Player Matchup

He Bo
He Bo
Klohrel
He Bo
Level 85
God Stats
2W - 5L
1,299 SR
Queue Stats
16W - 26L
1,381 Elo+
Solo
Khepri
Khepri
Probably77
Khepri
Level 88
God Stats
0W - 1L
1,546 SR
Queue Stats
2W - 1L
1,905 Elo+
Party 2
Amaterasu
Amaterasu
SkinnyBeard
Amaterasu
Level 88
God Stats
0W - 1L
1,219 SR
Queue Stats
12W - 20L
1,449 Elo+
Party 2
Fenrir
Fenrir
Thardorwen
Fenrir
Level 29
God Stats
1W - 1L
1,605 SR
Queue Stats
1W - 1L
1,762 Elo+
Party 2
Nemesis
Nemesis
WithTwoTs
Nemesis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 83
1,434 SR
1,599 Elo+

VS

Team Averages
Level 91
1,602 SR
1,583 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
B1bek
Set
Level 138
God Stats
3W - 1L
1,500 SR
Queue Stats
156W - 146L
1,526 Elo+
Solo
Bacchus
Bacchus
Extinc
Bacchus
Level 68
God Stats
9W - 2L
1,647 SR
Queue Stats
44W - 29L
1,649 Elo+
Party 1
Cernunnos
Cernunnos
Genrok
Cernunnos
Level 68
God Stats
6W - 2L
1,675 SR
Queue Stats
28W - 18L
1,694 Elo+
Party 1
Ix Chel
Ix Chel
Pabl012
Ix Chel
Level 97
God Stats
5W - 3L
1,689 SR
Queue Stats
155W - 145L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Klohrel
He Bo
16
2 / 8 / 1
9,577
737
10,861
13,625
5,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
Probably77
Khepri
15
1 / 3 / 6
9,415
724
7,652
21,784
31,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
SkinnyBeard
Amaterasu
17
4 / 4 / 5
10,147
781
10,533
23,272
30,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Fenrir
Thardorwen
Fenrir
14
0 / 7 / 5
8,318
640
10,392
15,195
7,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
WithTwoTs
Nemesis
15
2 / 5 / 5
8,940
688
15,289
18,687
10,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
16
1 / 0 / 17
10,459
805
6,014
19,832
26,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Set
B1bek
Set
19
10 / 2 / 9
11,739
903
12,665
13,412
8,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bacchus
Extinc
Bacchus
16
2 / 3 / 19
10,209
785
14,357
18,431
17,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
Genrok
Cernunnos
19
8 / 1 / 11
11,576
890
26,149
14,641
7,372
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ix Chel
Pabl012
Ix Chel
18
6 / 3 / 14
10,973
844
21,427
15,922
7,186
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
97
9
Kills
27
27
Deaths
9
22
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
0
17
9.5
W
Set
B1bek
Set
10
2
9
7.25
W
Bacchus
Extinc
Bacchus
2
3
19
3.83
W
Cernunnos
Genrok
Cernunnos
8
1
11
13.5
L
He Bo
Klohrel
He Bo
2
8
1
0.31
W
Ix Chel
Pabl012
Ix Chel
6
3
14
4.33
L
Khepri
Probably77
Khepri
1
3
6
1.33
L
Amaterasu
SkinnyBeard
Amaterasu
4
4
5
1.63
L
Fenrir
Thardorwen
Fenrir
0
7
5
0.36
L
Nemesis
WithTwoTs
Nemesis
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,727
Damage
80,612
92,563
Taken
82,238
85,622
Mitigated
67,311
7,239
Healing
25,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
6,014
1,214
0
2,491
19,832
26,842
209
2,965
16,475
9,173
0
W
Set
B1bek
Set
12,665
6,293
0
2,677
13,412
8,091
704
3,435
9,730
0
63,592
W
Bacchus
Extinc
Bacchus
14,357
1,907
0
2,383
18,431
17,820
794
4,079
14,018
23,343
0
W
Cernunnos
Genrok
Cernunnos
26,149
18,422
0
6,872
14,641
7,372
2,826
4,325
10,275
0
67,708
L
He Bo
Klohrel
He Bo
10,861
130
0
45
13,625
5,732
0
4,642
8,598
32,195
0
W
Ix Chel
Pabl012
Ix Chel
21,427
2,877
6,046
4,922
15,922
7,186
786
3,709
12,162
55,037
0
L
Khepri
Probably77
Khepri
7,652
812
0
1,536
21,784
31,572
0
9,350
10,899
18,409
0
L
Amaterasu
SkinnyBeard
Amaterasu
10,533
3,020
0
3,268
23,272
30,205
0
11,925
10,173
0
27,609
L
Fenrir
Thardorwen
Fenrir
10,392
1,021
0
777
15,195
7,187
0
5,585
9,251
0
21,182
L
Nemesis
WithTwoTs
Nemesis
15,289
4,992
0
1,613
18,687
10,926
0
6,496
11,578
0
37,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,397
Gold Earned
54,956
176
Minions Killed
288
0
Camps Cleared
0
1,317,290
Distance Traveled
1,540,724
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,459
805
6
0
0
306,464
0
W
Set
11,739
903
89
7
0
342,895
0
W
Bacchus
10,209
785
30
2
0
315,361
0
W
Cernunnos
11,576
890
98
8
0
277,956
0
L
He Bo
9,577
737
47
4
0
233,461
0
W
Ix Chel
10,973
844
65
5
0
298,048
0
L
Khepri
9,415
724
24
2
0
265,552
0
L
Amaterasu
10,147
781
47
4
0
300,239
0
L
Fenrir
8,318
640
18
1
0
244,081
0
L
Nemesis
8,940
688
40
3
0
273,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role