Player Matchup

Danzaburou
Danzaburou
HardMember
Danzaburou
Level 128
God Stats
3W - 8L
1,234 SR
Queue Stats
71W - 81L
1,555 Elo+
Party 1
Cthulhu
Cthulhu
RidgeJumper
Cthulhu
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 5L
1,803 Elo+
Party 1
Ix Chel
Ix Chel
SirYellownes
Ix Chel
Level 140
God Stats
4W - 0L
1,870 SR
Queue Stats
119W - 119L
1,570 Elo+
Party 1
Team Averages
Level 118
1,535 SR
1,642 Elo+

VS

Team Averages
Level 101
1,441 SR
1,526 Elo+
Izanami
Izanami
 
Izanami
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
StrictRuby
Eset
Level 126
God Stats
38W - 35L
1,477 SR
Queue Stats
163W - 150L
1,518 Elo+
Solo
Susano
Susano
TxC lAGEl
Susano
Level 103
God Stats
0W - 3L
1,345 SR
Queue Stats
98W - 101L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HardMember
Danzaburou
10
4 / 0 / 3
6,888
984
4,266
2,792
917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
RidgeJumper
Cthulhu
9
3 / 0 / 2
6,148
878
2,574
4,118
3,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
SirYellownes
Ix Chel
11
0 / 1 / 4
6,321
903
2,184
4,631
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 0 / 0
4,932
705
1,890
2,474
830
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 3 / 1
4,806
687
0
3,130
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
TxC lAGEl
Susano
8
0 / 4 / 0
4,949
707
2,443
6,278
2,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
7
Kills
0
1
Deaths
7
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
0
0
W
Danzaburou
HardMember
Danzaburou
4
0
3
5.5
W
Cthulhu
RidgeJumper
Cthulhu
3
0
2
4
W
Ix Chel
SirYellownes
Ix Chel
0
1
4
2
L
0
3
1
0.17
L
Susano
TxC lAGEl
Susano
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,024
Damage
4,333
11,541
Taken
11,882
5,782
Mitigated
4,132
1,731
Healing
613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,890
838
0
351
2,474
830
0
1,647
707
0
16,833
W
Danzaburou
HardMember
Danzaburou
4,266
2,034
0
400
2,792
917
1,925
0
2,792
0
14,081
W
Cthulhu
RidgeJumper
Cthulhu
2,574
355
0
694
4,118
3,376
466
12
4,106
11,982
0
W
Ix Chel
SirYellownes
Ix Chel
2,184
220
71
566
4,631
1,489
1,119
16
4,615
29,127
0
L
0
0
0
2
3,130
938
0
881
2,211
2,317
0
L
Susano
TxC lAGEl
Susano
2,443
131
0
260
6,278
2,364
0
1,984
4,178
0
12,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,357
Gold Earned
14,687
95
Minions Killed
58
0
Camps Cleared
0
394,895
Distance Traveled
326,075
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,932
705
35
5
0
117,700
0
W
Danzaburou
6,888
984
26
4
0
126,639
0
W
Cthulhu
6,148
878
15
2
0
128,159
0
W
Ix Chel
6,321
903
54
8
0
140,097
0
L
Eset
4,806
687
3
0
0
83,438
0
L
Susano
4,949
707
20
3
0
124,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role