Player Matchup

Hera
Hera
SevinKimpson
Hera
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 90L
1,541 Elo+
Solo
Hun Batz
Hun Batz
UmbertKG
Hun Batz
Level 59
God Stats
2W - 8L
1,434 SR
Queue Stats
242W - 257L
1,505 Elo+
Party 1
Vamana
Vamana
Yokai13
Vamana
Level 126
God Stats
23W - 19L
1,609 SR
Queue Stats
432W - 415L
1,591 Elo+
Solo
Ymir
Ymir
rekten81
Ymir
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 21L
1,611 Elo+
Party 1
Cernunnos
Cernunnos
robonorris9k
Cernunnos
Level 88
God Stats
7W - 10L
1,492 SR
Queue Stats
164W - 136L
1,493 Elo+
Solo
Team Averages
Level 76
1,507 SR
1,548 Elo+

VS

Team Averages
Level 78
1,558 SR
1,570 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Gudsul
Kuzenbo
Level 54
God Stats
13W - 10L
1,565 SR
Queue Stats
195W - 177L
1,465 Elo+
Solo
Tsukuyomi
Tsukuyomi
HimalayanShaman
Tsukuyomi
Level 46
God Stats
3W - 0L
1,861 SR
Queue Stats
8W - 1L
1,803 Elo+
Solo
Serqet
Serqet
murrpph
Serqet
Level 88
God Stats
3W - 5L
1,363 SR
Queue Stats
75W - 54L
1,543 Elo+
Party 2
Guan Yu
Guan Yu
vintaliate
Guan Yu
Level 78
God Stats
1W - 3L
1,500 SR
Queue Stats
158W - 102L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
7,118
445
7,792
12,003
4,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
UmbertKG
Hun Batz
13
4 / 4 / 2
7,998
500
7,581
13,683
5,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
Yokai13
Vamana
15
0 / 3 / 1
9,186
574
13,617
18,264
17,683
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
11
0 / 3 / 6
7,286
455
5,562
14,597
12,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
robonorris9k
Cernunnos
15
4 / 5 / 0
8,685
543
11,097
12,396
5,058
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
6 / 4 / 1
8,825
552
10,069
11,965
5,356
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Gudsul
Kuzenbo
12
1 / 2 / 10
7,379
461
4,672
16,500
14,390
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
HimalayanShaman
Tsukuyomi
16
5 / 1 / 2
10,115
632
12,038
11,345
6,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Serqet
murrpph
Serqet
16
8 / 1 / 4
9,739
609
9,926
13,325
6,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
vintaliate
Guan Yu
15
1 / 1 / 5
8,940
559
10,163
15,762
24,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
9
Kills
21
21
Deaths
9
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
6
4
1
1.63
W
Kuzenbo
Gudsul
Kuzenbo
1
2
10
3
W
Tsukuyomi
HimalayanShaman
Tsukuyomi
5
1
2
6
L
1
6
2
0.33
L
Hun Batz
UmbertKG
Hun Batz
4
4
2
1.25
L
Vamana
Yokai13
Vamana
0
3
1
0.17
W
Serqet
murrpph
Serqet
8
1
4
10
L
Ymir
0
3
6
1
L
Cernunnos
robonorris9k
Cernunnos
4
5
0
0.8
W
Guan Yu
vintaliate
Guan Yu
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,649
Damage
46,868
70,943
Taken
68,897
45,264
Mitigated
56,737
17,925
Healing
12,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
10,069
990
866
2,438
11,965
5,356
1,116
5,203
6,762
61,886
0
W
Kuzenbo
Gudsul
Kuzenbo
4,672
2,142
0
870
16,500
14,390
62
5,119
11,381
16,416
0
W
Tsukuyomi
HimalayanShaman
Tsukuyomi
12,038
4,220
0
2,371
11,345
6,043
1,106
1,015
10,330
0
98,968
L
7,792
1,862
0
1,500
12,003
4,390
0
5,630
6,373
51,640
0
L
Hun Batz
UmbertKG
Hun Batz
7,581
3,010
0
4,314
13,683
5,505
0
3,211
10,304
0
54,932
L
Vamana
Yokai13
Vamana
13,617
8,075
0
5,834
18,264
17,683
0
241
17,895
0
93,504
W
Serqet
murrpph
Serqet
9,926
3,472
0
2,060
13,325
6,537
0
1,475
11,850
0
78,323
L
Ymir
5,562
1,207
0
2,146
14,597
12,628
0
4,454
10,143
26,169
0
L
Cernunnos
robonorris9k
Cernunnos
11,097
5,524
0
4,131
12,396
5,058
705
1,205
10,794
0
78,271
W
Guan Yu
vintaliate
Guan Yu
10,163
2,221
680
3,524
15,762
24,411
57
542
15,220
0
72,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,273
Gold Earned
44,998
472
Minions Killed
526
0
Camps Cleared
0
1,441,602
Distance Traveled
1,629,073
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,825
552
99
6
0
288,652
0
W
Kuzenbo
7,379
461
29
2
0
317,530
5
W
Tsukuyomi
10,115
632
151
9
0
329,353
2
L
Hera
7,118
445
71
4
0
282,174
0
L
Hun Batz
7,998
500
87
5
0
305,111
0
L
Vamana
9,186
574
159
10
0
282,628
5
W
Serqet
9,739
609
115
7
0
379,957
1
L
Ymir
7,286
455
29
2
0
291,549
4
L
Cernunnos
8,685
543
126
8
0
280,140
0
W
Guan Yu
8,940
559
132
8
0
313,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role