Player Matchup

Nox
Nox
BDO jeremCbZ
Nox
Level 105
God Stats
0W - 3L
1,289 SR
Queue Stats
166W - 176L
1,442 Elo+
Solo
Thanatos
Thanatos
KDHRRJ
Thanatos
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 62L
1,326 Elo+
Solo
King Arthur
King Arthur
Nierhour
King Arthur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 36L
1,301 Elo+
Solo
Eset
Eset
Teszla
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,502 Elo+
Solo
Da Ji
Da Ji
compact_skip32
Da Ji
Level 120
God Stats
2W - 4L
1,786 SR
Queue Stats
851W - 906L
1,413 Elo+
Solo
Team Averages
Level 68
1,515 SR
1,397 Elo+

VS

Team Averages
Level 85
1,487 SR
1,420 Elo+
Charybdis
Charybdis
Jgha
Charybdis
Level 87
God Stats
3W - 4L
1,500 SR
Queue Stats
139W - 145L
1,337 Elo+
Solo
Cernunnos
Cernunnos
Waroyen
Cernunnos
Level 88
God Stats
5W - 3L
1,523 SR
Queue Stats
458W - 470L
1,437 Elo+
Party 1
Medusa
Medusa
llIREAPERllI
Medusa
Level 43
God Stats
1W - 1L
1,301 SR
Queue Stats
38W - 45L
1,434 Elo+
Solo
Mulan
Mulan
punctdani
Mulan
Level 147
God Stats
11W - 8L
1,610 SR
Queue Stats
911W - 936L
1,435 Elo+
Solo
Ix Chel
Ix Chel
xP4xIN
Ix Chel
Level 60
God Stats
3W - 2L
1,500 SR
Queue Stats
316W - 348L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 8
10,856
835
13,371
12,677
8,000
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
KDHRRJ
Thanatos
18
8 / 6 / 8
10,898
838
15,718
16,670
8,919
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Nierhour
King Arthur
12
0 / 9 / 7
8,021
617
3,895
17,891
21,215
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Eset
Teszla
Eset
19
1 / 6 / 11
9,994
769
14,546
13,042
6,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
4 / 6 / 6
9,668
744
9,341
15,500
8,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jgha
Charybdis
16
5 / 4 / 14
10,392
799
12,163
10,153
3,732
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
Waroyen
Cernunnos
18
5 / 5 / 14
10,846
834
11,226
14,548
5,916
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
15
0 / 3 / 17
9,226
710
9,668
10,916
7,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
punctdani
Mulan
20
13 / 4 / 14
12,088
930
18,005
25,319
21,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ix Chel
xP4xIN
Ix Chel
18
7 / 3 / 14
11,337
872
13,696
11,048
4,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
103
19
Kills
30
31
Deaths
19
40
Assists
73
Player
Kills
Deaths
Assists
KDA
L
6
4
8
2.5
W
Charybdis
Jgha
Charybdis
5
4
14
3
L
Thanatos
KDHRRJ
Thanatos
8
6
8
2
L
King Arthur
Nierhour
King Arthur
0
9
7
0.39
L
Eset
Teszla
Eset
1
6
11
1.08
W
Cernunnos
Waroyen
Cernunnos
5
5
14
2.4
L
4
6
6
1.17
W
Medusa
0
3
17
2.83
W
Mulan
punctdani
Mulan
13
4
14
5
W
Ix Chel
xP4xIN
Ix Chel
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,871
Damage
64,758
75,780
Taken
71,984
53,386
Mitigated
43,592
17,690
Healing
22,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,371
1,136
638
2,262
12,677
8,000
0
2,123
10,554
31,755
0
W
Charybdis
Jgha
Charybdis
12,163
4,224
733
1,342
10,153
3,732
1,400
4,267
5,842
0
23,475
L
Thanatos
KDHRRJ
Thanatos
15,718
2,384
1,879
8,094
16,670
8,919
0
3,003
13,667
0
18,175
L
King Arthur
Nierhour
King Arthur
3,895
263
48
820
17,891
21,215
0
2,766
15,125
1,593
4,702
L
Eset
Teszla
Eset
14,546
1,214
650
526
13,042
6,555
1,364
3,138
9,904
35,926
0
W
Cernunnos
Waroyen
Cernunnos
11,226
5,431
2,023
2,566
14,548
5,916
1,395
4,036
10,468
0
31,030
L
9,341
873
558
2,215
15,500
8,697
0
3,304
12,196
0
16,756
W
Medusa
9,668
2,551
74
381
10,916
7,580
568
5,049
5,696
0
20,578
W
Mulan
punctdani
Mulan
18,005
2,248
2,609
6,627
25,319
21,758
437
10,685
14,298
1,597
21,857
W
Ix Chel
xP4xIN
Ix Chel
13,696
2,280
2,852
2,894
11,048
4,606
766
4,422
6,578
31,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,437
Gold Earned
53,889
115
Minions Killed
149
0
Camps Cleared
0
1,034,791
Distance Traveled
1,225,749
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,856
835
45
3
0
231,564
0
W
Charybdis
10,392
799
32
2
0
232,870
0
L
Thanatos
10,898
838
4
0
0
232,293
0
L
King Arthur
8,021
617
2
0
0
149,448
0
L
Eset
9,994
769
47
4
0
220,592
0
W
Cernunnos
10,846
834
42
3
0
219,046
0
L
Da Ji
9,668
744
17
1
0
200,894
0
W
Medusa
9,226
710
20
2
0
271,815
0
W
Mulan
12,088
930
12
1
0
236,098
0
W
Ix Chel
11,337
872
43
3
0
265,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role