Player Matchup

Freya
Freya
 
Freya
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Safc-liaam
Ravana
Level 85
God Stats
1W - 3L
1,228 SR
Queue Stats
222W - 221L
1,384 Elo+
Solo
Surtr
Surtr
Viaborn
Surtr
Level 87
God Stats
4W - 2L
1,496 SR
Queue Stats
304W - 294L
1,565 Elo+
Party 1
Hera
Hera
ZzCroniCzZ
Hera
Level 136
God Stats
14W - 8L
1,441 SR
Queue Stats
634W - 617L
1,451 Elo+
Solo
Heimdallr
Heimdallr
Драгур
Heimdallr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 124L
1,518 Elo+
Party 1
Team Averages
Level 81
1,433 SR
1,484 Elo+

VS

Team Averages
Level 77
1,634 SR
1,455 Elo+
Heimdallr
Heimdallr
ALEJAANDRO_99
Heimdallr
Level 108
God Stats
2W - 4L
1,500 SR
Queue Stats
321W - 331L
1,497 Elo+
Party 2
Osiris
Osiris
KokaOne
Osiris
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
382W - 381L
1,424 Elo+
Solo
Ymir
Ymir
OmaToma
Ymir
Level 56
God Stats
2W - 0L
1,833 SR
Queue Stats
139W - 146L
1,435 Elo+
Solo
Cernunnos
Cernunnos
el_menda02
Cernunnos
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 38L
1,431 Elo+
Party 2
Janus
Janus
elcrack_001
Janus
Level 63
God Stats
4W - 7L
1,837 SR
Queue Stats
196W - 183L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
3 / 1 / 6
7,651
638
4,045
4,567
1,899
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ravana
Safc-liaam
Ravana
14
2 / 5 / 9
8,611
718
3,347
11,043
7,714
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Surtr
Viaborn
Surtr
16
3 / 9 / 13
9,308
776
15,054
22,174
37,924
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 6 / 8
9,419
785
17,595
12,343
6,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Драгур
Heimdallr
18
8 / 6 / 10
10,705
892
19,190
15,461
8,980
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ALEJAANDRO_99
Heimdallr
18
8 / 3 / 14
11,423
952
16,556
11,521
6,974
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
KokaOne
Osiris
18
11 / 5 / 10
11,586
966
13,405
19,110
27,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
OmaToma
Ymir
18
1 / 3 / 18
10,867
906
5,339
19,364
21,357
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
el_menda02
Cernunnos
17
4 / 2 / 15
10,174
848
11,951
10,229
6,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
3 / 7 / 9
9,636
803
14,606
13,119
6,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
93
20
Kills
27
27
Deaths
20
46
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
3
1
6
6
W
Heimdallr
ALEJAANDRO_99
Heimdallr
8
3
14
5
W
Osiris
KokaOne
Osiris
11
5
10
3.2
W
Ymir
OmaToma
Ymir
1
3
18
3.33
L
Ravana
Safc-liaam
Ravana
2
5
9
1.3
L
Surtr
Viaborn
Surtr
3
9
13
1.06
L
4
6
8
1.33
W
Cernunnos
el_menda02
Cernunnos
4
2
15
5.75
W
3
7
9
1.07
L
Heimdallr
Драгур
Heimdallr
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,231
Damage
61,857
65,588
Taken
73,343
63,089
Mitigated
68,307
14,638
Healing
21,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
4,045
1,470
930
806
4,567
1,899
0
2,368
2,199
7,174
0
W
Heimdallr
ALEJAANDRO_99
Heimdallr
16,556
5,734
4,029
3,848
11,521
6,974
2,420
4,242
7,279
0
44,219
W
Osiris
KokaOne
Osiris
13,405
3,609
0
158
19,110
27,116
876
5,373
13,737
0
26,898
W
Ymir
OmaToma
Ymir
5,339
884
3,344
4,611
19,364
21,357
973
5,785
13,579
14,541
0
L
Ravana
Safc-liaam
Ravana
3,347
1,023
102
2,074
11,043
7,714
0
1,775
9,268
0
8,010
L
Surtr
Viaborn
Surtr
15,054
3,974
844
4,308
22,174
37,924
0
6,305
15,869
3,626
21,768
L
17,595
3,372
683
2,006
12,343
6,572
0
4,550
7,793
34,503
0
W
Cernunnos
el_menda02
Cernunnos
11,951
6,257
564
2,239
10,229
6,162
3,197
3,739
6,490
0
26,926
W
14,606
1,193
1,972
740
13,119
6,698
524
4,562
8,557
28,502
0
L
Heimdallr
Драгур
Heimdallr
19,190
6,073
301
2,584
15,461
8,980
854
4,947
10,514
0
34,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,694
Gold Earned
53,686
120
Minions Killed
192
0
Camps Cleared
0
1,069,812
Distance Traveled
1,286,239
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,651
638
12
1
0
126,489
0
W
Heimdallr
11,423
952
68
6
0
284,012
0
W
Osiris
11,586
966
32
3
0
271,731
0
W
Ymir
10,867
906
18
2
0
249,499
0
L
Ravana
8,611
718
9
1
0
176,460
0
L
Surtr
9,308
776
12
1
0
249,297
0
L
Hera
9,419
785
42
4
0
251,291
0
W
Cernunnos
10,174
848
40
3
0
235,545
0
W
Janus
9,636
803
34
3
0
245,452
0
L
Heimdallr
10,705
892
45
4
0
266,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role