Player Matchup

Hercules
Hercules
BigCalf28401546
Hercules
Level 107
God Stats
6W - 5L
1,500 SR
Queue Stats
539W - 536L
1,395 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ChaosFeed2095
Morgan Le Fay
Level 89
God Stats
8W - 6L
1,454 SR
Queue Stats
574W - 562L
1,484 Elo+
Solo
Loki
Loki
SQUEAKZx420
Loki
Level 143
God Stats
14W - 5L
1,715 SR
Queue Stats
782W - 763L
1,498 Elo+
Party 2
Athena
Athena
bang_bang762
Athena
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 38L
1,292 Elo+
Party 1
Eset
Eset
roxnsoxz
Eset
Level 85
God Stats
2W - 1L
1,504 SR
Queue Stats
76W - 104L
1,317 Elo+
Party 1
Team Averages
Level 109
1,535 SR
1,397 Elo+

VS

Team Averages
Level 95
1,384 SR
1,415 Elo+
Artio
Artio
DiegoUMH
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 38L
1,310 Elo+
Solo
Heimdallr
Heimdallr
I2 Q U 1 C K 6I
Heimdallr
Level 119
God Stats
27W - 25L
1,487 SR
Queue Stats
863W - 870L
1,458 Elo+
Solo
Atlas
Atlas
camilillo
Atlas
Level 68
God Stats
0W - 3L
1,050 SR
Queue Stats
104W - 68L
1,431 Elo+
Solo
Jing Wei
Jing Wei
ldeue4
Jing Wei
Level 149
God Stats
12W - 14L
1,384 SR
Queue Stats
1,919W - 1,998L
1,464 Elo+
Solo
Geb
Geb
meth0d1us
Geb
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
356W - 381L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
1 / 2 / 11
7,627
847
7,131
11,586
13,188
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
ChaosFeed2095
Morgan Le Fay
15
6 / 2 / 7
8,780
976
16,502
6,576
3,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 2 / 7
8,416
935
13,364
8,524
4,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
14
1 / 1 / 7
8,063
896
4,468
11,803
11,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Eset
14
2 / 0 / 9
7,812
868
5,328
4,505
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DiegoUMH
Artio
15
2 / 3 / 5
7,774
864
6,924
11,200
12,147
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
I2 Q U 1 C K 6I
Heimdallr
13
2 / 5 / 5
7,648
850
10,301
12,155
4,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
camilillo
Atlas
8
1 / 2 / 1
5,993
666
4,797
4,286
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
ldeue4
Jing Wei
13
1 / 2 / 4
7,101
789
4,394
7,071
2,569
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 3 / 5
7,636
848
9,179
19,722
12,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
15
Kills
7
7
Deaths
15
41
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
1
2
11
3.25
W
Morgan Le Fay
ChaosFeed2095
Morgan Le Fay
6
2
7
4.75
L
Artio
DiegoUMH
Artio
2
3
5
1.5
L
Heimdallr
I2 Q U 1 C K 6I
Heimdallr
2
5
5
0.9
W
5
2
7
4.25
W
Athena
1
1
7
4.5
L
Atlas
camilillo
Atlas
1
2
1
0.75
L
Jing Wei
ldeue4
Jing Wei
1
2
4
1.5
L
1
3
5
1.17
W
Eset
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,793
Damage
35,595
42,994
Taken
54,434
35,405
Mitigated
33,654
16,844
Healing
19,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
7,131
1,200
864
4,589
11,586
13,188
1,018
5,932
5,454
0
8,833
W
Morgan Le Fay
ChaosFeed2095
Morgan Le Fay
16,502
1,680
435
959
6,576
3,466
2,149
3,291
3,171
31,723
0
L
Artio
DiegoUMH
Artio
6,924
318
1,551
2,136
11,200
12,147
0
6,822
4,378
12,806
0
L
Heimdallr
I2 Q U 1 C K 6I
Heimdallr
10,301
5,020
680
957
12,155
4,729
0
5,494
6,661
0
19,894
W
13,364
2,334
1,007
284
8,524
4,610
1,128
2,154
6,285
0
29,046
W
Athena
4,468
874
1,132
3,657
11,803
11,668
380
6,133
5,582
6,658
0
L
Atlas
camilillo
Atlas
4,797
984
0
305
4,286
1,567
0
2,142
2,144
7,114
0
L
Jing Wei
ldeue4
Jing Wei
4,394
2,538
2,643
2,186
7,071
2,569
228
3,123
3,948
0
12,455
L
9,179
601
2,056
6,800
19,722
12,642
0
8,717
11,005
17,300
0
W
Eset
5,328
996
3,380
537
4,505
2,473
1,368
2,879
1,602
10,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,698
Gold Earned
36,152
89
Minions Killed
74
0
Camps Cleared
0
1,084,271
Distance Traveled
829,903
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,627
847
7
1
0
212,236
0
W
Morgan Le Fay
8,780
976
28
3
0
173,488
0
L
Artio
7,774
864
19
2
0
195,547
1
L
Heimdallr
7,648
850
23
3
0
159,984
0
W
Loki
8,416
935
29
3
0
285,047
0
W
Athena
8,063
896
5
1
0
221,303
0
L
Atlas
5,993
666
3
0
0
95,887
0
L
Jing Wei
7,101
789
21
2
0
195,645
0
L
Geb
7,636
848
8
1
0
182,840
0
W
Eset
7,812
868
20
2
0
192,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role