Player Matchup

Bacchus
Bacchus
Dominicain_04
Bacchus
Level 40
God Stats
4W - 2L
1,500 SR
Queue Stats
72W - 67L
1,407 Elo+
Party 2
Erlang Shen
Erlang Shen
Romano22812
Erlang Shen
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
349W - 355L
1,404 Elo+
Solo
Danzaburou
Danzaburou
The1stC-umbender
Danzaburou
Level 24
God Stats
1W - 6L
1,500 SR
Queue Stats
105W - 97L
1,337 Elo+
Party 2
Zhong Kui
Zhong Kui
Zer Puff
Zhong Kui
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 124L
1,444 Elo+
Party 1
Da Ji
Da Ji
iij4y1024
Da Ji
Level 47
God Stats
7W - 4L
1,672 SR
Queue Stats
54W - 72L
1,428 Elo+
Party 1
Team Averages
Level 49
1,534 SR
1,404 Elo+

VS

Team Averages
Level 107
1,563 SR
1,450 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Sinful_Deed
Ix Chel
Level 48
God Stats
4W - 4L
1,537 SR
Queue Stats
105W - 81L
1,495 Elo+
Solo
Atlas
Atlas
X_DanielC_X
Atlas
Level 109
God Stats
10W - 10L
1,564 SR
Queue Stats
50W - 50L
1,455 Elo+
Solo
Merlin
Merlin
leoNycolasdaSilv
Merlin
Level 58
God Stats
9W - 5L
1,760 SR
Queue Stats
302W - 308L
1,372 Elo+
Solo
Ratatoskr
Ratatoskr
will19035
Ratatoskr
Level 168
God Stats
14W - 17L
1,453 SR
Queue Stats
1,093W - 1,117L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
0 / 2 / 0
7,184
423
6,258
19,418
17,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Romano22812
Erlang Shen
8
0 / 3 / 0
6,112
360
1,844
11,649
6,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
The1stC-umbender
Danzaburou
12
0 / 4 / 0
6,841
402
4,899
8,590
3,203
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Zer Puff
Zhong Kui
15
4 / 8 / 2
9,096
535
11,158
15,497
10,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
iij4y1024
Da Ji
11
1 / 5 / 0
7,139
420
1,120
11,530
4,324
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
0 / 0 / 3
8,127
478
9,128
9,322
4,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
Sinful_Deed
Ix Chel
16
5 / 0 / 3
9,910
583
13,167
7,827
3,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 0 / 4
9,201
541
5,622
11,391
10,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
2 / 6 / 5
9,092
535
8,823
13,552
5,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
will19035
Ratatoskr
17
9 / 0 / 4
10,646
626
6,888
8,906
3,887
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
5
Kills
19
22
Deaths
6
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
0
0
3
1.5
L
Bacchus
0
2
0
0
L
Erlang Shen
Romano22812
Erlang Shen
0
3
0
0
W
Ix Chel
Sinful_Deed
Ix Chel
5
0
3
6.5
L
Danzaburou
The1stC-umbender
Danzaburou
0
4
0
0
W
3
0
4
5
L
Zhong Kui
Zer Puff
Zhong Kui
4
8
2
0.63
L
Da Ji
iij4y1024
Da Ji
1
5
0
0.2
W
2
6
5
0.75
W
Ratatoskr
will19035
Ratatoskr
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,279
Damage
43,628
66,684
Taken
50,998
41,848
Mitigated
28,211
17,272
Healing
9,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
9,128
2,392
0
806
9,322
4,175
1,790
2,576
6,746
0
66,340
L
Bacchus
6,258
612
62
6,442
19,418
17,439
0
5,702
13,605
26,437
0
L
Erlang Shen
Romano22812
Erlang Shen
1,844
730
0
4,162
11,649
6,530
0
6,671
4,485
0
21,861
W
Ix Chel
Sinful_Deed
Ix Chel
13,167
1,947
316
1,887
7,827
3,684
1,071
1,965
5,862
64,300
0
L
Danzaburou
The1stC-umbender
Danzaburou
4,899
1,606
0
1,878
8,590
3,203
0
4,430
4,084
0
52,901
W
5,622
1,787
0
2,730
11,391
10,966
670
2,493
8,898
27,566
0
L
Zhong Kui
Zer Puff
Zhong Kui
11,158
1,715
0
2,838
15,497
10,352
0
9,168
6,303
60,989
0
L
Da Ji
iij4y1024
Da Ji
1,120
132
0
1,890
11,530
4,324
0
935
10,595
0
42,702
W
8,823
584
0
2,958
13,552
5,499
2,357
7,765
5,787
53,414
0
W
Ratatoskr
will19035
Ratatoskr
6,888
2,379
0
1,110
8,906
3,887
0
2,617
6,289
0
83,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,372
Gold Earned
46,976
332
Minions Killed
435
0
Camps Cleared
0
1,389,701
Distance Traveled
1,690,852
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,127
478
94
6
0
317,891
4
L
Bacchus
7,184
423
24
1
0
350,489
7
L
Erlang Shen
6,112
360
27
2
0
189,009
0
W
Ix Chel
9,910
583
110
6
0
323,654
1
L
Danzaburou
6,841
402
127
7
0
320,675
5
W
Atlas
9,201
541
30
2
0
350,110
0
L
Zhong Kui
9,096
535
97
6
0
284,723
0
L
Da Ji
7,139
420
57
3
0
244,805
0
W
Merlin
9,092
535
78
5
0
298,475
0
W
Ratatoskr
10,646
626
123
7
0
400,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role