Player Matchup

Baron Samedi
Baron Samedi
MihawkDBr
Baron Samedi
Level 97
God Stats
11W - 9L
1,545 SR
Queue Stats
558W - 637L
1,437 Elo+
Solo
King Arthur
King Arthur
TriborneGames
King Arthur
Level 84
God Stats
3W - 6L
1,423 SR
Queue Stats
88W - 83L
1,505 Elo+
Solo
Thanatos
Thanatos
VicksVrf
Thanatos
Level 145
God Stats
7W - 12L
1,487 SR
Queue Stats
81W - 97L
1,505 Elo+
Solo
Hera
Hera
Wizlon
Hera
Level 55
God Stats
0W - 1L
1,508 SR
Queue Stats
4W - 1L
1,792 Elo+
Solo
Jing Wei
Jing Wei
maceioda
Jing Wei
Level 120
God Stats
5W - 8L
1,374 SR
Queue Stats
670W - 652L
1,465 Elo+
Solo
Team Averages
Level 100
1,467 SR
1,541 Elo+

VS

Team Averages
Level 114
1,606 SR
1,493 Elo+
Vamana
Vamana
APOLO54
Vamana
Level 147
God Stats
1W - 0L
1,491 SR
Queue Stats
40W - 37L
1,419 Elo+
Solo
He Bo
He Bo
BigTorino_12
He Bo
Level 119
God Stats
10W - 7L
1,622 SR
Queue Stats
266W - 292L
1,525 Elo+
Party 1
Ix Chel
Ix Chel
JohnnyCad3
Ix Chel
Level 183
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 182L
1,554 Elo+
Solo
Neith
Neith
Raul_ChinoCA70
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Fafnir
Fafnir
yadunis
Fafnir
Level 118
God Stats
6W - 1L
1,917 SR
Queue Stats
118W - 119L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MihawkDBr
Baron Samedi
7
0 / 2 / 2
4,505
501
1,694
7,536
4,042
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
TriborneGames
King Arthur
8
1 / 2 / 1
4,638
515
4,004
7,956
8,002
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
VicksVrf
Thanatos
11
5 / 2 / 1
6,212
690
6,299
9,578
3,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hera
Wizlon
Hera
1
0 / 0 / 0
3,195
355
0
0
0
Jing Wei
maceioda
Jing Wei
10
1 / 0 / 2
5,345
594
3,570
4,845
1,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
APOLO54
Vamana
12
4 / 0 / 0
7,085
787
7,150
7,742
5,580
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 1
5,297
589
2,786
6,201
1,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
JohnnyCad3
Ix Chel
9
0 / 2 / 1
5,500
611
2,703
3,892
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 1
4,947
550
4,776
4,647
1,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
yadunis
Fafnir
8
1 / 1 / 2
5,094
566
2,060
4,453
4,004
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
7
Kills
6
6
Deaths
7
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vamana
APOLO54
Vamana
4
0
0
4
W
1
3
1
0.5
W
Ix Chel
JohnnyCad3
Ix Chel
0
2
1
0.25
L
Baron Samedi
MihawkDBr
Baron Samedi
0
2
2
0.5
W
0
1
1
0.5
L
King Arthur
TriborneGames
King Arthur
1
2
1
0.75
L
Thanatos
VicksVrf
Thanatos
5
2
1
2.75
L
Hera
Wizlon
Hera
0
0
0
0
L
Jing Wei
maceioda
Jing Wei
1
0
2
2
W
Fafnir
yadunis
Fafnir
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,567
Damage
19,475
29,915
Taken
26,935
17,551
Mitigated
13,988
12,305
Healing
9,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
APOLO54
Vamana
7,150
4,285
0
2,807
7,742
5,580
550
0
7,742
0
53,122
W
2,786
313
0
2,562
6,201
1,513
0
149
6,052
32,462
0
W
Ix Chel
JohnnyCad3
Ix Chel
2,703
525
135
1,057
3,892
1,278
150
682
3,210
37,096
0
L
Baron Samedi
MihawkDBr
Baron Samedi
1,694
262
0
1,546
7,536
4,042
0
3,390
4,146
14,344
0
W
4,776
2,094
0
1,047
4,647
1,613
231
292
4,355
0
33,239
L
King Arthur
TriborneGames
King Arthur
4,004
823
0
1,559
7,956
8,002
0
686
7,270
194
23,765
L
Thanatos
VicksVrf
Thanatos
6,299
2,700
0
6,813
9,578
3,905
0
2,926
6,652
0
46,384
L
Hera
Wizlon
Hera
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
maceioda
Jing Wei
3,570
2,691
0
2,387
4,845
1,602
0
547
4,298
0
32,125
W
Fafnir
yadunis
Fafnir
2,060
461
0
1,741
4,453
4,004
0
733
3,720
8,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,895
Gold Earned
27,923
200
Minions Killed
286
0
Camps Cleared
0
693,175
Distance Traveled
885,985
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,085
787
91
10
0
184,056
1
W
He Bo
5,297
589
64
7
0
196,271
1
W
Ix Chel
5,500
611
65
7
0
158,606
0
L
Baron Samedi
4,505
501
15
2
0
164,170
4
W
Neith
4,947
550
49
5
0
171,118
0
L
King Arthur
4,638
515
34
4
0
188,270
0
L
Thanatos
6,212
690
77
9
0
173,643
0
L
Hera
3,195
355
0
0
0
0
0
L
Jing Wei
5,345
594
74
8
0
167,092
1
W
Fafnir
5,094
566
17
2
0
175,934
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role