Player Matchup

Maui
Maui
BadTai
Maui
Level 68
God Stats
6W - 2L
1,612 SR
Queue Stats
139W - 111L
1,559 Elo+
Party 2
Ix Chel
Ix Chel
Slayrz
Ix Chel
Level 142
God Stats
50W - 28L
1,500 SR
Queue Stats
318W - 245L
1,594 Elo+
Party 2
Anhur
Anhur
dirtyhobo1
Anhur
Level 147
God Stats
14W - 12L
1,609 SR
Queue Stats
148W - 120L
1,585 Elo+
Party 2
Team Averages
Level 119
1,574 SR
1,579 Elo+

VS

Team Averages
Level 33
1,616 SR
1,602 Elo+
Freya
Freya
Erevo
Freya
Level 38
God Stats
4W - 2L
1,477 SR
Queue Stats
24W - 10L
1,667 Elo+
Party 1
Odin
Odin
RoxyRage
Odin
Level 4
God Stats
5W - 2L
1,610 SR
Queue Stats
20W - 10L
1,667 Elo+
Party 1
Kali
Kali
T3CHN0M3CH4
Kali
Level 58
God Stats
16W - 10L
1,762 SR
Queue Stats
97W - 93L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
BadTai
Maui
12
1 / 0 / 4
7,691
769
2,766
5,737
4,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
Slayrz
Ix Chel
13
3 / 0 / 3
7,885
789
8,641
5,084
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
11
2 / 0 / 3
7,166
717
5,300
5,852
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Erevo
Freya
11
0 / 2 / 0
6,631
663
5,436
6,041
2,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
10
0 / 2 / 0
5,892
589
3,732
9,489
8,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 2 / 0
5,997
600
3,374
7,097
3,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
6
Kills
0
0
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Maui
BadTai
Maui
1
0
4
3
L
Freya
Erevo
Freya
0
2
0
0
L
Odin
0
2
0
0
W
Ix Chel
Slayrz
Ix Chel
3
0
3
4.5
L
0
2
0
0
W
Anhur
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,707
Damage
12,542
16,673
Taken
22,627
9,620
Mitigated
13,989
7,174
Healing
2,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
BadTai
Maui
2,766
308
0
3,187
5,737
4,848
493
2,359
2,938
8,120
0
L
Freya
Erevo
Freya
5,436
1,971
0
882
6,041
2,525
0
3,640
2,401
23,947
0
L
Odin
3,732
583
0
404
9,489
8,137
0
5,273
4,216
0
20,444
W
Ix Chel
Slayrz
Ix Chel
8,641
2,039
1,167
1,875
5,084
2,217
705
972
3,866
36,770
0
L
3,374
1,057
0
1,025
7,097
3,327
13
2,566
4,531
0
17,512
W
Anhur
5,300
2,302
0
945
5,852
2,555
1,687
2,117
3,735
0
25,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,742
Gold Earned
18,520
124
Minions Killed
106
0
Camps Cleared
0
530,469
Distance Traveled
547,548
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,691
769
10
1
0
186,073
3
L
Freya
6,631
663
53
5
0
155,320
0
L
Odin
5,892
589
26
3
0
186,191
0
W
Ix Chel
7,885
789
65
7
0
178,998
0
L
Kali
5,997
600
27
3
0
206,037
0
W
Anhur
7,166
717
49
5
0
165,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role