Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
AngerPro6lems26
Hel
Level 97
God Stats
14W - 15L
1,540 SR
Queue Stats
306W - 306L
1,484 Elo+
Solo
Ix Chel
Ix Chel
Dev_Rok
Ix Chel
Level 140
God Stats
0W - 3L
1,079 SR
Queue Stats
20W - 23L
1,446 Elo+
Solo
Charybdis
Charybdis
HiImAlec86
Charybdis
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 96L
1,590 Elo+
Solo
Lancelot
Lancelot
iBlueFlxme
Lancelot
Level 128
God Stats
4W - 7L
1,659 SR
Queue Stats
375W - 350L
1,580 Elo+
Solo
Team Averages
Level 118
1,456 SR
1,520 Elo+

VS

Team Averages
Level 85
1,517 SR
1,497 Elo+
Achilles
Achilles
DesertGhoztz
Achilles
Level 158
God Stats
10W - 14L
1,516 SR
Queue Stats
249W - 254L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
Meow_Im_APenguin
Gilgamesh
Level 35
God Stats
1W - 0L
1,235 SR
Queue Stats
8W - 9L
1,473 Elo+
Solo
Agni
Agni
NOOBCuchulain
Agni
Level 49
God Stats
5W - 6L
1,593 SR
Queue Stats
337W - 328L
1,573 Elo+
Solo
Danzaburou
Danzaburou
Timeflux420
Danzaburou
Level 59
God Stats
12W - 10L
1,651 SR
Queue Stats
584W - 579L
1,462 Elo+
Solo
Bastet
Bastet
oG_DahLehMon_x
Bastet
Level 126
God Stats
15W - 17L
1,594 SR
Queue Stats
178W - 177L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 5 / 0
6,716
480
5,333
11,295
4,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 5 / 2
7,206
515
3,642
10,532
4,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
Dev_Rok
Ix Chel
10
1 / 2 / 2
6,329
452
2,699
6,322
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
HiImAlec86
Charybdis
15
0 / 1 / 0
7,987
571
2,073
6,375
3,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
iBlueFlxme
Lancelot
13
4 / 3 / 1
7,998
571
7,794
11,823
4,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DesertGhoztz
Achilles
14
2 / 1 / 2
7,874
562
7,718
10,730
10,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
13
1 / 0 / 0
7,597
543
2,339
7,003
5,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
7 / 3 / 3
8,290
592
13,393
9,586
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Timeflux420
Danzaburou
8
1 / 1 / 0
5,350
382
22
3,867
1,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
5 / 0 / 7
8,291
592
6,968
8,678
3,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
16
16
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
5
0
0
L
0
5
2
0.2
W
Achilles
DesertGhoztz
Achilles
2
1
2
3
L
Ix Chel
Dev_Rok
Ix Chel
1
2
2
1
L
Charybdis
HiImAlec86
Charybdis
0
1
0
0
W
Gilgamesh
1
0
0
1
W
7
3
3
2.83
W
Danzaburou
Timeflux420
Danzaburou
1
1
0
1
L
Lancelot
iBlueFlxme
Lancelot
4
3
1
1.5
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,541
Damage
30,440
46,347
Taken
39,864
17,920
Mitigated
23,574
10,712
Healing
8,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,333
2,545
0
2,893
11,295
4,188
10
1,036
9,622
0
45,577
L
3,642
85
413
3,105
10,532
4,053
0
6,488
4,044
55,974
0
W
Achilles
DesertGhoztz
Achilles
7,718
2,158
0
2,755
10,730
10,556
0
717
10,013
0
48,163
L
Ix Chel
Dev_Rok
Ix Chel
2,699
418
443
763
6,322
2,069
280
1,714
4,469
24,288
0
L
Charybdis
HiImAlec86
Charybdis
2,073
940
0
2,115
6,375
3,129
244
0
6,375
0
81,608
W
Gilgamesh
2,339
930
0
418
7,003
5,672
723
932
6,071
0
53,904
W
13,393
350
0
1,250
9,586
3,140
0
3,908
5,678
62,125
0
W
Danzaburou
Timeflux420
Danzaburou
22
0
0
1,450
3,867
1,102
0
168
3,699
0
8,738
L
Lancelot
iBlueFlxme
Lancelot
7,794
2,398
0
980
11,823
4,481
0
4,155
7,632
0
57,098
W
6,968
921
0
3,080
8,678
3,104
0
616
8,062
0
54,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,236
Gold Earned
37,402
464
Minions Killed
353
0
Camps Cleared
0
1,314,541
Distance Traveled
1,152,524
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,716
480
80
6
0
240,768
2
L
Hel
7,206
515
101
7
0
272,062
2
W
Achilles
7,874
562
71
5
0
227,407
0
L
Ix Chel
6,329
452
38
3
0
248,843
0
L
Charybdis
7,987
571
151
11
0
229,786
0
W
Gilgamesh
7,597
543
95
7
0
196,842
0
W
Agni
8,290
592
89
6
0
290,441
0
W
Danzaburou
5,350
382
13
1
0
101,056
0
L
Lancelot
7,998
571
94
7
0
323,082
2
W
Bastet
8,291
592
85
6
0
336,778
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role