Player Matchup

Amaterasu
Amaterasu
OBDCEME
Amaterasu
Level 120
God Stats
18W - 20L
1,461 SR
Queue Stats
63W - 83L
1,329 Elo+
Solo
Thor
Thor
Witherfang1996
Thor
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
111W - 109L
1,465 Elo+
Solo
Nox
Nox
dead-black50
Nox
Level 155
God Stats
14W - 22L
1,790 SR
Queue Stats
695W - 706L
1,562 Elo+
Solo
Team Averages
Level 121
1,584 SR
1,452 Elo+

VS

Team Averages
Level 104
1,497 SR
1,394 Elo+
Bacchus
Bacchus
Armenerik800
Bacchus
Level 170
God Stats
2W - 3L
1,666 SR
Queue Stats
151W - 161L
1,518 Elo+
Solo
Ix Chel
Ix Chel
WhxteScythe
Ix Chel
Level 110
God Stats
5W - 7L
1,500 SR
Queue Stats
534W - 575L
1,391 Elo+
Solo
Danzaburou
Danzaburou
spooky_brackets7
Danzaburou
Level 33
God Stats
1W - 0L
1,326 SR
Queue Stats
1W - 1L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
OBDCEME
Amaterasu
15
2 / 3 / 6
9,603
686
9,999
16,378
8,878
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
4 / 3 / 4
10,405
743
8,588
14,261
6,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
3 / 4 / 6
10,564
755
8,409
11,377
5,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Armenerik800
Bacchus
14
2 / 3 / 6
10,688
763
7,701
14,924
19,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ix Chel
WhxteScythe
Ix Chel
17
4 / 3 / 3
10,831
774
15,900
7,589
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
spooky_brackets7
Danzaburou
17
4 / 3 / 6
11,010
786
13,083
13,368
6,094
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
9
Kills
10
10
Deaths
9
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Armenerik800
Bacchus
2
3
6
1.67
L
Amaterasu
OBDCEME
Amaterasu
2
3
6
1.67
W
Ix Chel
WhxteScythe
Ix Chel
4
3
3
1.83
L
4
3
4
2
L
3
4
6
1.5
W
Danzaburou
spooky_brackets7
Danzaburou
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,996
Damage
36,684
42,016
Taken
35,881
20,595
Mitigated
29,054
7,732
Healing
5,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Armenerik800
Bacchus
7,701
834
160
1,216
14,924
19,706
100
1,339
13,585
29,360
0
L
Amaterasu
OBDCEME
Amaterasu
9,999
3,258
275
3,845
16,378
8,878
0
7,447
8,931
0
28,334
W
Ix Chel
WhxteScythe
Ix Chel
15,900
1,041
375
575
7,589
3,254
661
2,173
5,416
56,239
0
L
8,588
2,224
0
1,839
14,261
6,279
454
8,894
5,367
0
43,821
L
8,409
263
0
1,773
11,377
5,438
1,950
7,374
4,003
45,485
0
W
Danzaburou
spooky_brackets7
Danzaburou
13,083
6,843
0
3,087
13,368
6,094
1,700
4,937
8,431
0
39,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,572
Gold Earned
32,529
192
Minions Killed
173
0
Camps Cleared
0
800,732
Distance Traveled
791,732
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,688
763
29
2
0
262,886
4
L
Amaterasu
9,603
686
36
3
0
309,260
4
W
Ix Chel
10,831
774
84
6
0
268,219
0
L
Thor
10,405
743
70
5
0
255,354
0
L
Nox
10,564
755
86
6
0
236,118
0
W
Danzaburou
11,010
786
60
4
0
260,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role