Player Matchup

Hou Yi
Hou Yi
Diamond III
 
Hou Yi
Diamond III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bakasura
Bakasura
Diamond II
AvaIanche
Bakasura
Diamond II
Level 147
God Stats
19W - 17L
1,724 SR
Queue Stats
352W - 336L
2,361 MMR
Solo
Thor
Thor
Diamond II
Hezо
Thor
Diamond II
Level 185
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 105L
2,301 MMR
Party 2
Thoth
Thoth
Masters
Púca
Thoth
Masters
Level 209
God Stats
19W - 18L
1,699 SR
Queue Stats
494W - 455L
2,723 MMR
Solo
Chang'e
Chang'e
Diamond III
Ρiee
Chang'e
Diamond III
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 79L
2,267 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 156
1,585 SR
2,231 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 181
1,609 SR
1,901 MMR
Mercury
Mercury
Masters
 
Mercury
Masters
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Masters
 
Janus
Masters
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Platinum II
Bоca
Cabrakan
Platinum II
Level 147
God Stats
1W - 0L
1,767 SR
Queue Stats
38W - 22L
2,126 MMR
Party 1
Rama
Rama
Diamond III
SexyApollo
Rama
Diamond III
Level 205
God Stats
19W - 9L
1,771 SR
Queue Stats
51W - 37L
2,185 MMR
Party 1
Anubis
Anubis
Diamond II
demisereact
Anubis
Diamond II
Level 195
God Stats
4W - 4L
1,506 SR
Queue Stats
780W - 733L
2,196 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
1 / 2 / 0
5,988
544
5,618
6,238
2,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
AvaIanche
Bakasura
8
1 / 4 / 1
5,235
476
3,783
9,649
3,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
Hezо
Thor
8
0 / 5 / 0
4,921
447
2,562
10,471
6,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Púca
Thoth
10
3 / 4 / 0
6,131
557
4,629
6,167
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
Ρiee
Chang'e
10
2 / 6 / 1
5,932
539
5,151
11,909
2,911
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AphroditeAgniNoxSet

VS

Bans
VamanaSusanoHe BoNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
7 / 2 / 4
7,591
690
7,573
8,456
4,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
 
Janus
13
4 / 2 / 7
7,453
678
7,794
5,989
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
Bоca
Cabrakan
10
2 / 1 / 5
6,354
578
2,233
7,644
5,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 0 / 2
6,644
604
6,122
6,655
2,744
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
13
6 / 2 / 1
8,058
733
8,217
7,448
3,702
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
7
Kills
21
21
Deaths
7
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
2
0
0.5
W
Mercury
 
Mercury
7
2
4
4.5
W
Janus
 
Janus
4
2
7
3.75
L
Bakasura
AvaIanche
Bakasura
1
4
1
0.38
W
Cabrakan
Bоca
Cabrakan
2
1
5
4.5
L
Thor
Hezо
Thor
0
5
0
0
L
Thoth
Púca
Thoth
3
4
0
0.75
W
2
0
2
3
W
Anubis
6
2
1
3.25
L
Chang'e
Ρiee
Chang'e
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,743
Damage
31,939
44,434
Taken
36,192
17,246
Mitigated
18,206
9,645
Healing
11,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
5,618
3,652
0
2,379
6,238
2,286
59
744
5,494
0
44,830
W
Mercury
 
Mercury
7,573
4,358
0
345
8,456
4,128
0
2,024
6,085
0
60,281
W
Janus
 
Janus
7,794
218
0
1,374
5,989
1,766
151
2,380
3,534
62,958
0
L
Bakasura
AvaIanche
Bakasura
3,783
2,343
0
1,378
9,649
3,230
0
4,417
5,232
0
23,931
W
Cabrakan
Bоca
Cabrakan
2,233
257
1,131
1,885
7,644
5,866
21
1,381
6,107
12,060
0
L
Thor
Hezо
Thor
2,562
524
0
1,242
10,471
6,796
0
2,524
7,947
0
20,765
L
Thoth
Púca
Thoth
4,629
90
0
500
6,167
2,023
0
3,097
3,070
38,489
0
W
6,122
4,996
0
3,111
6,655
2,744
0
0
6,533
0
58,528
W
Anubis
8,217
1,314
0
3,700
7,448
3,702
313
3,995
3,381
67,619
0
L
Chang'e
Ρiee
Chang'e
5,151
311
40
4,106
11,909
2,911
0
7,462
4,447
40,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,207
Gold Earned
36,100
305
Minions Killed
427
0
Camps Cleared
0
1,101,845
Distance Traveled
1,163,290
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,988
544
85
8
0
195,109
2
W
Mercury
7,591
690
100
9
0
286,495
0
W
Janus
7,453
678
104
9
0
249,380
1
L
Bakasura
5,235
476
58
5
0
255,541
0
W
Cabrakan
6,354
578
12
1
0
224,781
1
L
Thor
4,921
447
32
3
0
212,542
0
L
Thoth
6,131
557
65
6
0
207,612
0
W
Rama
6,644
604
96
9
0
190,564
0
W
Anubis
8,058
733
115
10
0
212,070
2
L
Chang'e
5,932
539
65
6
0
231,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role