Player Matchup

Raijin
Raijin
Cryuuki
Raijin
Level 44
God Stats
11W - 5L
1,571 SR
Queue Stats
58W - 62L
1,487 Elo+
Party 2
Cthulhu
Cthulhu
MrButler
Cthulhu
Level 62
God Stats
3W - 4L
1,718 SR
Queue Stats
167W - 160L
1,464 Elo+
Solo
Nemesis
Nemesis
dancoc
Nemesis
Level 15
God Stats
1W - 4L
1,326 SR
Queue Stats
41W - 39L
1,345 Elo+
Party 1
Anhur
Anhur
doselfurioso
Anhur
Level 65
God Stats
3W - 1L
1,516 SR
Queue Stats
65W - 66L
1,415 Elo+
Party 1
Cabrakan
Cabrakan
rubberduckie99
Cabrakan
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 33L
1,512 Elo+
Party 2
Team Averages
Level 46
1,526 SR
1,445 Elo+

VS

Team Averages
Level 92
1,443 SR
1,472 Elo+
Atlas
Atlas
Kapelias09
Atlas
Level 108
God Stats
4W - 4L
1,501 SR
Queue Stats
240W - 229L
1,473 Elo+
Party 3
Nike
Nike
SonOfAnarchy-97
Nike
Level 99
God Stats
4W - 5L
1,273 SR
Queue Stats
384W - 399L
1,509 Elo+
Party 3
Neith
Neith
TheTundraBoy
Neith
Level 86
God Stats
10W - 13L
1,479 SR
Queue Stats
192W - 171L
1,493 Elo+
Solo
Thanatos
Thanatos
jasperse
Thanatos
Level 86
God Stats
12W - 9L
1,461 SR
Queue Stats
155W - 116L
1,441 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xNeviiaZ
Morgan Le Fay
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 32L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Cryuuki
Raijin
7
0 / 1 / 0
4,200
700
1,430
2,631
703
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cthulhu
MrButler
Cthulhu
7
1 / 1 / 0
3,970
662
1,458
3,986
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
dancoc
Nemesis
7
0 / 1 / 0
3,935
656
1,445
3,621
1,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 1 / 0
3,382
564
1,843
3,066
940
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
5
0 / 2 / 0
3,516
586
650
5,195
3,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
7
2 / 0 / 1
4,711
785
2,389
3,705
1,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 0 / 0
4,804
801
1,246
3,762
1,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 0 / 3
3,914
652
3,011
2,690
568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
jasperse
Thanatos
6
3 / 1 / 0
3,963
661
1,945
3,938
1,245
Mace

Mace

+10
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morgan Le Fay
xNeviiaZ
Morgan Le Fay
8
0 / 0 / 1
4,323
721
1,409
3,120
1,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
6
6
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Raijin
Cryuuki
Raijin
0
1
0
0
L
Atlas
2
0
1
2.5
W
Cthulhu
MrButler
Cthulhu
1
1
0
1
L
1
0
0
1
L
0
0
3
1.5
W
Nemesis
dancoc
Nemesis
0
1
0
0
W
0
1
0
0
L
Thanatos
jasperse
Thanatos
3
1
0
3
W
Cabrakan
0
2
0
0
L
Morgan Le Fay
xNeviiaZ
Morgan Le Fay
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,826
Damage
10,000
18,499
Taken
17,215
8,277
Mitigated
6,486
3,843
Healing
7,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Cryuuki
Raijin
1,430
96
0
500
2,631
703
0
872
1,759
26,498
0
L
Atlas
2,389
1,165
0
1,578
3,705
1,753
0
391
3,314
14,742
0
W
Cthulhu
MrButler
Cthulhu
1,458
83
0
750
3,986
1,594
0
0
3,986
14,359
0
L
1,246
72
0
750
3,762
1,919
0
865
2,805
0
28,192
L
3,011
2,075
0
1,481
2,690
568
0
259
2,431
0
21,784
W
Nemesis
dancoc
Nemesis
1,445
465
0
582
3,621
1,072
0
741
2,880
0
20,944
W
1,843
1,113
0
828
3,066
940
0
1,098
1,968
0
15,705
L
Thanatos
jasperse
Thanatos
1,945
553
0
2,357
3,938
1,245
0
473
3,437
0
12,631
W
Cabrakan
650
27
0
1,183
5,195
3,968
0
1,087
4,108
6,423
0
L
Morgan Le Fay
xNeviiaZ
Morgan Le Fay
1,409
505
0
1,298
3,120
1,001
0
1,430
1,690
25,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,003
Gold Earned
21,715
169
Minions Killed
175
0
Camps Cleared
0
645,118
Distance Traveled
573,591
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
4,200
700
57
10
0
122,674
0
L
Atlas
4,711
785
7
1
0
124,524
0
W
Cthulhu
3,970
662
36
6
0
132,035
0
L
Nike
4,804
801
62
10
0
114,622
0
L
Neith
3,914
652
37
6
0
109,174
0
W
Nemesis
3,935
656
38
6
0
162,516
0
W
Anhur
3,382
564
28
5
0
114,085
0
L
Thanatos
3,963
661
25
4
0
101,925
0
W
Cabrakan
3,516
586
10
2
0
113,808
2
L
Morgan Le Fay
4,323
721
44
7
0
123,346
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role