Player Matchup

Medusa
Medusa
KickingElm
Medusa
Level 39
God Stats
2W - 3L
1,700 SR
Queue Stats
33W - 25L
1,539 Elo+
Party 1
Hades
Hades
luecas
Hades
Level 120
God Stats
0W - 1L
1,209 SR
Queue Stats
37W - 32L
1,520 Elo+
Party 1
Ix Chel
Ix Chel
thewolfman2003
Ix Chel
Level 118
God Stats
1W - 2L
1,613 SR
Queue Stats
34W - 25L
1,554 Elo+
Party 1
Team Averages
Level 92
1,507 SR
1,538 Elo+

VS

Team Averages
Level 132
1,457 SR
1,606 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
ChronicRain
Nox
Level 161
God Stats
3W - 3L
1,322 SR
Queue Stats
119W - 119L
1,646 Elo+
Solo
Danzaburou
Danzaburou
KingDennis
Danzaburou
Level 156
God Stats
9W - 3L
1,549 SR
Queue Stats
601W - 532L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KickingElm
Medusa
11
0 / 5 / 3
6,828
683
4,378
10,785
4,608
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
luecas
Hades
13
2 / 4 / 1
8,221
822
8,140
13,995
7,780
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 5 / 2
7,261
726
6,549
8,888
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
4 / 0 / 9
8,523
852
12,171
7,122
4,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 1 / 11
7,865
787
4,258
10,010
11,100
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
KingDennis
Danzaburou
14
9 / 2 / 4
9,539
954
12,467
10,325
5,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
3
Kills
14
14
Deaths
3
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
4
0
9
8.5
W
1
1
11
6.5
L
Medusa
KickingElm
Medusa
0
5
3
0.3
W
Danzaburou
KingDennis
Danzaburou
9
2
4
5.5
L
Hades
luecas
Hades
2
4
1
0.63
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,067
Damage
28,896
33,668
Taken
27,457
15,954
Mitigated
20,948
9,038
Healing
5,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
12,171
1,910
1,053
1,978
7,122
4,388
614
4,411
2,711
30,177
0
W
4,258
584
0
352
10,010
11,100
358
5,084
4,926
22,022
0
L
Medusa
KickingElm
Medusa
4,378
2,306
0
771
10,785
4,608
888
5,043
5,742
0
17,105
W
Danzaburou
KingDennis
Danzaburou
12,467
3,525
0
1,992
10,325
5,460
1,932
5,226
5,099
0
41,830
L
Hades
luecas
Hades
8,140
1,203
165
5,614
13,995
7,780
158
8,232
5,763
41,785
0
L
6,549
836
1,290
1,198
8,888
3,566
432
3,182
5,706
21,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,310
Gold Earned
25,927
139
Minions Killed
144
0
Camps Cleared
0
548,728
Distance Traveled
591,076
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,523
852
41
4
0
196,548
0
W
Nox
7,865
787
32
3
0
200,159
0
L
Medusa
6,828
683
17
2
0
199,255
0
W
Danzaburou
9,539
954
71
7
0
194,369
0
L
Hades
8,221
822
90
9
0
183,058
0
L
Ix Chel
7,261
726
32
3
0
166,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role