Player Matchup

Osiris
Osiris
Arrikudda
Osiris
Level 148
God Stats
2W - 1L
1,575 SR
Queue Stats
275W - 243L
1,584 Elo+
Solo
Hou Yi
Hou Yi
OurMemeMachine
Hou Yi
Level 159
God Stats
1W - 1L
1,328 SR
Queue Stats
80W - 56L
1,598 Elo+
Solo
Ymir
Ymir
Syn_SIayerz
Ymir
Level 125
God Stats
1W - 0L
1,182 SR
Queue Stats
128W - 108L
1,524 Elo+
Solo
Hera
Hera
Y0URhomeless
Hera
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 112L
1,585 Elo+
Party 1
Ix Chel
Ix Chel
littlebhurdy
Ix Chel
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
192W - 162L
1,585 Elo+
Party 1
Team Averages
Level 131
1,417 SR
1,575 Elo+

VS

Team Averages
Level 134
1,614 SR
1,580 Elo+
Janus
Janus
CrimsonMoonSh4d3
Janus
Level 121
God Stats
1W - 3L
1,142 SR
Queue Stats
49W - 48L
1,602 Elo+
Party 2
Jing Wei
Jing Wei
Godoftrix
Jing Wei
Level 127
God Stats
6W - 10L
1,831 SR
Queue Stats
569W - 568L
1,559 Elo+
Solo
Gilgamesh
Gilgamesh
Penny1Cents-_-
Gilgamesh
Level 145
God Stats
2W - 2L
1,553 SR
Queue Stats
123W - 103L
1,642 Elo+
Party 2
Skadi
Skadi
Phantom116
Skadi
Level 149
God Stats
68W - 64L
1,553 SR
Queue Stats
1,057W - 1,102L
1,517 Elo+
Solo
Ix Chel
Ix Chel
Shroomicide
Ix Chel
Level 127
God Stats
8W - 4L
1,993 SR
Queue Stats
186W - 168L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Arrikudda
Osiris
13
2 / 1 / 3
7,679
512
8,301
11,820
7,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 2 / 1
8,019
535
9,170
12,025
5,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
3 / 0 / 4
7,725
515
6,004
10,978
9,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 2 / 3
8,396
560
11,027
6,822
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
littlebhurdy
Ix Chel
14
0 / 2 / 0
7,804
520
7,448
14,766
5,571
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
7,019
468
5,729
9,881
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Godoftrix
Jing Wei
15
2 / 1 / 1
9,006
600
7,336
11,508
4,940
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Penny1Cents-_-
Gilgamesh
14
2 / 0 / 1
8,763
584
9,685
13,903
11,993
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
9
2 / 4 / 1
6,288
419
3,535
8,549
2,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ix Chel
Shroomicide
Ix Chel
10
0 / 1 / 4
7,118
475
6,424
12,949
7,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
9
Kills
7
7
Deaths
9
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Osiris
Arrikudda
Osiris
2
1
3
3.5
L
1
3
0
0.33
L
Jing Wei
Godoftrix
Jing Wei
2
1
1
2.5
W
1
2
1
0.75
L
Gilgamesh
Penny1Cents-_-
Gilgamesh
2
0
1
2.5
L
Skadi
2
4
1
0.63
L
Ix Chel
Shroomicide
Ix Chel
0
1
4
2
W
3
0
4
5
W
3
2
3
2.25
W
Ix Chel
littlebhurdy
Ix Chel
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,950
Damage
32,709
56,411
Taken
56,790
30,442
Mitigated
31,564
19,553
Healing
19,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Arrikudda
Osiris
8,301
4,015
0
1,355
11,820
7,083
0
3,173
8,647
0
68,026
L
5,729
53
0
1,914
9,881
4,023
0
6,852
3,029
53,525
0
L
Jing Wei
Godoftrix
Jing Wei
7,336
5,850
0
4,432
11,508
4,940
18
1,260
10,248
0
93,305
W
9,170
5,398
0
4,263
12,025
5,019
0
1,599
10,426
0
70,424
L
Gilgamesh
Penny1Cents-_-
Gilgamesh
9,685
3,677
0
4,851
13,903
11,993
0
8,268
5,635
0
70,406
L
Skadi
3,535
1,063
0
539
8,549
2,907
49
2,839
5,710
0
24,596
L
Ix Chel
Shroomicide
Ix Chel
6,424
1,250
2,959
5,063
12,949
7,701
0
5,260
7,689
23,117
0
W
6,004
1,092
500
3,354
10,978
9,879
87
3,253
7,725
25,219
0
W
11,027
2,270
0
1,000
6,822
2,890
389
3,527
3,295
76,230
0
W
Ix Chel
littlebhurdy
Ix Chel
7,448
984
269
8,812
14,766
5,571
0
601
14,165
68,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,623
Gold Earned
38,194
451
Minions Killed
438
0
Camps Cleared
0
1,643,812
Distance Traveled
1,501,770
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,679
512
97
6
0
377,151
1
L
Janus
7,019
468
97
6
0
320,690
6
L
Jing Wei
9,006
600
159
11
0
305,130
0
W
Hou Yi
8,019
535
98
7
0
302,692
4
L
Gilgamesh
8,763
584
125
8
0
338,191
3
L
Skadi
6,288
419
35
2
0
221,916
0
L
Ix Chel
7,118
475
22
1
0
315,843
5
W
Ymir
7,725
515
26
2
0
300,322
3
W
Hera
8,396
560
120
8
0
321,706
0
W
Ix Chel
7,804
520
110
7
0
341,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role