Player Matchup

Odin
Odin
DustBurn90
Odin
Level 148
God Stats
3W - 2L
1,918 SR
Queue Stats
180W - 191L
1,426 Elo+
Solo
Thor
Thor
Lord_Jellybean0
Thor
Level 83
God Stats
3W - 1L
1,727 SR
Queue Stats
64W - 63L
1,502 Elo+
Party 1
Cliodhna
Cliodhna
ZombiesFull
Cliodhna
Level 123
God Stats
25W - 25L
1,541 SR
Queue Stats
117W - 109L
1,473 Elo+
Solo
Jing Wei
Jing Wei
ghosthunter0815
Jing Wei
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
183W - 171L
1,536 Elo+
Party 1
Chang'e
Chang'e
spooky_brackets7
Chang'e
Level 33
God Stats
9W - 3L
1,452 SR
Queue Stats
235W - 232L
1,388 Elo+
Solo
Team Averages
Level 86
1,628 SR
1,465 Elo+

VS

Team Averages
Level 119
1,477 SR
1,463 Elo+
Bakasura
Bakasura
Jb__Lock
Bakasura
Level 154
God Stats
1W - 2L
1,494 SR
Queue Stats
187W - 180L
1,466 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MuncherKid122
Morgan Le Fay
Level 116
God Stats
6W - 7L
1,671 SR
Queue Stats
113W - 116L
1,450 Elo+
Solo
Izanami
Izanami
Reformed_RoLL
Izanami
Level 86
God Stats
1W - 5L
1,120 SR
Queue Stats
165W - 163L
1,495 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ShadowMonarch7
Kumbhakarna
Level 135
God Stats
38W - 48L
1,603 SR
Queue Stats
682W - 688L
1,408 Elo+
Solo
Ix Chel
Ix Chel
gortbog95
Ix Chel
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 107L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
6,248
625
3,085
6,655
3,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
2 / 0 / 1
5,698
570
1,790
5,012
2,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
ZombiesFull
Cliodhna
10
5 / 1 / 1
6,307
631
5,520
7,018
2,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
10
1 / 1 / 2
5,857
586
4,017
3,791
1,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 2 / 1
5,631
563
2,935
5,141
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Jb__Lock
Bakasura
12
4 / 2 / 1
6,696
670
5,167
9,386
3,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
MuncherKid122
Morgan Le Fay
11
1 / 2 / 3
6,487
649
3,696
6,415
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
9
0 / 1 / 0
5,150
515
3,079
4,421
1,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kumbhakarna
ShadowMonarch7
Kumbhakarna
8
0 / 2 / 0
5,023
502
1,622
7,251
4,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ix Chel
gortbog95
Ix Chel
4
0 / 2 / 0
4,004
400
926
2,209
541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
9
Kills
5
5
Deaths
9
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
Bakasura
Jb__Lock
Bakasura
4
2
1
2.25
W
2
0
1
2.5
L
Morgan Le Fay
MuncherKid122
Morgan Le Fay
1
2
3
1.25
L
Izanami
0
1
0
0
L
Kumbhakarna
ShadowMonarch7
Kumbhakarna
0
2
0
0
W
Cliodhna
ZombiesFull
Cliodhna
5
1
1
5.5
W
Jing Wei
1
1
2
2
L
Ix Chel
gortbog95
Ix Chel
0
2
0
0
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,347
Damage
14,490
27,617
Taken
29,682
11,550
Mitigated
12,960
6,230
Healing
6,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,085
424
0
427
6,655
3,620
0
2,367
4,288
0
37,284
L
Bakasura
Jb__Lock
Bakasura
5,167
4,073
0
2,890
9,386
3,592
0
865
8,521
0
47,862
W
1,790
85
0
1,506
5,012
2,872
0
824
4,158
0
15,016
L
Morgan Le Fay
MuncherKid122
Morgan Le Fay
3,696
566
0
566
6,415
2,528
0
2,070
4,345
48,408
0
L
Izanami
3,079
2,057
0
822
4,421
1,580
0
0
4,421
0
39,768
L
Kumbhakarna
ShadowMonarch7
Kumbhakarna
1,622
17
867
735
7,251
4,719
0
0
7,251
12,136
0
W
Cliodhna
ZombiesFull
Cliodhna
5,520
1,263
0
636
7,018
2,308
0
1,035
5,698
0
38,030
W
Jing Wei
4,017
2,774
0
1,772
3,791
1,103
0
242
3,279
0
40,871
L
Ix Chel
gortbog95
Ix Chel
926
169
0
480
2,209
541
0
0
2,209
8,368
0
W
2,935
0
40
1,849
5,141
1,647
52
1,776
3,305
41,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,741
Gold Earned
27,360
291
Minions Killed
286
0
Camps Cleared
0
1,050,780
Distance Traveled
934,616
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,248
625
55
6
0
174,987
2
L
Bakasura
6,696
670
93
9
0
261,196
0
W
Thor
5,698
570
32
3
0
227,561
0
L
Morgan Le Fay
6,487
649
95
10
0
215,133
0
L
Izanami
5,150
515
63
6
0
184,484
0
L
Kumbhakarna
5,023
502
19
2
0
212,733
0
W
Cliodhna
6,307
631
61
6
0
248,282
0
W
Jing Wei
5,857
586
71
7
0
217,814
0
L
Ix Chel
4,004
400
16
2
0
61,070
0
W
Chang'e
5,631
563
72
7
0
182,136
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role