Player Matchup

Pele
Pele
Gory7621
Pele
Level 38
God Stats
2W - 2L
1,272 SR
Queue Stats
88W - 90L
1,526 Elo+
Solo
Set
Set
Mr_Monk47
Set
Level 87
God Stats
3W - 2L
1,715 SR
Queue Stats
152W - 148L
1,407 Elo+
Solo
Aphrodite
Aphrodite
Satowaa
Aphrodite
Level 152
God Stats
2W - 0L
1,719 SR
Queue Stats
4W - 3L
1,487 Elo+
Solo
Cerberus
Cerberus
gameurdu91160
Cerberus
Level 48
God Stats
3W - 1L
1,695 SR
Queue Stats
70W - 108L
1,343 Elo+
Solo
Heimdallr
Heimdallr
zIPxssi
Heimdallr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,366 Elo+
Solo
Team Averages
Level 78
1,580 SR
1,426 Elo+

VS

Team Averages
Level 92
1,582 SR
1,359 Elo+
Sol
Sol
BriBrax
Sol
Level 105
God Stats
11W - 14L
1,479 SR
Queue Stats
216W - 224L
1,365 Elo+
Party 1
Lancelot
Lancelot
RoronoaFufu
Lancelot
Level 11
God Stats
6W - 14L
1,554 SR
Queue Stats
129W - 156L
1,375 Elo+
Party 1
Ix Chel
Ix Chel
SevenLemon_
Ix Chel
Level 141
God Stats
10W - 2L
1,876 SR
Queue Stats
40W - 43L
1,489 Elo+
Solo
Charybdis
Charybdis
sub-atom-ic
Charybdis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 46L
1,406 Elo+
Party 1
Ymir
Ymir
zrar-thob
Ymir
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
2 / 1 / 3
6,630
603
3,036
7,022
2,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 2 / 1
6,685
608
5,750
7,335
6,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Satowaa
Aphrodite
10
3 / 1 / 2
6,253
568
4,484
7,283
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
gameurdu91160
Cerberus
11
7 / 1 / 5
7,859
714
6,468
9,862
4,262
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Heimdallr
zIPxssi
Heimdallr
8
3 / 0 / 3
5,829
530
2,063
3,698
1,426
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
8
1 / 5 / 0
5,060
460
5,392
7,348
1,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lancelot
RoronoaFufu
Lancelot
8
0 / 2 / 0
5,170
470
1,309
7,509
2,599
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
SevenLemon_
Ix Chel
12
3 / 3 / 0
7,013
638
8,011
8,128
2,667
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charybdis
sub-atom-ic
Charybdis
9
1 / 2 / 0
5,337
485
2,391
7,306
2,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
2
0 / 6 / 0
4,005
364
233
5,434
1,823

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
18
Kills
5
5
Deaths
18
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
1
5
0
0.2
W
Pele
2
1
3
3.5
W
3
2
1
1.75
L
Lancelot
RoronoaFufu
Lancelot
0
2
0
0
W
Aphrodite
Satowaa
Aphrodite
3
1
2
4
L
Ix Chel
SevenLemon_
Ix Chel
3
3
0
1
W
Cerberus
gameurdu91160
Cerberus
7
1
5
9.5
L
Charybdis
sub-atom-ic
Charybdis
1
2
0
0.5
W
Heimdallr
zIPxssi
Heimdallr
3
0
3
4.5
L
Ymir
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,801
Damage
17,336
35,200
Taken
35,725
17,494
Mitigated
11,234
11,207
Healing
6,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
5,392
1,430
0
1,631
7,348
1,945
0
3,209
4,139
25,516
0
W
Pele
3,036
1,551
0
924
7,022
2,672
389
1,963
5,059
0
55,002
W
5,750
2,783
0
1,947
7,335
6,070
0
1,365
5,955
0
37,594
L
Lancelot
RoronoaFufu
Lancelot
1,309
435
0
143
7,509
2,599
0
1,109
6,314
0
29,100
W
Aphrodite
Satowaa
Aphrodite
4,484
898
754
4,130
7,283
3,064
384
4,558
2,723
34,379
0
L
Ix Chel
SevenLemon_
Ix Chel
8,011
605
50
3,865
8,128
2,667
56
4,597
3,531
52,285
0
W
Cerberus
gameurdu91160
Cerberus
6,468
518
1,052
1,755
9,862
4,262
887
4,089
5,773
35,130
0
L
Charybdis
sub-atom-ic
Charybdis
2,391
1,268
0
1,030
7,306
2,200
0
0
6,997
0
27,524
W
Heimdallr
zIPxssi
Heimdallr
2,063
514
0
645
3,698
1,426
1,466
1,644
2,054
0
27,844
L
Ymir
233
233
0
0
5,434
1,823
0
2,037
3,365
2,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,256
Gold Earned
26,585
314
Minions Killed
222
0
Camps Cleared
0
1,025,330
Distance Traveled
929,069
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,060
460
28
3
0
146,931
0
W
Pele
6,630
603
86
8
0
240,680
0
W
Set
6,685
608
59
5
0
216,307
0
L
Lancelot
5,170
470
60
5
0
246,444
0
W
Aphrodite
6,253
568
58
5
0
207,711
0
L
Ix Chel
7,013
638
83
8
0
184,840
5
W
Cerberus
7,859
714
66
6
0
204,303
0
L
Charybdis
5,337
485
44
4
0
189,072
0
W
Heimdallr
5,829
530
45
4
0
156,329
0
L
Ymir
4,005
364
7
1
0
161,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role