Player Matchup

Ix Chel
Ix Chel
Foroark
Ix Chel
Level 154
God Stats
4W - 4L
1,477 SR
Queue Stats
174W - 168L
1,535 Elo+
Solo
Bacchus
Bacchus
Forskarn
Bacchus
Level 101
God Stats
66W - 50L
1,551 SR
Queue Stats
161W - 152L
1,437 Elo+
Solo
Izanami
Izanami
Splean
Izanami
Level 146
God Stats
23W - 19L
1,575 SR
Queue Stats
396W - 372L
1,496 Elo+
Solo
Kukulkan
Kukulkan
llTAURUSl
Kukulkan
Level 156
God Stats
11W - 6L
1,625 SR
Queue Stats
287W - 276L
1,437 Elo+
Solo
Thanatos
Thanatos
zKiro93
Thanatos
Level 75
God Stats
15W - 15L
1,378 SR
Queue Stats
208W - 197L
1,503 Elo+
Solo
Team Averages
Level 126
1,521 SR
1,482 Elo+

VS

Team Averages
Level 133
1,530 SR
1,511 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
SadSadHeauxe
Athena
Level 110
God Stats
7W - 6L
1,831 SR
Queue Stats
195W - 180L
1,529 Elo+
Solo
Hel
Hel
rukmini
Hel
Level 146
God Stats
1W - 2L
1,558 SR
Queue Stats
215W - 209L
1,496 Elo+
Solo
Apollo
Apollo
xX80fameXx3
Apollo
Level 105
God Stats
0W - 2L
1,261 SR
Queue Stats
28W - 21L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Foroark
Ix Chel
12
1 / 2 / 5
7,380
568
8,612
10,680
5,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Forskarn
Bacchus
11
0 / 0 / 3
7,102
546
4,400
5,933
4,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Splean
Izanami
12
4 / 2 / 1
7,144
550
9,153
8,052
3,178
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kukulkan
llTAURUSl
Kukulkan
13
0 / 1 / 4
7,076
544
7,149
6,253
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Thanatos
zKiro93
Thanatos
12
7 / 2 / 2
7,577
583
8,923
11,943
4,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
4 / 1 / 0
7,411
570
7,027
11,028
3,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
 
Baron Samedi
9
0 / 4 / 0
5,315
409
5,701
10,456
5,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
10
1 / 1 / 3
6,194
476
2,103
10,582
7,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hel
11
1 / 4 / 2
6,270
482
4,052
9,984
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
11
1 / 2 / 2
6,288
484
3,978
7,313
2,814
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
12
Kills
7
7
Deaths
12
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
1
0
4
L
Baron Samedi
 
Baron Samedi
0
4
0
0
W
Ix Chel
Foroark
Ix Chel
1
2
5
1.75
W
Bacchus
Forskarn
Bacchus
0
0
3
1.5
L
Athena
1
1
3
2.5
W
Izanami
Splean
Izanami
4
2
1
2.25
W
Kukulkan
llTAURUSl
Kukulkan
0
1
4
2
L
Hel
1
4
2
0.5
L
Apollo
1
2
2
1
W
Thanatos
zKiro93
Thanatos
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,237
Damage
22,861
42,861
Taken
49,363
20,790
Mitigated
23,073
15,778
Healing
15,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
7,027
2,927
0
5,021
11,028
3,837
0
2,525
8,503
0
50,958
L
Baron Samedi
 
Baron Samedi
5,701
495
298
2,528
10,456
5,718
0
7,541
2,895
32,867
0
W
Ix Chel
Foroark
Ix Chel
8,612
1,109
277
2,726
10,680
5,533
652
4,602
6,061
55,395
0
W
Bacchus
Forskarn
Bacchus
4,400
223
301
2,013
5,933
4,891
0
1,753
4,161
23,458
0
L
Athena
2,103
173
0
2,352
10,582
7,523
0
4,079
6,501
10,739
0
W
Izanami
Splean
Izanami
9,153
7,454
0
2,117
8,052
3,178
1,050
1,151
6,893
0
64,085
W
Kukulkan
llTAURUSl
Kukulkan
7,149
486
0
500
6,253
2,598
216
3,101
3,118
54,939
0
L
Hel
4,052
251
1,347
2,505
9,984
3,181
0
3,856
6,119
35,630
0
L
Apollo
3,978
1,841
0
1,669
7,313
2,814
0
2,124
5,184
0
39,388
W
Thanatos
zKiro93
Thanatos
8,923
2,532
0
7,844
11,943
4,590
0
1,156
10,772
0
52,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,279
Gold Earned
31,478
407
Minions Killed
277
0
Camps Cleared
0
1,226,455
Distance Traveled
1,296,402
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,411
570
90
7
0
279,741
0
L
Baron Samedi
5,315
409
40
3
0
216,554
6
W
Ix Chel
7,380
568
68
5
0
228,062
1
W
Bacchus
7,102
546
39
3
0
259,804
8
L
Athena
6,194
476
15
1
0
293,988
0
W
Izanami
7,144
550
123
9
0
222,531
0
W
Kukulkan
7,076
544
103
8
0
250,440
0
L
Hel
6,270
482
61
5
0
239,530
4
L
Apollo
6,288
484
71
5
0
266,589
0
W
Thanatos
7,577
583
74
6
0
265,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role