Player Matchup

Jormungandr
Jormungandr
GrimmsDeath22
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,338 Elo+
Party 1
Nike
Nike
X66Daxamus99X
Nike
Level 154
God Stats
16W - 14L
1,292 SR
Queue Stats
647W - 658L
1,451 Elo+
Solo
Hel
Hel
ZeroStriker_X
Hel
Level 142
God Stats
5W - 4L
1,892 SR
Queue Stats
504W - 524L
1,438 Elo+
Solo
Ishtar
Ishtar
linkprechaun
Ishtar
Level 76
God Stats
0W - 2L
1,264 SR
Queue Stats
14W - 19L
1,370 Elo+
Party 1
Chronos
Chronos
xMinion5150
Chronos
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,459 Elo+
Solo
Team Averages
Level 109
1,490 SR
1,411 Elo+

VS

Team Averages
Level 113
1,523 SR
1,447 Elo+
Chaac
Chaac
McZLAYDER
Chaac
Level 125
God Stats
1W - 1L
1,739 SR
Queue Stats
65W - 85L
1,307 Elo+
Solo
Agni
Agni
OfficialRight
Agni
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Chronos
Chronos
Runisan
Chronos
Level 128
God Stats
1W - 0L
1,243 SR
Queue Stats
9W - 11L
1,453 Elo+
Party 2
Aphrodite
Aphrodite
Storalk
Aphrodite
Level 76
God Stats
1W - 0L
1,633 SR
Queue Stats
32W - 37L
1,485 Elo+
Party 2
Da Ji
Da Ji
kuthia
Da Ji
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 32L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GrimmsDeath22
Jormungandr
13
0 / 7 / 5
7,622
635
7,754
17,387
20,693
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 7 / 3
8,522
710
10,613
18,209
18,914
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
0 / 6 / 7
8,513
709
8,447
15,549
12,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
15
3 / 4 / 2
8,652
721
7,443
11,784
5,635
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
xMinion5150
Chronos
16
2 / 4 / 4
8,784
732
9,143
10,900
6,246
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
McZLAYDER
Chaac
17
4 / 1 / 20
10,122
844
17,340
13,226
12,162
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
8 / 3 / 11
10,769
897
17,903
10,610
4,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Runisan
Chronos
19
10 / 2 / 8
11,266
939
13,977
10,440
4,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Aphrodite
Storalk
Aphrodite
16
2 / 1 / 19
10,394
866
4,221
9,841
10,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
kuthia
Da Ji
14
4 / 5 / 13
9,476
790
12,644
11,518
5,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
99
10
Kills
28
28
Deaths
12
21
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
GrimmsDeath22
Jormungandr
0
7
5
0.36
W
Chaac
McZLAYDER
Chaac
4
1
20
14
W
8
3
11
4.5
W
Chronos
Runisan
Chronos
10
2
8
7
W
Aphrodite
Storalk
Aphrodite
2
1
19
11.5
L
5
7
3
0.93
L
0
6
7
0.58
W
Da Ji
kuthia
Da Ji
4
5
13
2.1
L
Ishtar
3
4
2
1
L
Chronos
xMinion5150
Chronos
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,400
Damage
66,085
73,829
Taken
55,635
63,662
Mitigated
38,171
21,608
Healing
25,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
GrimmsDeath22
Jormungandr
7,754
1,457
450
482
17,387
20,693
210
8,144
9,243
15,898
0
W
Chaac
McZLAYDER
Chaac
17,340
1,979
1,918
5,266
13,226
12,162
1,524
5,970
7,256
0
33,668
W
17,903
1,621
416
2,728
10,610
4,957
1,577
4,940
5,670
36,501
0
W
Chronos
Runisan
Chronos
13,977
5,030
578
2,449
10,440
4,981
2,708
4,847
5,593
35,465
0
W
Aphrodite
Storalk
Aphrodite
4,221
1,440
3,839
5,718
9,841
10,749
641
3,916
5,925
8,412
0
L
10,613
833
888
2,614
18,209
18,914
86
10,387
7,822
0
16,244
L
8,447
652
6,132
6,221
15,549
12,174
0
7,673
7,876
16,238
0
W
Da Ji
kuthia
Da Ji
12,644
3,267
1,220
1,185
11,518
5,322
1,221
5,671
5,847
0
19,651
L
Ishtar
7,443
3,798
683
2,191
11,784
5,635
366
4,446
7,338
0
14,280
L
Chronos
xMinion5150
Chronos
9,143
2,728
708
1,239
10,900
6,246
0
5,451
5,449
27,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,093
Gold Earned
52,027
111
Minions Killed
142
0
Camps Cleared
0
989,620
Distance Traveled
1,133,068
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,622
635
13
1
0
187,615
0
W
Chaac
10,122
844
23
2
0
260,995
0
W
Agni
10,769
897
60
5
0
231,679
0
W
Chronos
11,266
939
46
4
0
212,028
0
W
Aphrodite
10,394
866
2
0
0
222,826
0
L
Nike
8,522
710
8
1
0
192,045
0
L
Hel
8,513
709
24
2
0
206,070
0
W
Da Ji
9,476
790
11
1
0
205,540
0
L
Ishtar
8,652
721
26
2
0
201,672
0
L
Chronos
8,784
732
40
3
0
202,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role