Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BrailleBanjo
Zhong Kui
Level 61
God Stats
13W - 13L
1,947 SR
Queue Stats
585W - 529L
1,639 Elo+
Solo
Hera
Hera
FlimsFilms
Hera
Level 66
God Stats
21W - 23L
1,310 SR
Queue Stats
236W - 251L
1,421 Elo+
Party 1
Hercules
Hercules
Genoverse
Hercules
Level 96
God Stats
9W - 11L
1,455 SR
Queue Stats
229W - 251L
1,481 Elo+
Party 1
Cupid
Cupid
JarlVarg
Cupid
Level 45
God Stats
2W - 5L
1,501 SR
Queue Stats
68W - 93L
1,539 Elo+
Solo
Team Averages
Level 63
1,543 SR
1,516 Elo+

VS

Team Averages
Level 120
1,555 SR
1,520 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Jride626
Chernobog
Level 188
God Stats
1W - 0L
1,500 SR
Queue Stats
263W - 248L
1,499 Elo+
Solo
Kuzenbo
Kuzenbo
KenIrwin
Kuzenbo
Level 134
God Stats
5W - 1L
1,777 SR
Queue Stats
95W - 85L
1,570 Elo+
Solo
He Bo
He Bo
piojosandey
He Bo
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
443W - 410L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
0 / 1 / 0
5,075
508
2,353
4,855
1,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
BrailleBanjo
Zhong Kui
8
1 / 1 / 0
5,399
540
3,551
7,101
5,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

8
1 / 7 / 0
4,695
470
1,613
7,354
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Genoverse
Hercules
10
0 / 1 / 0
5,586
559
2,132
5,606
3,899
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
JarlVarg
Cupid
10
0 / 1 / 0
5,231
523
1,809
5,927
2,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
5 / 1 / 3
6,511
651
6,838
5,781
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
 
Vamana
11
1 / 0 / 0
5,911
591
1,661
5,119
3,538
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
Jride626
Chernobog
10
0 / 0 / 3
5,556
556
4,043
4,475
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
KenIrwin
Kuzenbo
9
1 / 0 / 2
5,347
535
2,250
3,657
3,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 1 / 1
6,267
627
3,977
6,196
1,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
2
Kills
11
11
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
1
0
0
W
Morgan Le Fay
 
Morgan Le Fay
5
1
3
6.5
W
Vamana
 
Vamana
1
0
0
1
L
Zhong Kui
BrailleBanjo
Zhong Kui
1
1
0
1
L
1
7
0
0.14
L
Hercules
Genoverse
Hercules
0
1
0
0
L
Cupid
JarlVarg
Cupid
0
1
0
0
W
Chernobog
Jride626
Chernobog
0
0
3
1.5
W
Kuzenbo
KenIrwin
Kuzenbo
1
0
2
2
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,458
Damage
18,769
30,843
Taken
25,228
16,073
Mitigated
12,274
6,655
Healing
9,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,353
1,539
0
1,315
4,855
1,481
0
914
3,941
0
40,269
W
Morgan Le Fay
 
Morgan Le Fay
6,838
721
0
842
5,781
2,266
287
2,562
3,219
43,052
0
W
Vamana
 
Vamana
1,661
508
0
2,103
5,119
3,538
28
0
5,119
0
36,936
L
Zhong Kui
BrailleBanjo
Zhong Kui
3,551
574
0
1,696
7,101
5,832
0
3,364
3,737
13,295
0
L
1,613
366
0
125
7,354
2,817
0
5,366
1,988
22,570
0
L
Hercules
Genoverse
Hercules
2,132
951
0
2,565
5,606
3,899
0
974
4,632
0
37,706
L
Cupid
JarlVarg
Cupid
1,809
806
0
954
5,927
2,044
0
2,447
3,480
0
34,520
W
Chernobog
Jride626
Chernobog
4,043
1,939
0
2,326
4,475
1,582
0
1,165
3,310
0
41,733
W
Kuzenbo
KenIrwin
Kuzenbo
2,250
1,058
0
1,685
3,657
3,126
48
649
3,008
15,404
0
W
3,977
227
0
2,193
6,196
1,762
0
788
5,408
40,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,986
Gold Earned
29,592
252
Minions Killed
314
0
Camps Cleared
0
853,420
Distance Traveled
1,025,135
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,075
508
82
8
0
160,497
0
W
Morgan Le Fay
6,511
651
65
7
0
190,819
0
W
Vamana
5,911
591
77
8
0
215,357
2
L
Zhong Kui
5,399
540
12
1
0
174,560
2
L
Hera
4,695
470
32
3
0
172,366
3
L
Hercules
5,586
559
66
7
0
190,779
4
L
Cupid
5,231
523
60
6
0
155,218
0
W
Chernobog
5,556
556
76
8
0
182,214
0
W
Kuzenbo
5,347
535
26
3
0
207,587
3
W
He Bo
6,267
627
70
7
0
229,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role