Player Matchup

Cthulhu
Cthulhu
Amerikek
Cthulhu
Level 42
God Stats
28W - 28L
1,417 SR
Queue Stats
112W - 108L
1,468 Elo+
Solo
Loki
Loki
Cοld
Loki
Level 118
God Stats
5W - 6L
1,454 SR
Queue Stats
174W - 259L
1,561 Elo+
Party 1
Jing Wei
Jing Wei
Dοnn
Jing Wei
Level 36
God Stats
2W - 0L
1,521 SR
Queue Stats
33W - 20L
1,970 Elo+
Party 1
Discordia
Discordia
Rimulu
Discordia
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 115L
1,538 Elo+
Solo
Horus
Horus
urgettingfarmed
Horus
Level 39
God Stats
14W - 7L
1,767 SR
Queue Stats
117W - 100L
1,489 Elo+
Solo
Team Averages
Level 65
1,532 SR
1,605 Elo+

VS

Team Averages
Level 112
1,416 SR
1,493 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Asverix
Ah Puch
Level 79
God Stats
3W - 6L
1,502 SR
Queue Stats
115W - 107L
1,473 Elo+
Solo
Pele
Pele
Dilios71
Pele
Level 88
God Stats
26W - 45L
1,375 SR
Queue Stats
760W - 703L
1,451 Elo+
Solo
Anhur
Anhur
MyRoomIsCold
Anhur
Level 159
God Stats
1W - 3L
1,296 SR
Queue Stats
195W - 224L
1,563 Elo+
Party 2
Hachiman
Hachiman
hellboy32226
Hachiman
Level 63
God Stats
1W - 4L
1,406 SR
Queue Stats
136W - 147L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Amerikek
Cthulhu
9
1 / 1 / 2
5,331
485
4,021
8,097
5,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
Cοld
Loki
11
0 / 0 / 3
5,982
544
3,354
7,294
2,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Dοnn
Jing Wei
10
2 / 0 / 0
5,683
517
3,766
4,827
1,594
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Rimulu
Discordia
11
3 / 0 / 1
5,866
533
7,123
3,619
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 1 / 0
6,722
611
7,400
10,194
6,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
0 / 2 / 0
6,029
548
1,864
7,853
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Asverix
Ah Puch
8
1 / 0 / 0
5,248
477
5,412
5,057
3,345
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
10
1 / 3 / 0
5,624
511
2,695
10,048
3,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 2 / 0
4,991
454
2,852
6,893
2,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hachiman
hellboy32226
Hachiman
9
0 / 2 / 0
5,439
494
3,591
8,992
2,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
9
Kills
2
2
Deaths
9
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
2
0
0
W
Cthulhu
Amerikek
Cthulhu
1
1
2
2
L
Ah Puch
Asverix
Ah Puch
1
0
0
1
W
Loki
Cοld
Loki
0
0
3
1.5
L
Pele
1
3
0
0.33
W
Jing Wei
Dοnn
Jing Wei
2
0
0
2
L
0
2
0
0
W
Discordia
Rimulu
Discordia
3
0
1
3.5
L
Hachiman
hellboy32226
Hachiman
0
2
0
0
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,664
Damage
16,414
34,031
Taken
38,843
17,298
Mitigated
14,058
10,677
Healing
12,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
1,864
405
150
2,895
7,853
2,891
0
3,347
4,506
49,604
0
W
Cthulhu
Amerikek
Cthulhu
4,021
438
88
1,983
8,097
5,434
0
3,392
4,705
15,558
0
L
Ah Puch
Asverix
Ah Puch
5,412
540
184
2,672
5,057
3,345
0
2,030
3,027
18,771
0
W
Loki
Cοld
Loki
3,354
518
0
750
7,294
2,411
0
1,479
5,815
0
49,149
L
Pele
2,695
367
0
1,873
10,048
3,345
0
2,327
7,597
0
41,105
W
Jing Wei
Dοnn
Jing Wei
3,766
2,995
0
2,591
4,827
1,594
0
1,319
3,508
0
45,322
L
2,852
2,451
0
1,895
6,893
2,322
0
2,577
4,316
0
34,594
W
Discordia
Rimulu
Discordia
7,123
106
0
500
3,619
1,111
0
1,086
2,533
42,697
0
L
Hachiman
hellboy32226
Hachiman
3,591
1,953
0
2,780
8,992
2,155
0
863
7,589
0
30,781
W
7,400
2,284
140
4,625
10,194
6,748
22
0
10,194
0
45,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,584
Gold Earned
27,331
343
Minions Killed
297
0
Camps Cleared
0
1,148,219
Distance Traveled
1,006,389
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,029
548
87
8
0
214,051
0
W
Cthulhu
5,331
485
29
3
0
228,440
6
L
Ah Puch
5,248
477
24
2
0
204,091
1
W
Loki
5,982
544
80
7
0
265,924
2
L
Pele
5,624
511
71
6
0
224,586
0
W
Jing Wei
5,683
517
98
9
0
192,828
0
L
Anhur
4,991
454
56
5
0
185,015
0
W
Discordia
5,866
533
69
6
0
244,743
0
L
Hachiman
5,439
494
59
5
0
178,646
0
W
Horus
6,722
611
67
6
0
216,284
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role