Player Matchup

Apollo
Apollo
LonelyCapricorn
Apollo
Level 211
God Stats
3W - 0L
1,682 SR
Queue Stats
143W - 107L
1,598 Elo+
Party 1
Sobek
Sobek
juyagangbeishou
Sobek
Level 99
God Stats
3W - 3L
1,738 SR
Queue Stats
78W - 41L
1,614 Elo+
Party 1
Ullr
Ullr
thunderburhop
Ullr
Level 147
God Stats
32W - 40L
1,613 SR
Queue Stats
1,727W - 1,192L
1,597 Elo+
Party 1
Tyr
Tyr
今晚偷星星ˇ
Tyr
Level 121
God Stats
3W - 0L
1,733 SR
Queue Stats
482W - 119L
1,677 Elo+
Party 1
Cernunnos
Cernunnos
良人苦茶专卖店
Cernunnos
Level 122
God Stats
9W - 4L
1,635 SR
Queue Stats
730W - 230L
1,610 Elo+
Party 1
Team Averages
Level 140
1,680 SR
1,619 Elo+

VS

Team Averages
Level 94
1,537 SR
1,507 Elo+
Anhur
Anhur
 
Anhur
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Gheleon IX
Nox
Level 175
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 116L
1,703 Elo+
Solo
Cliodhna
Cliodhna
Lil Niichi
Cliodhna
Level 67
God Stats
2W - 2L
1,687 SR
Queue Stats
156W - 158L
1,416 Elo+
Party 2
Jormungandr
Jormungandr
OGGODZ420
Jormungandr
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
225W - 227L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 9
8,896
809
11,855
9,975
5,762
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 4 / 11
8,712
792
7,208
16,207
18,273
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
8 / 0 / 9
9,938
903
12,333
8,496
4,108
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 2 / 14
9,722
884
7,398
14,664
19,352
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
5 / 3 / 9
9,100
827
15,533
11,154
5,729
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
3 / 5 / 4
8,320
756
6,644
11,859
10,411
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
 
Bacchus
13
1 / 3 / 4
7,803
709
5,299
12,101
20,247
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 2 / 9
8,901
809
11,251
11,094
7,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
Lil Niichi
Cliodhna
17
5 / 4 / 6
9,450
859
14,983
12,197
7,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
OGGODZ420
Jormungandr
13
1 / 6 / 4
8,021
729
6,718
13,445
15,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
38
19
Kills
11
12
Deaths
20
52
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
5
4
1
L
Bacchus
 
Bacchus
1
3
4
1
L
1
2
9
2.75
L
Cliodhna
Lil Niichi
Cliodhna
5
4
6
2
W
4
3
9
2.83
L
Jormungandr
OGGODZ420
Jormungandr
1
6
4
0.5
W
0
4
11
1.38
W
8
0
9
12.5
W
2
2
14
4.5
W
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,327
Damage
44,895
60,496
Taken
60,696
53,224
Mitigated
61,270
19,568
Healing
11,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,644
3,740
762
857
11,859
10,411
946
2,161
9,698
0
15,764
L
Bacchus
 
Bacchus
5,299
290
1,438
1,462
12,101
20,247
283
1,022
11,079
9,356
0
L
11,251
710
883
2,693
11,094
7,616
411
1,133
9,961
30,308
0
L
Cliodhna
Lil Niichi
Cliodhna
14,983
562
159
1,818
12,197
7,214
0
1,658
10,539
0
24,826
W
11,855
6,568
625
1,838
9,975
5,762
1,104
4,063
5,790
0
23,944
L
Jormungandr
OGGODZ420
Jormungandr
6,718
1,324
214
1,040
13,445
15,782
360
1,234
12,211
11,965
0
W
7,208
123
584
2,818
16,207
18,273
0
5,566
10,480
15,148
0
W
12,333
3,539
1,734
2,366
8,496
4,108
50
4,085
4,202
0
23,767
W
7,398
467
2,661
4,093
14,664
19,352
32
3,389
11,105
0
12,449
W
15,533
9,549
490
2,359
11,154
5,729
665
5,287
5,651
0
32,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,368
Gold Earned
42,495
136
Minions Killed
107
0
Camps Cleared
0
1,156,866
Distance Traveled
1,032,035
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,320
756
24
2
0
181,118
0
L
Bacchus
7,803
709
9
1
0
192,199
0
L
Nox
8,901
809
41
4
0
228,400
0
L
Cliodhna
9,450
859
18
2
0
239,100
0
W
Apollo
8,896
809
39
4
0
214,064
0
L
Jormungandr
8,021
729
15
1
0
191,218
0
W
Sobek
8,712
792
7
1
0
247,498
0
W
Ullr
9,938
903
34
3
0
257,819
0
W
Tyr
9,722
884
12
1
0
223,898
0
W
Cernunnos
9,100
827
44
4
0
213,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role