Player Matchup

Kukulkan
Kukulkan
B00TYL0RD69
Kukulkan
Level 100
God Stats
3W - 5L
1,615 SR
Queue Stats
118W - 132L
1,421 Elo+
Solo
Loki
Loki
CrysisHunter911
Loki
Level 46
God Stats
6W - 11L
1,403 SR
Queue Stats
7W - 18L
1,197 Elo+
Solo
Ganesha
Ganesha
NotSoGroovy
Ganesha
Level 42
God Stats
13W - 21L
1,422 SR
Queue Stats
35W - 38L
1,502 Elo+
Solo
Team Averages
Level 63
1,480 SR
1,373 Elo+

VS

Team Averages
Level 94
1,476 SR
1,393 Elo+
King Arthur
King Arthur
Rycher_4_life
King Arthur
Level 129
God Stats
2W - 0L
1,767 SR
Queue Stats
39W - 42L
1,360 Elo+
Party 1
Ne Zha
Ne Zha
XpiredMilch
Ne Zha
Level 29
God Stats
11W - 16L
1,482 SR
Queue Stats
72W - 88L
1,405 Elo+
Party 1
Ix Chel
Ix Chel
dkimbro
Ix Chel
Level 125
God Stats
1W - 3L
1,178 SR
Queue Stats
58W - 56L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
B00TYL0RD69
Kukulkan
18
5 / 4 / 1
12,327
685
12,633
13,598
6,097
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
0 / 3 / 2
10,157
564
3,468
13,437
5,065
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
NotSoGroovy
Ganesha
16
2 / 3 / 5
11,936
663
12,013
25,377
26,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Rycher_4_life
King Arthur
17
2 / 3 / 6
11,617
645
9,998
16,233
15,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
15
2 / 3 / 3
11,149
619
9,402
11,885
4,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
dkimbro
Ix Chel
19
5 / 1 / 4
13,226
735
24,159
12,832
5,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
7
Kills
9
10
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
B00TYL0RD69
Kukulkan
5
4
1
1.38
L
0
3
2
0.33
L
Ganesha
NotSoGroovy
Ganesha
2
3
5
1.5
W
King Arthur
Rycher_4_life
King Arthur
2
3
6
1.67
W
Ne Zha
2
3
3
1.17
W
Ix Chel
dkimbro
Ix Chel
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,114
Damage
43,559
52,412
Taken
40,950
37,990
Mitigated
25,623
11,245
Healing
8,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
B00TYL0RD69
Kukulkan
12,633
1,020
358
1,876
13,598
6,097
909
6,908
6,690
69,566
0
L
3,468
547
0
509
13,437
5,065
190
5,546
7,891
0
30,312
L
Ganesha
NotSoGroovy
Ganesha
12,013
1,046
414
8,088
25,377
26,828
28
12,040
13,337
30,207
0
W
King Arthur
Rycher_4_life
King Arthur
9,998
1,907
0
1,124
16,233
15,746
258
8,087
8,146
0
28,652
W
Ne Zha
9,402
776
0
993
11,885
4,360
449
8,770
3,115
0
45,252
W
Ix Chel
dkimbro
Ix Chel
24,159
2,712
1,800
4,606
12,832
5,517
1,280
7,816
5,016
79,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,420
Gold Earned
35,992
176
Minions Killed
197
0
Camps Cleared
0
926,704
Distance Traveled
1,011,380
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,327
685
121
7
0
309,832
4
L
Loki
10,157
564
50
3
0
310,015
0
L
Ganesha
11,936
663
5
0
0
306,857
3
W
King Arthur
11,617
645
30
2
0
329,960
0
W
Ne Zha
11,149
619
49
3
0
342,071
0
W
Ix Chel
13,226
735
118
7
0
339,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role