Player Matchup

Merlin
Merlin
StarPoet4093516
Merlin
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Chaac
Chaac
T3CHN0M3CH4
Chaac
Level 59
God Stats
18W - 20L
1,446 SR
Queue Stats
97W - 93L
1,465 Elo+
Solo
Heimdallr
Heimdallr
joehenze
Heimdallr
Level 89
God Stats
8W - 14L
1,460 SR
Queue Stats
147W - 147L
1,520 Elo+
Solo
Team Averages
Level 68
1,469 SR
1,495 Elo+

VS

Team Averages
Level 118
1,543 SR
1,644 Elo+
Tyr
Tyr
AlaskanThundeRx
Tyr
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 50L
1,628 Elo+
Party 1
Danzaburou
Danzaburou
RedFlavorish
Danzaburou
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,648 Elo+
Party 1
Ix Chel
Ix Chel
ShotAlcazar
Ix Chel
Level 170
God Stats
25W - 14L
1,630 SR
Queue Stats
121W - 106L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
5,585
559
2,333
4,005
1,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 2 / 0
6,146
615
4,955
9,048
9,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
joehenze
Heimdallr
11
0 / 4 / 0
6,524
652
3,149
7,998
3,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 9
7,640
764
3,688
7,104
6,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
RedFlavorish
Danzaburou
13
5 / 0 / 5
8,126
813
6,095
4,048
1,811
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
ShotAlcazar
Ix Chel
14
4 / 0 / 5
8,436
844
7,821
7,131
3,134
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
10
10
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
W
Danzaburou
RedFlavorish
Danzaburou
5
0
5
7.5
W
Ix Chel
ShotAlcazar
Ix Chel
4
0
5
6.5
L
0
4
0
0
L
0
2
0
0
L
Heimdallr
joehenze
Heimdallr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,437
Damage
17,604
21,051
Taken
18,283
14,636
Mitigated
11,692
2,873
Healing
6,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,688
225
0
1,408
7,104
6,747
0
538
6,400
0
21,338
W
Danzaburou
RedFlavorish
Danzaburou
6,095
2,369
0
2,275
4,048
1,811
429
1,062
2,787
0
16,861
W
Ix Chel
ShotAlcazar
Ix Chel
7,821
1,364
736
1,976
7,131
3,134
111
763
6,158
59,510
0
L
2,333
272
0
0
4,005
1,401
0
770
3,110
6,912
0
L
4,955
34
0
2,481
9,048
9,466
0
3,171
5,792
0
18,026
L
Heimdallr
joehenze
Heimdallr
3,149
1,156
0
392
7,998
3,769
370
3,904
3,887
0
19,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,255
Gold Earned
24,202
80
Minions Killed
164
0
Camps Cleared
0
437,188
Distance Traveled
597,046
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,640
764
37
4
0
223,374
0
W
Danzaburou
8,126
813
26
3
0
185,821
0
W
Ix Chel
8,436
844
101
10
0
187,851
0
L
Merlin
5,585
559
11
1
0
76,103
0
L
Chaac
6,146
615
26
3
0
184,151
0
L
Heimdallr
6,524
652
43
4
0
176,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role