Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
 
Ix Chel
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
ELLGRINGZ
Martichoras
Level 98
God Stats
0W - 1L
1,540 SR
Queue Stats
4W - 7L
1,459 Elo+
Party 2
Achilles
Achilles
JGIOLDAR7466
Achilles
Level 25
God Stats
1W - 2L
1,922 SR
Queue Stats
33W - 41L
1,363 Elo+
Party 2
Ratatoskr
Ratatoskr
Lolox744
Ratatoskr
Level 14
God Stats
0W - 2L
1,284 SR
Queue Stats
5W - 14L
1,303 Elo+
Party 2
Team Averages
Level 65
1,549 SR
1,425 Elo+

VS

Team Averages
Level 95
1,486 SR
1,416 Elo+
Izanami
Izanami
ARTYGRI
Izanami
Level 127
God Stats
22W - 5L
1,831 SR
Queue Stats
92W - 98L
1,435 Elo+
Solo
Tiamat
Tiamat
Denimur
Tiamat
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
214W - 230L
1,390 Elo+
Solo
Thanatos
Thanatos
SvR Huncho
Thanatos
Level 86
God Stats
3W - 4L
1,389 SR
Queue Stats
24W - 34L
1,357 Elo+
Solo
Kuzenbo
Kuzenbo
dashth1st
Kuzenbo
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
141W - 130L
1,473 Elo+
Party 1
Hercules
Hercules
hp123270
Hercules
Level 89
God Stats
4W - 4L
1,208 SR
Queue Stats
75W - 70L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
0 / 2 / 0
5,294
441
5,189
12,217
11,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ix Chel
 
Ix Chel
7
0 / 1 / 0
4,931
411
858
2,458
693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
ELLGRINGZ
Martichoras
10
2 / 2 / 1
5,640
470
8,162
8,641
3,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
JGIOLDAR7466
Achilles
10
0 / 1 / 2
5,032
419
2,790
6,495
5,673
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
Lolox744
Ratatoskr
10
1 / 4 / 1
5,533
461
2,081
8,270
2,396
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ARTYGRI
Izanami
10
2 / 1 / 3
6,566
547
6,720
7,755
3,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Denimur
Tiamat
10
0 / 1 / 0
6,125
510
1,237
3,433
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
SvR Huncho
Thanatos
11
3 / 0 / 3
6,859
572
5,778
7,600
2,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
dashth1st
Kuzenbo
10
1 / 1 / 3
6,244
520
2,914
7,503
6,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hercules
hp123270
Hercules
10
3 / 0 / 0
6,607
551
5,677
8,974
4,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
9
10
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
2
0
0
L
Ix Chel
 
Ix Chel
0
1
0
0
W
Izanami
ARTYGRI
Izanami
2
1
3
3.5
W
Tiamat
Denimur
Tiamat
0
1
0
0
L
Martichoras
ELLGRINGZ
Martichoras
2
2
1
1.25
L
Achilles
JGIOLDAR7466
Achilles
0
1
2
1
L
Ratatoskr
Lolox744
Ratatoskr
1
4
1
0.38
W
Thanatos
SvR Huncho
Thanatos
3
0
3
4.5
W
Kuzenbo
dashth1st
Kuzenbo
1
1
3
2.5
W
Hercules
hp123270
Hercules
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,080
Damage
22,326
38,081
Taken
35,265
23,252
Mitigated
18,415
5,725
Healing
16,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
5,189
617
0
1,952
12,217
11,419
0
0
11,564
24,489
305
L
Ix Chel
 
Ix Chel
858
0
0
900
2,458
693
0
985
1,473
21,053
0
W
Izanami
ARTYGRI
Izanami
6,720
5,754
0
2,601
7,755
3,231
1,574
0
7,755
0
51,951
W
Tiamat
Denimur
Tiamat
1,237
36
0
992
3,433
1,345
209
858
2,575
35,145
0
L
Martichoras
ELLGRINGZ
Martichoras
8,162
3,072
396
1,382
8,641
3,071
0
1,390
7,251
0
40,964
L
Achilles
JGIOLDAR7466
Achilles
2,790
266
3
458
6,495
5,673
0
1,256
5,239
0
17,157
L
Ratatoskr
Lolox744
Ratatoskr
2,081
485
155
479
8,270
2,396
0
520
7,679
0
27,750
W
Thanatos
SvR Huncho
Thanatos
5,778
1,571
0
6,397
7,600
2,712
0
694
6,691
0
43,080
W
Kuzenbo
dashth1st
Kuzenbo
2,914
1,129
1,407
1,285
7,503
6,679
372
0
7,503
16,452
0
W
Hercules
hp123270
Hercules
5,677
2,470
0
3,656
8,974
4,448
87
3,273
4,999
0
32,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,430
Gold Earned
32,401
204
Minions Killed
295
0
Camps Cleared
0
1,050,636
Distance Traveled
1,039,817
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,294
441
24
2
0
229,284
3
L
Ix Chel
4,931
411
39
3
0
140,198
0
W
Izanami
6,566
547
97
8
0
195,454
0
W
Tiamat
6,125
510
62
5
0
167,073
0
L
Martichoras
5,640
470
59
5
0
204,017
0
L
Achilles
5,032
419
28
2
0
231,293
0
L
Ratatoskr
5,533
461
54
5
0
245,844
5
W
Thanatos
6,859
572
64
5
0
269,634
5
W
Kuzenbo
6,244
520
20
2
0
231,930
0
W
Hercules
6,607
551
52
4
0
175,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role