Player Matchup

Ix Chel
Ix Chel
Actually_Im_Bad
Ix Chel
Level 121
God Stats
10W - 10L
1,540 SR
Queue Stats
136W - 136L
1,539 Elo+
Solo
Ravana
Ravana
aprilia2000
Ravana
Level 67
God Stats
1W - 1L
1,751 SR
Queue Stats
42W - 40L
1,490 Elo+
Solo
Hercules
Hercules
xllj4ckollx
Hercules
Level 147
God Stats
0W - 1L
1,720 SR
Queue Stats
9W - 10L
1,544 Elo+
Solo
Team Averages
Level 112
1,670 SR
1,524 Elo+

VS

Team Averages
Level 81
1,633 SR
1,541 Elo+
Neith
Neith
DaamnThatWasRude
Neith
Level 123
God Stats
2W - 0L
1,556 SR
Queue Stats
88W - 75L
1,556 Elo+
Party 1
Bacchus
Bacchus
DamnThatWasFun
Bacchus
Level 66
God Stats
7W - 5L
1,708 SR
Queue Stats
41W - 41L
1,511 Elo+
Party 1
Anubis
Anubis
DamnThatWasSnp
Anubis
Level 55
God Stats
19W - 13L
1,636 SR
Queue Stats
70W - 58L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 3
10,737
826
14,192
13,968
5,756
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ravana
4
0 / 2 / 1
6,783
522
297
2,109
1,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
xllj4ckollx
Hercules
14
2 / 2 / 4
8,662
666
6,423
21,192
23,579
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 4
10,139
780
18,051
10,438
4,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 4 / 6
9,468
728
5,012
14,259
14,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
4 / 4 / 3
10,589
815
7,318
10,309
5,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
8
Kills
8
8
Deaths
9
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
6
4
3
1.88
W
4
1
4
6
W
0
4
6
0.75
W
4
4
3
1.38
L
Ravana
0
2
1
0.25
L
Hercules
xllj4ckollx
Hercules
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,912
Damage
30,381
37,269
Taken
35,006
30,357
Mitigated
24,613
10,549
Healing
8,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,192
982
887
4,818
13,968
5,756
855
6,122
7,846
50,701
0
W
18,051
10,269
0
2,965
10,438
4,193
2,576
4,175
5,695
0
59,068
W
5,012
408
0
3,125
14,259
14,841
52
7,464
6,764
16,236
0
W
7,318
183
0
2,395
10,309
5,579
122
2,571
7,738
45,690
0
L
Ravana
297
0
0
42
2,109
1,022
0
262
1,847
0
2,831
L
Hercules
xllj4ckollx
Hercules
6,423
1,209
0
4,802
21,192
23,579
0
5,952
15,240
0
19,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,182
Gold Earned
30,196
113
Minions Killed
157
0
Camps Cleared
0
450,844
Distance Traveled
697,442
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
10,737
826
83
6
0
211,622
0
W
Neith
10,139
780
73
6
0
228,523
0
W
Bacchus
9,468
728
16
1
0
249,577
0
W
Anubis
10,589
815
68
5
0
219,342
0
L
Ravana
6,783
522
6
0
0
29,698
0
L
Hercules
8,662
666
24
2
0
209,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role