Player Matchup

Set
Set
Gold I
 
Set
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Platinum III
Kalzito
Athena
Platinum III
Level 127
God Stats
8W - 10L
1,487 SR
Queue Stats
220W - 216L
1,890 MMR
Party 1
Kukulkan
Kukulkan
Platinum II
LaMataGMdeCarton
Kukulkan
Platinum II
Level 188
God Stats
7W - 5L
1,679 SR
Queue Stats
315W - 302L
1,785 MMR
Solo
Hercules
Hercules
Diamond V
Mrpantsuu
Hercules
Diamond V
Level 136
God Stats
1W - 2L
1,312 SR
Queue Stats
132W - 104L
2,038 MMR
Solo
Xbalanque
Xbalanque
Platinum I
alanpro09
Xbalanque
Platinum I
Level 127
God Stats
31W - 27L
1,741 SR
Queue Stats
2,002W - 2,063L
1,980 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 147
1,544 SR
1,839 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 151
1,590 SR
1,899 MMR
Horus
Horus
Platinum III
 
Horus
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum V
NOvoysupp
Hou Yi
Platinum V
Level 71
God Stats
2W - 2L
1,739 SR
Queue Stats
106W - 103L
1,844 MMR
Solo
Thanatos
Thanatos
Diamond II
TinaLaSardina
Thanatos
Diamond II
Level 146
God Stats
35W - 35L
1,687 SR
Queue Stats
219W - 194L
2,448 MMR
Solo
Ra
Ra
Platinum IV
Xsan
Ra
Platinum IV
Level 256
God Stats
5W - 5L
1,517 SR
Queue Stats
208W - 191L
1,868 MMR
Solo
King Arthur
King Arthur
Platinum III
ruben04
King Arthur
Platinum III
Level 126
God Stats
4W - 6L
1,506 SR
Queue Stats
116W - 103L
1,837 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
5 / 0 / 5
6,154
769
8,131
7,886
3,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Athena
Kalzito
Athena
9
1 / 0 / 6
5,549
694
2,061
5,255
3,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 1 / 2
5,950
744
3,218
3,247
944
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
Mrpantsuu
Hercules
9
1 / 1 / 0
5,742
718
5,378
7,776
5,463
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
alanpro09
Xbalanque
9
1 / 1 / 1
5,342
668
2,564
4,409
1,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
Ao KuangBakasuraAphroditeHe Bo

VS

Bans
AgniSusanoVamanaNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
0 / 2 / 2
4,757
595
2,187
8,217
5,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
NOvoysupp
Hou Yi
6
0 / 2 / 0
4,311
539
2,156
4,205
1,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
TinaLaSardina
Thanatos
9
3 / 4 / 0
5,309
664
3,621
11,306
4,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ra
Xsan
Ra
9
0 / 2 / 0
4,938
617
1,013
4,505
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
ruben04
King Arthur
9
0 / 1 / 1
5,064
633
4,151
8,237
7,524
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
11
Kills
3
3
Deaths
11
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
5
0
5
7.5
L
Horus
 
Horus
0
2
2
0.5
W
Athena
Kalzito
Athena
1
0
6
4
W
3
1
2
4
W
Hercules
Mrpantsuu
Hercules
1
1
0
1
L
Hou Yi
NOvoysupp
Hou Yi
0
2
0
0
L
Thanatos
TinaLaSardina
Thanatos
3
4
0
0.75
L
Ra
Xsan
Ra
0
2
0
0
W
Xbalanque
alanpro09
Xbalanque
1
1
1
1.5
L
King Arthur
ruben04
King Arthur
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,352
Damage
13,128
28,573
Taken
36,470
15,235
Mitigated
19,625
9,748
Healing
12,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
8,131
3,691
0
1,847
7,886
3,726
0
399
7,487
0
40,618
L
Horus
 
Horus
2,187
866
350
2,174
8,217
5,040
0
1,754
6,463
0
11,294
W
Athena
Kalzito
Athena
2,061
568
0
2,012
5,255
3,698
0
45
5,210
18,396
0
W
3,218
447
0
500
3,247
944
187
569
2,678
40,694
0
W
Hercules
Mrpantsuu
Hercules
5,378
3,180
0
3,280
7,776
5,463
0
0
7,776
0
38,089
L
Hou Yi
NOvoysupp
Hou Yi
2,156
1,201
0
1,185
4,205
1,413
0
606
3,599
0
23,806
L
Thanatos
TinaLaSardina
Thanatos
3,621
806
0
5,538
11,306
4,118
0
1,026
10,280
0
28,535
L
Ra
Xsan
Ra
1,013
89
122
1,308
4,505
1,530
0
1,893
2,612
38,197
0
W
Xbalanque
alanpro09
Xbalanque
2,564
1,241
0
2,109
4,409
1,404
757
0
4,409
0
35,848
L
King Arthur
ruben04
King Arthur
4,151
1,070
0
2,265
8,237
7,524
0
0
8,237
0
32,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,737
Gold Earned
24,379
293
Minions Killed
260
0
Camps Cleared
0
880,069
Distance Traveled
856,213
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,154
769
60
8
0
190,701
0
L
Horus
4,757
595
11
1
0
174,666
2
W
Athena
5,549
694
23
3
0
189,032
0
W
Kukulkan
5,950
744
72
9
0
171,219
0
W
Hercules
5,742
718
66
8
0
182,049
0
L
Hou Yi
4,311
539
59
7
0
121,136
0
L
Thanatos
5,309
664
57
7
0
191,009
1
L
Ra
4,938
617
76
10
0
189,378
0
W
Xbalanque
5,342
668
72
9
0
147,068
4
L
King Arthur
5,064
633
57
7
0
180,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role