Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Dobrya40k
Hercules
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
154W - 133L
1,496 Elo+
Solo
Atlas
Atlas
SNGlord
Atlas
Level 128
God Stats
8W - 6L
1,923 SR
Queue Stats
216W - 201L
1,574 Elo+
Party 1
Ganesha
Ganesha
Schnauzze
Ganesha
Level 159
God Stats
9W - 12L
1,360 SR
Queue Stats
741W - 733L
1,478 Elo+
Solo
Hera
Hera
SexSem
Hera
Level 119
God Stats
9W - 3L
1,564 SR
Queue Stats
299W - 301L
1,515 Elo+
Party 1
Team Averages
Level 126
1,570 SR
1,513 Elo+

VS

Team Averages
Level 73
1,494 SR
1,478 Elo+
Bacchus
Bacchus
AIRON2502
Bacchus
Level 83
God Stats
3W - 2L
1,695 SR
Queue Stats
394W - 372L
1,544 Elo+
Solo
Apollo
Apollo
Hstevens1999
Apollo
Level 128
God Stats
0W - 3L
1,164 SR
Queue Stats
155W - 157L
1,446 Elo+
Solo
Janus
Janus
IGoMerky_
Janus
Level 64
God Stats
3W - 4L
1,612 SR
Queue Stats
187W - 183L
1,588 Elo+
Solo
Cernunnos
Cernunnos
SedyloYtb
Cernunnos
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 87L
1,313 Elo+
Solo
Serqet
Serqet
martyn158
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 0 / 10
6,997
875
4,979
4,356
3,056
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
Dobrya40k
Hercules
14
4 / 0 / 7
8,187
1,023
6,569
12,174
15,015
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atlas
SNGlord
Atlas
13
3 / 1 / 10
7,358
920
6,477
8,845
8,718
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
Schnauzze
Ganesha
13
0 / 0 / 12
7,028
879
3,160
8,512
7,759
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hera
SexSem
Hera
12
7 / 2 / 6
7,778
972
8,821
5,720
3,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AIRON2502
Bacchus
14
2 / 2 / 1
7,211
901
5,152
9,942
14,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
13
0 / 2 / 2
6,822
853
6,375
6,324
2,513
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
IGoMerky_
Janus
10
1 / 4 / 0
6,211
776
3,600
4,870
1,830
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
SedyloYtb
Cernunnos
11
0 / 3 / 2
6,205
776
5,696
6,838
3,703
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
martyn158
Serqet
7
0 / 3 / 0
5,498
687
500
4,406
4,136
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
8
14
Kills
3
3
Deaths
14
45
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
0
10
5
L
Bacchus
AIRON2502
Bacchus
2
2
1
1.25
W
Hercules
Dobrya40k
Hercules
4
0
7
7.5
L
Apollo
0
2
2
0.5
L
Janus
IGoMerky_
Janus
1
4
0
0.25
W
Atlas
SNGlord
Atlas
3
1
10
8
W
Ganesha
Schnauzze
Ganesha
0
0
12
6
L
Cernunnos
SedyloYtb
Cernunnos
0
3
2
0.33
W
Hera
SexSem
Hera
7
2
6
5
L
Serqet
martyn158
Serqet
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,006
Damage
21,323
39,607
Taken
32,380
37,746
Mitigated
26,997
16,871
Healing
7,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
4,979
1,022
526
1,512
4,356
3,056
887
1,717
2,639
16,181
0
L
Bacchus
AIRON2502
Bacchus
5,152
306
333
3,428
9,942
14,815
0
5,947
3,995
12,012
0
W
Hercules
Dobrya40k
Hercules
6,569
876
879
5,476
12,174
15,015
630
2,022
10,152
0
7,842
L
Apollo
6,375
2,593
827
2,005
6,324
2,513
0
5,047
1,277
0
22,373
L
Janus
IGoMerky_
Janus
3,600
159
0
0
4,870
1,830
0
3,480
1,390
7,233
0
W
Atlas
SNGlord
Atlas
6,477
2,268
1,988
1,220
8,845
8,718
275
1,765
6,888
13,916
0
W
Ganesha
Schnauzze
Ganesha
3,160
178
793
1,788
8,512
7,759
480
1,141
7,371
10,724
0
L
Cernunnos
SedyloYtb
Cernunnos
5,696
1,412
182
701
6,838
3,703
0
5,385
1,453
0
13,584
W
Hera
SexSem
Hera
8,821
2,036
1,884
805
5,720
3,198
209
2,107
3,613
18,129
0
L
Serqet
martyn158
Serqet
500
46
0
138
4,406
4,136
0
3,578
828
0
705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,348
Gold Earned
31,947
90
Minions Killed
72
0
Camps Cleared
0
880,664
Distance Traveled
619,093
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,997
875
46
6
0
166,440
0
L
Bacchus
7,211
901
4
1
0
171,615
0
W
Hercules
8,187
1,023
14
2
0
193,113
0
L
Apollo
6,822
853
46
6
0
134,424
0
L
Janus
6,211
776
10
1
0
76,711
0
W
Atlas
7,358
920
11
1
0
177,185
0
W
Ganesha
7,028
879
0
0
0
196,505
5
L
Cernunnos
6,205
776
12
2
0
144,423
0
W
Hera
7,778
972
19
2
0
147,421
0
L
Serqet
5,498
687
0
0
0
91,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role