Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
DacianFalx90
King Arthur
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 79L
1,346 Elo+
Solo
Ix Chel
Ix Chel
LWallace1993
Ix Chel
Level 126
God Stats
0W - 5L
1,188 SR
Queue Stats
523W - 552L
1,413 Elo+
Solo
Mercury
Mercury
LuhCarree
Mercury
Level 107
God Stats
2W - 4L
1,547 SR
Queue Stats
22W - 28L
1,499 Elo+
Party 1
Ymir
Ymir
max1236547
Ymir
Level 64
God Stats
4W - 7L
1,500 SR
Queue Stats
36W - 37L
1,384 Elo+
Solo
Team Averages
Level 90
1,447 SR
1,429 Elo+

VS

Team Averages
Level 88
1,477 SR
1,494 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BlueMoon_1402
Izanami
Level 67
God Stats
14W - 14L
1,542 SR
Queue Stats
39W - 28L
1,549 Elo+
Solo
Ix Chel
Ix Chel
MagicalMamaMaids
Ix Chel
Level 98
God Stats
14W - 12L
1,592 SR
Queue Stats
362W - 363L
1,453 Elo+
Solo
Camazotz
Camazotz
MattyG1655
Camazotz
Level 126
God Stats
2W - 3L
1,252 SR
Queue Stats
72W - 81L
1,480 Elo+
Party 2
Bacchus
Bacchus
Tomstar405
Bacchus
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 39L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
0 / 2 / 0
4,826
439
5,062
7,376
2,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
DacianFalx90
King Arthur
7
1 / 7 / 0
5,071
461
4,100
9,454
3,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ix Chel
LWallace1993
Ix Chel
11
0 / 4 / 0
5,670
515
2,041
5,751
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
LuhCarree
Mercury
7
1 / 3 / 0
4,947
450
3,631
7,797
2,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 0 / 0
4,845
440
2,344
8,942
6,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
6 / 2 / 2
7,198
654
6,769
8,238
5,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
9
0 / 0 / 1
5,696
518
6,238
6,494
2,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 0 / 1
7,823
711
4,100
4,357
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
MattyG1655
Camazotz
11
4 / 0 / 3
7,157
651
3,671
10,069
3,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Tomstar405
Bacchus
9
2 / 0 / 0
6,049
550
4,206
6,847
5,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
2
Kills
16
16
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
2
0
0
W
Amaterasu
 
Amaterasu
6
2
2
3.5
W
Izanami
0
0
1
0.5
L
King Arthur
DacianFalx90
King Arthur
1
7
0
0.14
L
Ix Chel
LWallace1993
Ix Chel
0
4
0
0
L
Mercury
LuhCarree
Mercury
1
3
0
0.33
W
4
0
1
4.5
W
Camazotz
MattyG1655
Camazotz
4
0
3
5.5
W
Bacchus
Tomstar405
Bacchus
2
0
0
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,178
Damage
24,984
39,320
Taken
36,005
16,447
Mitigated
18,676
7,192
Healing
16,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
5,062
2,757
265
2,691
7,376
2,407
0
2,478
4,898
0
32,772
W
Amaterasu
 
Amaterasu
6,769
3,969
0
2,954
8,238
5,693
718
0
8,238
0
39,452
W
Izanami
6,238
4,730
0
3,346
6,494
2,204
973
1,144
5,350
0
46,746
L
King Arthur
DacianFalx90
King Arthur
4,100
987
0
450
9,454
3,618
0
0
9,454
0
23,097
L
Ix Chel
LWallace1993
Ix Chel
2,041
45
425
699
5,751
2,152
0
3,924
1,827
37,731
0
L
Mercury
LuhCarree
Mercury
3,631
1,710
0
440
7,797
2,149
0
176
7,621
0
22,101
W
4,100
130
52
1,817
4,357
1,535
560
1,787
2,570
56,494
0
W
Camazotz
MattyG1655
Camazotz
3,671
814
0
7,042
10,069
3,583
25
254
9,815
0
43,113
W
Bacchus
Tomstar405
Bacchus
4,206
452
0
1,246
6,847
5,661
0
1,200
5,647
13,358
0
L
2,344
566
241
1,981
8,942
6,121
0
1,728
7,214
13,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,359
Gold Earned
33,923
210
Minions Killed
322
0
Camps Cleared
0
1,003,186
Distance Traveled
1,035,215
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,826
439
41
4
0
180,673
1
W
Amaterasu
7,198
654
60
5
0
189,641
0
W
Izanami
5,696
518
70
6
0
177,571
0
L
King Arthur
5,071
461
38
3
0
192,341
0
L
Ix Chel
5,670
515
71
6
0
195,819
0
L
Mercury
4,947
450
40
4
0
244,070
3
W
Ix Chel
7,823
711
103
9
0
199,099
1
W
Camazotz
7,157
651
76
7
0
242,191
0
W
Bacchus
6,049
550
13
1
0
226,713
3
L
Ymir
4,845
440
20
2
0
190,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role