Player Matchup

Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
FussiFuu
Ix Chel
Level 106
God Stats
0W - 3L
1,499 SR
Queue Stats
192W - 185L
1,474 Elo+
Party 2
Cthulhu
Cthulhu
LilisMadness
Cthulhu
Level 67
God Stats
13W - 15L
1,511 SR
Queue Stats
199W - 184L
1,499 Elo+
Solo
Agni
Agni
OrionDevilC
Agni
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
157W - 152L
1,520 Elo+
Solo
Martichoras
Martichoras
einfachnuraddi
Martichoras
Level 65
God Stats
17W - 14L
1,542 SR
Queue Stats
156W - 138L
1,566 Elo+
Party 2
Team Averages
Level 96
1,510 SR
1,512 Elo+

VS

Team Averages
Level 139
1,498 SR
1,423 Elo+
Freya
Freya
 
Freya
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jigsaw066
Ah Muzen Cab
Level 133
God Stats
3W - 0L
1,846 SR
Queue Stats
13W - 10L
1,333 Elo+
Party 1
Ix Chel
Ix Chel
Metroplexus
Ix Chel
Level 159
God Stats
20W - 13L
1,232 SR
Queue Stats
450W - 487L
1,381 Elo+
Solo
Geb
Geb
Yackoow
Geb
Level 107
God Stats
2W - 0L
1,428 SR
Queue Stats
4W - 4L
1,416 Elo+
Party 1
Anubis
Anubis
eJECT00
Anubis
Level 146
God Stats
12W - 10L
1,482 SR
Queue Stats
98W - 106L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
4 / 3 / 1
9,311
548
7,182
12,983
8,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
FussiFuu
Ix Chel
13
0 / 6 / 3
8,551
503
9,688
11,388
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
LilisMadness
Cthulhu
9
0 / 1 / 0
7,054
415
1,817
9,451
5,265
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 4 / 2
8,515
501
5,479
10,085
3,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
einfachnuraddi
Martichoras
13
0 / 3 / 0
8,177
481
5,431
10,789
5,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
4 / 0 / 4
10,385
611
10,338
16,069
6,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Jigsaw066
Ah Muzen Cab
16
4 / 0 / 0
9,782
575
10,239
9,733
4,080
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
Metroplexus
Ix Chel
16
1 / 2 / 4
9,836
579
4,432
9,440
3,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Geb
13
1 / 0 / 3
8,553
503
2,364
6,636
5,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
eJECT00
Anubis
15
7 / 5 / 0
10,033
590
10,366
13,674
7,106
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
17
17
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
3
1
1.5
W
Freya
 
Freya
4
0
4
6
L
Ix Chel
FussiFuu
Ix Chel
0
6
3
0.25
W
Ah Muzen Cab
Jigsaw066
Ah Muzen Cab
4
0
0
4
L
Cthulhu
LilisMadness
Cthulhu
0
1
0
0
W
Ix Chel
Metroplexus
Ix Chel
1
2
4
1.5
L
2
4
2
0.75
W
Geb
1
0
3
2.5
W
Anubis
eJECT00
Anubis
7
5
0
1.4
L
Martichoras
einfachnuraddi
Martichoras
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,597
Damage
37,739
54,696
Taken
55,552
27,615
Mitigated
27,906
14,267
Healing
22,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,182
1,085
0
3,812
12,983
8,996
0
7,787
5,196
0
62,211
W
Freya
 
Freya
10,338
3,056
0
5,366
16,069
6,820
0
5,517
10,552
93,639
0
L
Ix Chel
FussiFuu
Ix Chel
9,688
1,709
150
970
11,388
4,084
495
10,186
1,202
73,297
0
W
Ah Muzen Cab
Jigsaw066
Ah Muzen Cab
10,239
6,228
0
4,104
9,733
4,080
3,566
1,794
7,939
0
91,166
L
Cthulhu
LilisMadness
Cthulhu
1,817
158
1,443
2,701
9,451
5,265
0
4,307
5,144
13,102
0
W
Ix Chel
Metroplexus
Ix Chel
4,432
555
1,561
3,610
9,440
3,986
1,086
4,889
4,551
91,962
0
L
5,479
731
0
1,930
10,085
3,874
0
4,166
5,919
59,297
0
W
Geb
2,364
365
0
1,899
6,636
5,914
31
1,844
4,792
20,558
0
W
Anubis
eJECT00
Anubis
10,366
605
0
6,145
13,674
7,106
150
3,514
10,160
67,890
0
L
Martichoras
einfachnuraddi
Martichoras
5,431
2,231
0
3,261
10,789
5,396
935
1,054
9,735
0
73,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,608
Gold Earned
48,589
494
Minions Killed
567
0
Camps Cleared
0
1,464,719
Distance Traveled
1,658,299
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,311
548
112
7
0
337,142
1
W
Freya
10,385
611
125
7
0
373,636
0
L
Ix Chel
8,551
503
138
8
0
295,286
0
W
Ah Muzen Cab
9,782
575
163
10
0
278,753
2
L
Cthulhu
7,054
415
23
1
0
226,983
3
W
Ix Chel
9,836
579
144
8
0
341,277
2
L
Agni
8,515
501
108
6
0
304,905
2
W
Geb
8,553
503
26
2
0
380,729
8
W
Anubis
10,033
590
109
6
0
283,904
0
L
Martichoras
8,177
481
113
7
0
300,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role