Player Matchup

Fafnir
Fafnir
FarmerCletus
Fafnir
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,311 Elo+
Solo
Janus
Janus
Smiteshejtan
Janus
Level 28
God Stats
8W - 3L
1,694 SR
Queue Stats
249W - 276L
1,459 Elo+
Solo
Hou Yi
Hou Yi
Zer0Actives
Hou Yi
Level 177
God Stats
0W - 1L
1,285 SR
Queue Stats
33W - 19L
1,523 Elo+
Solo
Mercury
Mercury
insanitGG
Mercury
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 54L
1,543 Elo+
Solo
Khepri
Khepri
唯快不破
Khepri
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 89L
1,410 Elo+
Solo
Team Averages
Level 96
1,496 SR
1,449 Elo+

VS

Team Averages
Level 140
1,485 SR
1,558 Elo+
Gilgamesh
Gilgamesh
AbraxasOthella
Gilgamesh
Level 187
God Stats
6W - 6L
1,231 SR
Queue Stats
286W - 295L
1,523 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ginsuki
Ah Muzen Cab
Level 117
God Stats
3W - 0L
1,846 SR
Queue Stats
24W - 7L
1,715 Elo+
Solo
Vulcan
Vulcan
Kushimikenu
Vulcan
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 133L
1,560 Elo+
Party 1
Fenrir
Fenrir
bigdaddysucc
Fenrir
Level 155
God Stats
2W - 1L
1,515 SR
Queue Stats
159W - 153L
1,538 Elo+
Party 1
Janus
Janus
sosababeh
Janus
Level 126
God Stats
11W - 14L
1,330 SR
Queue Stats
751W - 763L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
0 / 2 / 1
5,019
1,004
1,922
8,310
7,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 2
6,319
1,264
2,940
3,715
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
5
0 / 0 / 0
4,316
863
0
0
0
Mercury
insanitGG
Mercury
8
0 / 3 / 2
4,703
941
1,485
3,995
1,452
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
10
1 / 3 / 1
5,250
1,050
1,849
6,856
5,820
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AbraxasOthella
Gilgamesh
11
2 / 2 / 4
5,855
1,171
3,177
7,110
6,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
Ginsuki
Ah Muzen Cab
9
1 / 1 / 5
5,799
1,160
4,388
3,399
1,348
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
11
1 / 1 / 7
5,954
1,191
5,224
2,679
1,041
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fenrir
11
4 / 1 / 4
6,469
1,294
4,361
5,977
5,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
sosababeh
Janus
11
2 / 1 / 5
6,063
1,213
4,332
2,060
849
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
3
Kills
10
10
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AbraxasOthella
Gilgamesh
2
2
4
2
L
Fafnir
0
2
1
0.25
W
Ah Muzen Cab
Ginsuki
Ah Muzen Cab
1
1
5
3.5
W
Vulcan
1
1
7
4.5
L
2
2
2
1.5
L
Hou Yi
0
0
0
0
W
Fenrir
4
1
4
6
L
Mercury
insanitGG
Mercury
0
3
2
0.33
W
Janus
sosababeh
Janus
2
1
5
4.5
L
Khepri
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,196
Damage
21,482
22,876
Taken
21,225
15,961
Mitigated
14,772
5,175
Healing
5,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AbraxasOthella
Gilgamesh
3,177
267
282
951
7,110
6,445
0
2,014
5,096
0
7,491
L
Fafnir
1,922
620
665
1,677
8,310
7,212
0
3,312
4,670
4,727
0
W
Ah Muzen Cab
Ginsuki
Ah Muzen Cab
4,388
2,930
400
691
3,399
1,348
2,440
1,131
2,268
0
9,606
W
Vulcan
5,224
2,021
997
695
2,679
1,041
42
1,104
1,575
11,557
0
L
2,940
92
0
237
3,715
1,477
0
1,299
2,330
17,571
0
L
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
4,361
577
332
872
5,977
5,089
144
1,455
4,522
0
4,988
L
Mercury
insanitGG
Mercury
1,485
281
67
264
3,995
1,452
0
1,300
2,486
0
2,263
W
Janus
sosababeh
Janus
4,332
716
121
128
2,060
849
1,014
1,007
1,053
11,849
0
L
Khepri
1,849
107
880
1,385
6,856
5,820
0
3,645
3,087
3,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,607
Gold Earned
30,140
46
Minions Killed
61
0
Camps Cleared
0
370,683
Distance Traveled
539,749
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,855
1,171
10
2
0
97,435
0
L
Fafnir
5,019
1,004
3
1
0
93,549
0
W
Ah Muzen Cab
5,799
1,160
13
3
0
105,265
0
W
Vulcan
5,954
1,191
15
3
0
111,465
0
L
Janus
6,319
1,264
31
6
0
100,534
0
L
Hou Yi
4,316
863
0
0
0
0
0
W
Fenrir
6,469
1,294
6
1
0
130,973
0
L
Mercury
4,703
941
7
1
0
103,225
0
W
Janus
6,063
1,213
17
3
0
94,611
0
L
Khepri
5,250
1,050
5
1
0
73,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role