Player Matchup

Ix Chel
Ix Chel
KingPacoVexx
Ix Chel
Level 124
God Stats
2W - 1L
1,283 SR
Queue Stats
125W - 135L
1,399 Elo+
Party 1
Medusa
Medusa
RaulXd12
Medusa
Level 137
God Stats
3W - 2L
1,131 SR
Queue Stats
84W - 98L
1,470 Elo+
Party 1
Tyr
Tyr
ismastar12
Tyr
Level 128
God Stats
5W - 3L
1,511 SR
Queue Stats
85W - 85L
1,421 Elo+
Party 1
Team Averages
Level 130
1,308 SR
1,430 Elo+

VS

Team Averages
Level 74
1,502 SR
1,404 Elo+
Apollo
Apollo
 
Apollo
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Kajcll
Anubis
Level 17
God Stats
47W - 42L
1,481 SR
Queue Stats
70W - 82L
1,339 Elo+
Party 2
Kali
Kali
Sewnxgrey
Kali
Level 66
God Stats
36W - 30L
1,526 SR
Queue Stats
101W - 119L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
KingPacoVexx
Ix Chel
13
3 / 2 / 8
7,943
794
6,662
5,623
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
RaulXd12
Medusa
13
4 / 2 / 9
8,172
817
13,158
8,814
3,281
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
7 / 2 / 7
9,251
925
7,752
12,550
9,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
6 / 4 / 0
7,815
782
7,745
10,389
4,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Kajcll
Anubis
11
0 / 6 / 3
6,761
676
4,663
8,392
4,077
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kali
10
0 / 4 / 2
6,178
618
4,681
12,156
5,254
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
14
Kills
6
6
Deaths
14
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
6
4
0
1.5
L
Anubis
Kajcll
Anubis
0
6
3
0.25
W
Ix Chel
KingPacoVexx
Ix Chel
3
2
8
3.5
W
Medusa
RaulXd12
Medusa
4
2
9
4.25
L
Kali
0
4
2
0.25
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,572
Damage
17,089
26,987
Taken
30,937
15,037
Mitigated
14,037
2,363
Healing
2,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,745
4,685
0
1,062
10,389
4,706
0
2,582
7,804
0
25,455
L
Anubis
Kajcll
Anubis
4,663
411
0
380
8,392
4,077
0
1,082
7,309
20,099
0
W
Ix Chel
KingPacoVexx
Ix Chel
6,662
454
307
139
5,623
2,023
391
801
4,822
27,826
0
W
Medusa
RaulXd12
Medusa
13,158
6,897
178
752
8,814
3,281
1,004
1,703
7,111
0
29,263
L
Kali
4,681
2,345
0
1,511
12,156
5,254
0
3,019
9,126
0
13,950
W
7,752
614
0
987
12,550
9,733
186
2,207
10,343
0
30,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,366
Gold Earned
20,754
127
Minions Killed
94
0
Camps Cleared
0
578,197
Distance Traveled
533,798
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,815
782
33
3
0
166,986
0
L
Anubis
6,761
676
44
4
0
149,090
0
W
Ix Chel
7,943
794
37
4
0
175,425
0
W
Medusa
8,172
817
53
5
0
185,912
0
L
Kali
6,178
618
17
2
0
217,722
0
W
Tyr
9,251
925
37
4
0
216,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role