Player Matchup

Baron Samedi
Baron Samedi
BaboCriso
Baron Samedi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 44L
1,363 Elo+
Solo
Jing Wei
Jing Wei
ChupaGame
Jing Wei
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 61L
1,615 Elo+
Party 2
Set
Set
Falkenauge--
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,314 Elo+
Solo
Lancelot
Lancelot
KreziLean
Lancelot
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 46L
1,518 Elo+
Solo
Izanami
Izanami
Vorobeykun
Izanami
Level 87
God Stats
1W - 1L
1,758 SR
Queue Stats
81W - 59L
1,615 Elo+
Party 2
Team Averages
Level 66
1,552 SR
1,485 Elo+

VS

Team Averages
Level 78
1,404 SR
1,441 Elo+
Medusa
Medusa
Kiki8730
Medusa
Level 77
God Stats
4W - 6L
1,439 SR
Queue Stats
427W - 423L
1,416 Elo+
Solo
Cupid
Cupid
Lange_ENTE
Cupid
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,454 Elo+
Party 1
Kuzenbo
Kuzenbo
ROTTWEIL90
Kuzenbo
Level 116
God Stats
2W - 2L
1,240 SR
Queue Stats
415W - 388L
1,447 Elo+
Party 1
Charybdis
Charybdis
TEDDY_LE-TEDDY
Charybdis
Level 115
God Stats
4W - 3L
1,500 SR
Queue Stats
308W - 344L
1,415 Elo+
Solo
Lancelot
Lancelot
Xirobar
Lancelot
Level 66
God Stats
19W - 16L
1,342 SR
Queue Stats
443W - 410L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BaboCriso
Baron Samedi
17
2 / 7 / 9
10,350
647
8,816
15,430
9,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
ChupaGame
Jing Wei
19
3 / 5 / 12
11,018
689
23,322
16,351
8,755
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 1 / 0
4,304
269
0
688
198
Lancelot
KreziLean
Lancelot
20
9 / 3 / 6
12,459
779
20,747
20,470
21,369
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Vorobeykun
Izanami
19
5 / 5 / 8
11,109
694
16,375
14,898
7,127
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kiki8730
Medusa
20
8 / 3 / 8
13,031
814
14,567
11,827
6,474
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
18
1 / 3 / 12
11,387
712
4,833
14,428
7,147
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
ROTTWEIL90
Kuzenbo
18
0 / 3 / 13
11,354
710
12,236
21,120
31,918
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
TEDDY_LE-TEDDY
Charybdis
20
6 / 4 / 6
12,818
801
13,907
14,588
7,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
Xirobar
Lancelot
18
6 / 6 / 8
11,504
719
17,133
20,328
18,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
68
19
Kills
21
21
Deaths
19
35
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BaboCriso
Baron Samedi
2
7
9
0.93
L
Jing Wei
ChupaGame
Jing Wei
3
5
12
1.8
L
0
1
0
0
W
Medusa
Kiki8730
Medusa
8
3
8
4
L
Lancelot
KreziLean
Lancelot
9
3
6
4
W
Cupid
1
3
12
2.33
W
Kuzenbo
ROTTWEIL90
Kuzenbo
0
3
13
2.17
W
Charybdis
TEDDY_LE-TEDDY
Charybdis
6
4
6
2.25
L
Izanami
Vorobeykun
Izanami
5
5
8
1.8
W
Lancelot
Xirobar
Lancelot
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,260
Damage
62,676
67,837
Taken
82,291
47,341
Mitigated
70,953
17,877
Healing
28,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BaboCriso
Baron Samedi
8,816
619
3,451
1,717
15,430
9,892
180
3,178
12,252
25,196
0
L
Jing Wei
ChupaGame
Jing Wei
23,322
15,284
2,586
3,429
16,351
8,755
983
2,084
14,267
0
39,685
L
0
0
0
0
688
198
0
0
688
0
0
W
Medusa
Kiki8730
Medusa
14,567
5,902
816
1,951
11,827
6,474
2,068
1,244
10,583
0
42,249
L
Lancelot
KreziLean
Lancelot
20,747
2,528
1,294
2,362
20,470
21,369
0
5,323
15,147
877
35,128
W
Cupid
4,833
2,448
3,193
4,563
14,428
7,147
1,626
1,887
12,541
0
14,889
W
Kuzenbo
ROTTWEIL90
Kuzenbo
12,236
3,456
4,222
4,997
21,120
31,918
486
3,059
18,061
29,235
0
W
Charybdis
TEDDY_LE-TEDDY
Charybdis
13,907
5,507
1,244
3,635
14,588
7,391
3,387
1,627
12,961
0
40,273
L
Izanami
Vorobeykun
Izanami
16,375
10,532
823
2,215
14,898
7,127
1,236
1,651
13,247
0
44,343
W
Lancelot
Xirobar
Lancelot
17,133
4,105
1,735
2,277
20,328
18,023
150
1,664
18,664
0
25,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,240
Gold Earned
60,094
168
Minions Killed
176
0
Camps Cleared
0
1,144,515
Distance Traveled
1,586,762
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,350
647
36
2
0
230,827
0
L
Jing Wei
11,018
689
43
3
0
280,037
0
L
Set
4,304
269
0
0
0
0
0
W
Medusa
13,031
814
48
3
0
319,348
0
L
Lancelot
12,459
779
27
2
0
350,424
0
W
Cupid
11,387
712
14
1
0
342,225
0
W
Kuzenbo
11,354
710
46
3
0
326,438
0
W
Charybdis
12,818
801
54
3
0
269,197
0
L
Izanami
11,109
694
62
4
0
283,227
0
W
Lancelot
11,504
719
14
1
0
329,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role