Player Matchup

Hera
Hera
 
Hera
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
CrimsonRain119
Yemoja
Level 74
God Stats
6W - 2L
1,832 SR
Queue Stats
19W - 20L
1,770 Elo+
Solo
Ix Chel
Ix Chel
Enderbro1992
Ix Chel
Level 127
God Stats
4W - 2L
1,756 SR
Queue Stats
295W - 274L
1,526 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LoloMongo27
Ah Muzen Cab
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 82L
1,473 Elo+
Solo
Erlang Shen
Erlang Shen
c00lsroybro
Erlang Shen
Level 158
God Stats
3W - 5L
1,586 SR
Queue Stats
301W - 276L
1,526 Elo+
Party 2
Team Averages
Level 109
1,635 SR
1,559 Elo+

VS

Team Averages
Level 101
1,622 SR
1,456 Elo+
Athena
Athena
BrocketLauncher
Athena
Level 134
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 43L
1,500 Elo+
Solo
Poseidon
Poseidon
CrimZenCATI
Poseidon
Level 117
God Stats
10W - 9L
1,538 SR
Queue Stats
452W - 427L
1,429 Elo+
Party 1
Izanami
Izanami
LuciferCATI
Izanami
Level 67
God Stats
3W - 0L
1,816 SR
Queue Stats
139W - 135L
1,426 Elo+
Party 1
Bakasura
Bakasura
TheSoloSavage
Bakasura
Level 84
God Stats
23W - 7L
1,644 SR
Queue Stats
259W - 236L
1,470 Elo+
Solo
Chiron
Chiron
bloodbath66647
Chiron
Level 103
God Stats
5W - 2L
1,614 SR
Queue Stats
98W - 86L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
1 / 8 / 3
9,390
494
7,156
13,870
5,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 5 / 2
8,101
426
4,041
18,257
16,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
Enderbro1992
Ix Chel
18
8 / 6 / 1
11,162
587
15,709
18,221
7,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
LoloMongo27
Ah Muzen Cab
12
1 / 0 / 1
7,959
419
9,911
10,407
4,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
c00lsroybro
Erlang Shen
16
2 / 4 / 3
9,832
517
18,984
24,660
24,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 8
9,814
517
7,578
16,462
20,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
CrimZenCATI
Poseidon
18
10 / 4 / 3
11,971
630
16,659
10,338
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
LuciferCATI
Izanami
18
6 / 3 / 5
11,278
594
11,713
17,265
8,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
TheSoloSavage
Bakasura
20
3 / 3 / 3
11,973
630
16,565
24,232
13,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 2 / 1
9,659
508
10,848
12,532
6,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
12
Kills
23
23
Deaths
13
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
8
3
0.31
W
1
1
8
5
W
Poseidon
CrimZenCATI
Poseidon
10
4
3
2.88
L
0
5
2
0.2
L
Ix Chel
Enderbro1992
Ix Chel
8
6
1
1.42
L
Ah Muzen Cab
LoloMongo27
Ah Muzen Cab
1
0
1
1.5
W
Izanami
LuciferCATI
Izanami
6
3
5
2.83
W
Bakasura
TheSoloSavage
Bakasura
3
3
3
1.5
W
3
2
1
1.75
L
Erlang Shen
c00lsroybro
Erlang Shen
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,801
Damage
63,363
85,415
Taken
80,829
58,734
Mitigated
52,511
20,195
Healing
24,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
7,156
3,209
57
905
13,870
5,094
144
4,906
8,964
67,899
0
W
7,578
2,233
0
2,274
16,462
20,531
150
5,926
10,484
29,246
0
W
Poseidon
CrimZenCATI
Poseidon
16,659
2,467
0
500
10,338
4,670
787
6,911
3,427
107,589
0
L
4,041
1,782
4,022
4,178
18,257
16,860
0
6,043
12,214
22,810
0
L
Ix Chel
Enderbro1992
Ix Chel
15,709
3,663
100
1,815
18,221
7,593
170
6,514
11,707
86,262
0
L
Ah Muzen Cab
LoloMongo27
Ah Muzen Cab
9,911
2,953
0
623
10,407
4,881
0
3,201
7,206
0
66,394
W
Izanami
LuciferCATI
Izanami
11,713
8,718
155
5,092
17,265
8,000
1,501
7,138
10,022
0
93,767
W
Bakasura
TheSoloSavage
Bakasura
16,565
13,263
0
12,590
24,232
13,137
3,013
2,988
19,845
0
95,541
W
10,848
5,061
663
2,945
12,532
6,173
1,431
4,043
8,399
0
78,534
L
Erlang Shen
c00lsroybro
Erlang Shen
18,984
9,739
0
8,495
24,660
24,306
527
3,573
20,567
408
83,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,444
Gold Earned
54,695
503
Minions Killed
623
0
Camps Cleared
0
1,629,902
Distance Traveled
1,844,221
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,390
494
109
6
0
304,801
4
W
Athena
9,814
517
38
2
0
415,579
5
W
Poseidon
11,971
630
150
8
0
368,298
0
L
Yemoja
8,101
426
14
1
0
326,454
3
L
Ix Chel
11,162
587
123
6
0
384,425
0
L
Ah Muzen Cab
7,959
419
119
6
0
285,193
0
W
Izanami
11,278
594
120
6
0
348,791
0
W
Bakasura
11,973
630
186
10
0
364,191
0
W
Chiron
9,659
508
129
7
0
347,362
2
L
Erlang Shen
9,832
517
138
7
0
329,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role