Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Flameaux
Ix Chel
Level 145
God Stats
1W - 3L
1,302 SR
Queue Stats
106W - 100L
1,472 Elo+
Solo
Hades
Hades
Ticker75
Hades
Level 129
God Stats
0W - 2L
1,589 SR
Queue Stats
189W - 203L
1,556 Elo+
Solo
Xbalanque
Xbalanque
battzz
Xbalanque
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,549 Elo+
Solo
Achilles
Achilles
twist3d3go
Achilles
Level 151
God Stats
0W - 1L
1,209 SR
Queue Stats
11W - 10L
1,813 Elo+
Solo
Team Averages
Level 122
1,420 SR
1,578 Elo+

VS

Team Averages
Level 136
1,651 SR
1,540 Elo+
Achilles
Achilles
 
Achilles
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Anthasaurus
Atlas
Level 104
God Stats
2W - 0L
1,854 SR
Queue Stats
20W - 18L
1,499 Elo+
Solo
Agni
Agni
ApocalypseMeow
Agni
Level 142
God Stats
3W - 1L
1,547 SR
Queue Stats
122W - 117L
1,562 Elo+
Solo
Ix Chel
Ix Chel
DarkwraithNick
Ix Chel
Level 172
God Stats
6W - 4L
1,686 SR
Queue Stats
191W - 131L
1,660 Elo+
Party 1
Bakasura
Bakasura
IlTITlI
Bakasura
Level 157
God Stats
57W - 34L
1,668 SR
Queue Stats
685W - 624L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
1 / 3 / 5
7,529
753
6,550
10,148
4,152
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
Flameaux
Ix Chel
14
3 / 3 / 4
7,775
778
12,518
7,614
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
Ticker75
Hades
15
4 / 5 / 4
8,066
807
7,264
13,645
7,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
battzz
Xbalanque
13
0 / 7 / 5
7,342
734
8,273
13,193
4,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
twist3d3go
Achilles
14
2 / 3 / 5
7,458
746
7,355
12,647
9,146
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
4 / 2 / 13
8,051
805
9,988
14,363
13,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 4 / 11
8,781
878
8,011
16,607
16,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

16
3 / 0 / 6
8,368
837
9,212
6,012
2,641
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 2 / 10
8,604
860
15,028
7,861
3,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
IlTITlI
Bakasura
17
3 / 2 / 9
8,944
894
8,751
9,044
5,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
70
10
Kills
21
21
Deaths
10
23
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
3
5
1.17
W
Achilles
 
Achilles
4
2
13
5.25
W
4
4
11
2.38
W
3
0
6
6
W
7
2
10
6
L
Ix Chel
Flameaux
Ix Chel
3
3
4
1.67
W
Bakasura
IlTITlI
Bakasura
3
2
9
3.75
L
Hades
Ticker75
Hades
4
5
4
1.2
L
Xbalanque
battzz
Xbalanque
0
7
5
0.36
L
Achilles
twist3d3go
Achilles
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,960
Damage
50,990
57,247
Taken
53,887
29,022
Mitigated
42,145
9,258
Healing
15,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,550
2,834
0
1,386
10,148
4,152
31
5,454
3,928
0
23,409
W
Achilles
 
Achilles
9,988
1,746
0
4,269
14,363
13,275
838
6,180
8,044
0
15,094
W
8,011
2,597
1,460
1,278
16,607
16,870
480
5,277
11,190
21,084
0
W
9,212
1,162
0
1,295
6,012
2,641
771
1,445
4,525
34,155
0
W
15,028
1,676
2,680
1,563
7,861
3,774
1,159
2,000
5,763
30,717
0
L
Ix Chel
Flameaux
Ix Chel
12,518
1,661
1,377
474
7,614
2,912
0
4,724
2,535
29,331
0
W
Bakasura
IlTITlI
Bakasura
8,751
5,593
0
3,095
9,044
5,585
87
4,880
4,073
0
34,115
L
Hades
Ticker75
Hades
7,264
652
474
2,686
13,645
7,842
0
7,252
5,522
27,058
0
L
Xbalanque
battzz
Xbalanque
8,273
4,115
0
964
13,193
4,970
174
7,987
4,499
0
25,339
L
Achilles
twist3d3go
Achilles
7,355
1,691
0
1,897
12,647
9,146
0
6,331
5,104
0
19,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,170
Gold Earned
42,748
202
Minions Killed
230
0
Camps Cleared
0
1,070,262
Distance Traveled
1,202,285
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,529
753
42
4
0
222,079
0
W
Achilles
8,051
805
21
2
0
241,268
0
W
Atlas
8,781
878
21
2
0
236,504
0
W
Agni
8,368
837
62
6
0
241,798
0
W
Ix Chel
8,604
860
44
4
0
221,895
0
L
Ix Chel
7,775
778
45
5
0
219,196
0
W
Bakasura
8,944
894
82
8
0
260,820
0
L
Hades
8,066
807
50
5
0
198,182
0
L
Xbalanque
7,342
734
45
5
0
200,811
0
L
Achilles
7,458
746
20
2
0
229,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role