Player Matchup

Athena
Athena
MedakaYurii2nd
Athena
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,207 Elo+
Party 2
Sol
Sol
Ninja_Dewott
Sol
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 57L
1,591 Elo+
Party 2
Nemesis
Nemesis
tshrtpntr
Nemesis
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 40L
1,631 Elo+
Party 2
Team Averages
Level 66
1,500 SR
1,476 Elo+

VS

Team Averages
Level 148
1,489 SR
1,458 Elo+
Yemoja
Yemoja
TicTheGriot
Yemoja
Level 221
God Stats
6W - 4L
1,502 SR
Queue Stats
223W - 228L
1,467 Elo+
Party 1
Anubis
Anubis
mexicano228
Anubis
Level 63
God Stats
6W - 4L
1,546 SR
Queue Stats
18W - 21L
1,396 Elo+
Solo
Charybdis
Charybdis
silent jessie
Charybdis
Level 159
God Stats
5W - 4L
1,420 SR
Queue Stats
169W - 170L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 4
7,969
724
2,280
18,661
12,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
3 / 4 / 1
8,347
759
8,095
12,735
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
tshrtpntr
Nemesis
13
1 / 1 / 3
7,707
701
6,545
9,975
4,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
1 / 1 / 7
8,324
757
5,690
7,492
5,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
14
4 / 2 / 3
9,100
827
13,401
9,586
4,874
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
silent jessie
Charybdis
14
4 / 1 / 2
8,971
816
15,801
7,619
3,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
4
Kills
9
9
Deaths
4
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
3
4
1
0.88
W
Yemoja
1
1
7
4.5
W
Anubis
4
2
3
2.75
W
Charybdis
silent jessie
Charybdis
4
1
2
5
L
Nemesis
tshrtpntr
Nemesis
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,920
Damage
34,892
41,371
Taken
24,697
20,787
Mitigated
13,819
5,467
Healing
9,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,280
1,089
1,435
1,619
18,661
12,011
0
9,480
8,398
8,078
0
L
8,095
2,270
0
1,248
12,735
3,832
1,400
5,672
6,591
29,449
0
W
Yemoja
5,690
1,334
2,233
530
7,492
5,514
481
2,838
4,577
19,482
0
W
Anubis
13,401
1,387
116
3,509
9,586
4,874
1,116
3,439
5,793
42,995
0
W
Charybdis
silent jessie
Charybdis
15,801
9,110
68
2,882
7,619
3,431
1,979
4,134
3,276
0
47,095
L
Nemesis
tshrtpntr
Nemesis
6,545
2,154
0
1,165
9,975
4,944
0
2,968
6,459
0
33,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,023
Gold Earned
26,395
117
Minions Killed
157
0
Camps Cleared
0
594,864
Distance Traveled
579,525
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,969
724
16
1
0
188,082
0
L
Sol
8,347
759
46
4
0
177,832
0
W
Yemoja
8,324
757
34
3
0
194,734
0
W
Anubis
9,100
827
65
6
0
190,805
1
W
Charybdis
8,971
816
58
5
0
193,986
5
L
Nemesis
7,707
701
55
5
0
228,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role