Player Matchup

Bellona
Bellona
Aleex390
Bellona
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,201 Elo+
Party 1
Charybdis
Charybdis
ExtyY69
Charybdis
Level 17
God Stats
3W - 5L
1,349 SR
Queue Stats
8W - 18L
1,319 Elo+
Party 1
Hercules
Hercules
NArU93390
Hercules
Level 89
God Stats
1W - 0L
1,221 SR
Queue Stats
9W - 22L
1,266 Elo+
Party 1
Susano
Susano
WeeZoXs-_-
Susano
Level 89
God Stats
10W - 5L
1,476 SR
Queue Stats
74W - 64L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
ZoOuGaTaga93
Nu Wa
Level 120
God Stats
4W - 7L
1,352 SR
Queue Stats
49W - 47L
1,554 Elo+
Party 1
Team Averages
Level 68
1,380 SR
1,368 Elo+

VS

Team Averages
Level 105
1,556 SR
1,496 Elo+
Medusa
Medusa
GDNeed9
Medusa
Level 121
God Stats
2W - 3L
1,520 SR
Queue Stats
164W - 165L
1,496 Elo+
Solo
Anubis
Anubis
MidnightDave442
Anubis
Level 124
God Stats
31W - 21L
1,759 SR
Queue Stats
203W - 212L
1,525 Elo+
Solo
Pele
Pele
Suvoxin
Pele
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 99L
1,545 Elo+
Party 2
Camazotz
Camazotz
Yuchijiro
Camazotz
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
203W - 214L
1,531 Elo+
Party 2
Aphrodite
Aphrodite
a_pretty_potato
Aphrodite
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aleex390
Bellona
16
0 / 2 / 7
10,125
460
8,655
21,452
24,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
ExtyY69
Charybdis
19
1 / 2 / 6
12,099
550
10,404
12,135
6,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
NArU93390
Hercules
16
4 / 4 / 10
11,083
504
13,142
25,532
36,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Susano
WeeZoXs-_-
Susano
19
6 / 3 / 6
11,671
531
11,316
16,484
7,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
5 / 5 / 6
11,765
535
16,909
11,837
4,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GDNeed9
Medusa
20
1 / 2 / 3
12,161
553
8,025
18,620
11,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
5 / 3 / 2
11,465
521
14,029
13,303
5,042
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
Suvoxin
Pele
18
8 / 8 / 7
11,354
516
16,421
23,547
10,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
Yuchijiro
Camazotz
18
2 / 3 / 5
11,937
543
17,263
21,813
15,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
a_pretty_potato
Aphrodite
1
0 / 0 / 0
4,602
209
0
1,967
444

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
33
16
Kills
16
16
Deaths
16
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
Aleex390
Bellona
0
2
7
1.75
W
Charybdis
ExtyY69
Charybdis
1
2
6
2
L
Medusa
GDNeed9
Medusa
1
2
3
1.25
L
5
3
2
2
W
Hercules
NArU93390
Hercules
4
4
10
2.25
L
Pele
Suvoxin
Pele
8
8
7
1.44
W
Susano
WeeZoXs-_-
Susano
6
3
6
3
L
Camazotz
Yuchijiro
Camazotz
2
3
5
1.5
W
5
5
6
1.6
L
Aphrodite
a_pretty_potato
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,426
Damage
55,738
87,440
Taken
79,250
78,480
Mitigated
42,255
19,917
Healing
21,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Aleex390
Bellona
8,655
3,732
0
3,951
21,452
24,371
393
3,259
18,193
0
69,623
W
Charybdis
ExtyY69
Charybdis
10,404
8,167
0
3,994
12,135
6,685
2,309
648
11,487
0
108,683
L
Medusa
GDNeed9
Medusa
8,025
4,068
0
5,292
18,620
11,171
0
1,607
17,013
0
118,378
L
14,029
589
0
4,942
13,303
5,042
0
5,916
7,387
101,992
0
W
Hercules
NArU93390
Hercules
13,142
3,977
0
9,060
25,532
36,302
549
5,743
19,789
0
40,197
L
Pele
Suvoxin
Pele
16,421
3,225
0
4,491
23,547
10,140
0
5,001
18,546
0
83,682
W
Susano
WeeZoXs-_-
Susano
11,316
2,149
0
1,998
16,484
7,065
0
2,526
13,958
0
86,489
L
Camazotz
Yuchijiro
Camazotz
17,263
6,198
0
6,476
21,813
15,458
131
2,418
19,395
996
103,426
W
16,909
5,007
0
914
11,837
4,057
3,873
2,680
9,157
104,566
0
L
Aphrodite
a_pretty_potato
Aphrodite
0
0
0
0
1,967
444
0
1,967
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,743
Gold Earned
51,519
573
Minions Killed
630
0
Camps Cleared
0
2,246,715
Distance Traveled
1,667,333
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,125
460
105
5
0
446,140
0
W
Charybdis
12,099
550
184
8
0
448,077
0
L
Medusa
12,161
553
187
9
0
424,380
5
L
Anubis
11,465
521
169
8
0
374,702
7
W
Hercules
11,083
504
44
2
0
484,157
0
L
Pele
11,354
516
105
5
0
444,017
0
W
Susano
11,671
531
117
5
0
473,888
2
L
Camazotz
11,937
543
169
8
0
424,234
0
W
Nu Wa
11,765
535
123
6
0
394,453
2
L
Aphrodite
4,602
209
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role