Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
GandalfDGaay
Artio
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 119L
1,460 Elo+
Party 2
Chang'e
Chang'e
Rynix115
Chang'e
Level 84
God Stats
7W - 8L
1,463 SR
Queue Stats
98W - 102L
1,434 Elo+
Party 2
Rama
Rama
SapphireDeluxe
Rama
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
877W - 914L
1,442 Elo+
Solo
Bellona
Bellona
Sebeross28
Bellona
Level 87
God Stats
11W - 9L
1,686 SR
Queue Stats
421W - 429L
1,406 Elo+
Solo
Team Averages
Level 89
1,530 SR
1,448 Elo+

VS

Team Averages
Level 88
1,578 SR
1,389 Elo+
Zhong Kui
Zhong Kui
BECKZonTour
Zhong Kui
Level 153
God Stats
370W - 346L
1,468 SR
Queue Stats
861W - 858L
1,464 Elo+
Solo
Ullr
Ullr
EDP44569
Ullr
Level 29
God Stats
33W - 31L
1,469 SR
Queue Stats
279W - 262L
1,440 Elo+
Party 1
Xbalanque
Xbalanque
GE-N-ZO_SE-N-SEI
Xbalanque
Level 123
God Stats
38W - 25L
1,635 SR
Queue Stats
414W - 435L
1,496 Elo+
Party 1
Chaac
Chaac
GODLESSTIME-_-
Chaac
Level 68
God Stats
7W - 5L
1,410 SR
Queue Stats
350W - 335L
1,466 Elo+
Party 1
Arachne
Arachne
samson-34
Arachne
Level 65
God Stats
1W - 0L
1,907 SR
Queue Stats
1W - 3L
1,081 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
3 / 2 / 1
6,425
584
4,118
11,557
4,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 3 / 2
5,301
482
3,256
10,896
8,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Rynix115
Chang'e
10
1 / 1 / 1
5,841
531
2,969
5,252
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 3 / 2
4,539
413
4,175
7,282
2,279
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Sebeross28
Bellona
9
0 / 1 / 1
5,262
478
3,035
11,182
9,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BECKZonTour
Zhong Kui
11
1 / 1 / 1
6,805
619
7,128
8,215
5,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
10
3 / 1 / 3
6,026
548
6,160
5,527
2,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
11
3 / 1 / 3
7,076
643
5,390
5,799
2,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 1 / 3
5,664
515
4,668
9,306
7,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
samson-34
Arachne
10
1 / 2 / 0
5,927
539
4,788
7,332
2,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
5
Kills
10
10
Deaths
6
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
2
1
1.75
W
Zhong Kui
BECKZonTour
Zhong Kui
1
1
1
1.5
W
Ullr
3
1
3
4.5
W
Xbalanque
3
1
3
4.5
W
2
1
3
3.5
L
1
3
2
0.67
L
Chang'e
Rynix115
Chang'e
1
1
1
1.5
L
0
3
2
0.33
L
Bellona
Sebeross28
Bellona
0
1
1
0.5
W
Arachne
samson-34
Arachne
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,553
Damage
28,134
46,169
Taken
36,179
26,371
Mitigated
19,919
16,031
Healing
12,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,118
1,629
0
7,800
11,557
4,405
0
1,434
10,123
0
43,182
W
Zhong Kui
BECKZonTour
Zhong Kui
7,128
1,496
0
5,834
8,215
5,530
315
0
8,215
50,881
0
W
Ullr
6,160
2,557
0
500
5,527
2,039
0
785
4,742
0
36,537
W
Xbalanque
5,390
2,562
0
1,141
5,799
2,129
0
2,455
3,344
0
45,599
W
4,668
896
117
3,857
9,306
7,865
0
2,127
7,179
0
30,617
L
3,256
612
250
1,819
10,896
8,547
0
0
10,896
17,087
0
L
Chang'e
Rynix115
Chang'e
2,969
206
69
2,013
5,252
1,712
0
0
5,252
38,892
0
L
4,175
3,543
0
2,157
7,282
2,279
0
0
7,282
0
22,301
L
Bellona
Sebeross28
Bellona
3,035
941
0
1,923
11,182
9,428
0
5,694
5,488
0
33,835
W
Arachne
samson-34
Arachne
4,788
4,114
0
996
7,332
2,356
247
858
6,474
0
38,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,368
Gold Earned
31,498
259
Minions Killed
327
0
Camps Cleared
0
1,003,322
Distance Traveled
1,007,166
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,425
584
84
8
0
237,745
3
W
Zhong Kui
6,805
619
88
8
0
155,840
0
W
Ullr
6,026
548
64
6
0
207,528
0
W
Xbalanque
7,076
643
82
7
0
192,301
5
W
Chaac
5,664
515
36
3
0
207,607
0
L
Artio
5,301
482
25
2
0
212,643
4
L
Chang'e
5,841
531
69
6
0
189,311
0
L
Rama
4,539
413
28
3
0
166,255
0
L
Bellona
5,262
478
53
5
0
197,368
0
W
Arachne
5,927
539
57
5
0
243,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role