Player Matchup

Zhong Kui
Zhong Kui
Anweo
Zhong Kui
Level 36
God Stats
7W - 6L
1,426 SR
Queue Stats
33W - 69L
1,325 Elo+
Party 1
Nemesis
Nemesis
SBLegend
Nemesis
Level 8
God Stats
5W - 10L
1,221 SR
Queue Stats
5W - 10L
1,229 Elo+
Party 1
Hou Yi
Hou Yi
Versace_Dae
Hou Yi
Level 109
God Stats
9W - 6L
1,558 SR
Queue Stats
192W - 185L
1,478 Elo+
Solo
Bellona
Bellona
melly1130
Bellona
Level 93
God Stats
99W - 78L
1,464 SR
Queue Stats
190W - 194L
1,376 Elo+
Solo
Cthulhu
Cthulhu
turtamonkey
Cthulhu
Level 31
God Stats
7W - 3L
1,500 SR
Queue Stats
80W - 94L
1,396 Elo+
Solo
Team Averages
Level 55
1,434 SR
1,361 Elo+

VS

Team Averages
Level 76
1,410 SR
1,409 Elo+
Surtr
Surtr
DarkSpartacus
Surtr
Level 127
God Stats
8W - 14L
1,295 SR
Queue Stats
256W - 248L
1,441 Elo+
Solo
Neith
Neith
GNOM3Tea
Neith
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 80L
1,372 Elo+
Solo
Awilix
Awilix
InnocentThief952
Awilix
Level 57
God Stats
2W - 5L
1,306 SR
Queue Stats
225W - 227L
1,447 Elo+
Solo
Kumbhakarna
Kumbhakarna
SheLuvsGiIbert
Kumbhakarna
Level 61
God Stats
3W - 5L
1,447 SR
Queue Stats
121W - 132L
1,400 Elo+
Solo
Janus
Janus
WalksLight
Janus
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
246W - 215L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Anweo
Zhong Kui
11
1 / 0 / 3
6,714
480
1,433
6,095
6,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
SBLegend
Nemesis
13
5 / 1 / 4
7,928
566
6,025
11,160
4,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
12
2 / 0 / 4
6,864
490
6,957
7,760
2,838
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
melly1130
Bellona
13
3 / 0 / 2
8,265
590
9,544
13,907
15,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
turtamonkey
Cthulhu
12
2 / 2 / 3
7,134
510
5,804
13,464
6,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,766
483
10,038
15,833
11,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Neith
GNOM3Tea
Neith
9
2 / 1 / 0
6,144
439
6,887
4,529
1,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 5 / 0
6,867
491
6,130
13,262
5,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
SheLuvsGiIbert
Kumbhakarna
10
0 / 1 / 1
6,549
468
2,447
10,885
7,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
11
0 / 2 / 0
6,538
467
3,915
5,823
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
13
Kills
3
3
Deaths
13
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Anweo
Zhong Kui
1
0
3
2.5
L
0
4
0
0
L
Neith
GNOM3Tea
Neith
2
1
0
2
L
1
5
0
0.2
W
Nemesis
SBLegend
Nemesis
5
1
4
7
L
Kumbhakarna
SheLuvsGiIbert
Kumbhakarna
0
1
1
0.5
W
Hou Yi
2
0
4
4
L
Janus
0
2
0
0
W
Bellona
melly1130
Bellona
3
0
2
4
W
Cthulhu
turtamonkey
Cthulhu
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,763
Damage
29,417
52,386
Taken
50,332
35,523
Mitigated
28,453
16,860
Healing
12,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Anweo
Zhong Kui
1,433
384
0
1,270
6,095
6,360
0
786
5,309
35,861
0
L
10,038
4,261
0
5,191
15,833
11,384
0
0
15,833
757
53,182
L
Neith
GNOM3Tea
Neith
6,887
2,681
0
882
4,529
1,633
560
1,712
2,817
0
41,356
L
6,130
2,196
0
2,156
13,262
5,604
0
1,687
11,575
0
53,153
W
Nemesis
SBLegend
Nemesis
6,025
2,678
110
1,452
11,160
4,291
0
2,004
9,156
0
53,784
L
Kumbhakarna
SheLuvsGiIbert
Kumbhakarna
2,447
30
122
3,664
10,885
7,988
75
3,578
7,307
17,141
0
W
Hou Yi
6,957
4,471
215
3,040
7,760
2,838
820
971
6,789
0
37,487
L
Janus
3,915
168
0
250
5,823
1,844
747
260
5,563
38,912
0
W
Bellona
melly1130
Bellona
9,544
3,923
0
6,074
13,907
15,322
513
661
13,246
0
67,034
W
Cthulhu
turtamonkey
Cthulhu
5,804
226
1,772
2,927
13,464
6,712
0
2,270
11,194
32,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,905
Gold Earned
32,864
353
Minions Killed
310
0
Camps Cleared
0
1,386,724
Distance Traveled
1,315,356
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,714
480
58
4
0
257,808
0
L
Surtr
6,766
483
84
6
0
248,997
1
L
Neith
6,144
439
82
6
0
180,267
1
L
Awilix
6,867
491
69
5
0
318,441
0
W
Nemesis
7,928
566
93
7
0
345,589
0
L
Kumbhakarna
6,549
468
21
2
0
269,099
0
W
Hou Yi
6,864
490
49
4
0
243,214
0
L
Janus
6,538
467
54
4
0
298,552
2
W
Bellona
8,265
590
110
8
0
276,113
0
W
Cthulhu
7,134
510
43
3
0
264,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role