Player Matchup

Artemis
Artemis
Chishiya2
Artemis
Level 18
God Stats
2W - 1L
1,694 SR
Queue Stats
16W - 17L
1,807 Elo+
Party 1
Vamana
Vamana
Linkes_Twix69
Vamana
Level 69
God Stats
2W - 1L
1,454 SR
Queue Stats
34W - 28L
1,534 Elo+
Party 1
Thor
Thor
Lost_Memories103
Thor
Level 125
God Stats
1W - 2L
1,537 SR
Queue Stats
73W - 63L
1,575 Elo+
Party 1
Geb
Geb
Lyonerbomber__
Geb
Level 128
God Stats
27W - 8L
1,822 SR
Queue Stats
42W - 25L
1,770 Elo+
Party 1
Scylla
Scylla
RedBullLover-_-
Scylla
Level 109
God Stats
0W - 1L
1,694 SR
Queue Stats
23W - 16L
1,860 Elo+
Party 1
Team Averages
Level 90
1,640 SR
1,709 Elo+

VS

Team Averages
Level 101
1,325 SR
1,480 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Justi-yea
Cernunnos
Level 128
God Stats
5W - 1L
1,193 SR
Queue Stats
268W - 256L
1,441 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Poeniteo
Cu Chulainn
Level 95
God Stats
2W - 7L
1,190 SR
Queue Stats
120W - 125L
1,522 Elo+
Solo
Merlin
Merlin
SIMSOC88
Merlin
Level 185
God Stats
1W - 1L
1,244 SR
Queue Stats
416W - 391L
1,533 Elo+
Solo
Serqet
Serqet
temp-833573
Serqet
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
269W - 290L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chishiya2
Artemis
9
0 / 6 / 2
6,413
458
4,454
10,328
3,733
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 8 / 0
6,541
467
3,744
12,884
8,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 1 / 1
7,277
520
7,695
12,373
4,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 0 / 2
6,435
460
2,561
9,982
6,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
1 / 3 / 0
6,446
460
3,352
6,123
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
0 / 2 / 4
7,019
501
5,272
10,291
6,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Justi-yea
Cernunnos
14
2 / 1 / 4
8,465
605
7,452
10,012
4,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Poeniteo
Cu Chulainn
14
9 / 0 / 2
9,415
673
12,097
11,555
10,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
SIMSOC88
Merlin
13
2 / 0 / 2
7,704
550
7,727
5,532
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Serqet
11
5 / 0 / 0
7,243
517
3,059
11,240
4,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
18
18
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
0
2
4
1
L
Artemis
Chishiya2
Artemis
0
6
2
0.17
W
Cernunnos
Justi-yea
Cernunnos
2
1
4
4
L
0
8
0
0
L
2
1
1
2.5
L
0
0
2
1
W
Cu Chulainn
Poeniteo
Cu Chulainn
9
0
2
10
L
1
3
0
0.33
W
Merlin
SIMSOC88
Merlin
2
0
2
3
W
Serqet
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,806
Damage
35,607
51,690
Taken
48,630
26,005
Mitigated
28,493
9,945
Healing
15,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
5,272
874
925
4,944
10,291
6,989
0
3,114
7,138
32,345
0
L
Artemis
Chishiya2
Artemis
4,454
1,349
0
1,834
10,328
3,733
0
1,102
9,226
0
36,092
W
Cernunnos
Justi-yea
Cernunnos
7,452
3,003
0
4,149
10,012
4,645
1,768
334
9,678
0
71,222
L
3,744
1,629
0
716
12,884
8,637
0
578
12,271
0
37,991
L
7,695
2,371
0
2,515
12,373
4,910
0
3,265
8,875
0
62,903
L
2,561
267
1,590
3,040
9,982
6,329
0
4,882
5,077
20,212
0
W
Cu Chulainn
Poeniteo
Cu Chulainn
12,097
2,357
0
3,057
11,555
10,465
0
0
10,960
0
69,245
L
3,352
50
0
250
6,123
2,396
0
3,039
3,074
43,959
0
W
Merlin
SIMSOC88
Merlin
7,727
80
0
1,750
5,532
2,070
0
1,701
3,831
66,004
0
W
Serqet
3,059
1,241
0
564
11,240
4,324
0
764
10,429
0
43,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,112
Gold Earned
39,846
307
Minions Killed
446
0
Camps Cleared
0
1,340,214
Distance Traveled
1,453,890
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,019
501
37
3
0
280,110
9
L
Artemis
6,413
458
61
4
0
241,967
4
W
Cernunnos
8,465
605
126
9
0
269,549
3
L
Vamana
6,541
467
57
4
0
269,308
0
L
Thor
7,277
520
103
7
0
312,231
0
L
Geb
6,435
460
17
1
0
262,098
0
W
Cu Chulainn
9,415
673
108
8
0
269,106
0
L
Scylla
6,446
460
69
5
0
254,610
5
W
Merlin
7,704
550
109
8
0
306,936
1
W
Serqet
7,243
517
66
5
0
328,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role