Player Matchup

Cerberus
Cerberus
Babelb0y
Cerberus
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 14L
1,831 Elo+
Party 3
Jing Wei
Jing Wei
Notsoheartlesss
Jing Wei
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,831 Elo+
Party 3
Kukulkan
Kukulkan
VexingSpirit
Kukulkan
Level 35
God Stats
1W - 1L
1,735 SR
Queue Stats
3W - 3L
1,831 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
killerfive89
Morgan Le Fay
Level 41
God Stats
11W - 10L
1,500 SR
Queue Stats
171W - 138L
1,395 Elo+
Party 4
Surtr
Surtr
max123198
Surtr
Level 5
God Stats
2W - 8L
1,500 SR
Queue Stats
171W - 138L
1,395 Elo+
Party 4
Team Averages
Level 23
1,547 SR
1,657 Elo+

VS

Team Averages
Level 115
1,621 SR
1,557 Elo+
Mercury
Mercury
 
Mercury
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
MetrooBoominn
Hou Yi
Level 139
God Stats
4W - 5L
1,743 SR
Queue Stats
131W - 91L
1,651 Elo+
Party 2
Mulan
Mulan
Zenkami
Mulan
Level 128
God Stats
16W - 6L
1,633 SR
Queue Stats
143W - 131L
1,499 Elo+
Solo
Khepri
Khepri
ilikewaffle
Khepri
Level 50
God Stats
5W - 3L
1,730 SR
Queue Stats
105W - 70L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Babelb0y
Cerberus
8
0 / 3 / 0
5,515
460
3,052
10,316
7,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
9
0 / 4 / 0
5,330
444
5,466
8,621
3,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kukulkan
VexingSpirit
Kukulkan
10
0 / 3 / 1
5,590
466
5,334
5,131
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
killerfive89
Morgan Le Fay
10
2 / 2 / 0
6,157
513
4,928
6,214
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
max123198
Surtr
7
0 / 7 / 1
4,892
408
4,396
11,423
6,024
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
6 / 1 / 6
7,284
607
4,328
9,384
3,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ra
 
Ra
12
3 / 0 / 7
7,240
603
8,951
5,884
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 0 / 4
7,234
603
9,292
6,004
2,407
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mulan
Zenkami
Mulan
12
4 / 1 / 1
7,891
658
8,707
11,371
8,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
9
2 / 0 / 5
6,227
519
2,429
7,453
6,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
19
19
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
1
6
9
W
Ra
 
Ra
3
0
7
6.5
L
Cerberus
Babelb0y
Cerberus
0
3
0
0
W
4
0
4
6
L
Jing Wei
0
4
0
0
L
Kukulkan
VexingSpirit
Kukulkan
0
3
1
0.17
W
Mulan
Zenkami
Mulan
4
1
1
4.5
W
Khepri
2
0
5
4.5
L
Morgan Le Fay
killerfive89
Morgan Le Fay
2
2
0
1
L
Surtr
max123198
Surtr
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,176
Damage
33,707
41,705
Taken
40,096
20,513
Mitigated
23,389
7,758
Healing
17,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,328
2,135
0
1,987
9,384
3,524
1,796
2,439
6,945
0
40,234
W
Ra
 
Ra
8,951
875
1,715
3,379
5,884
2,318
579
2,636
3,248
57,719
0
L
Cerberus
Babelb0y
Cerberus
3,052
467
1,020
2,362
10,316
7,122
0
2,478
7,578
15,115
0
W
9,292
6,457
0
2,341
6,004
2,407
223
1,901
4,103
0
48,918
L
Jing Wei
5,466
4,039
0
1,270
8,621
3,521
0
2,387
6,088
0
39,115
L
Kukulkan
VexingSpirit
Kukulkan
5,334
724
0
510
5,131
1,423
0
137
4,739
31,799
0
W
Mulan
Zenkami
Mulan
8,707
1,696
0
6,223
11,371
8,880
432
4,580
6,791
0
59,696
W
Khepri
2,429
655
0
1,895
7,453
6,260
0
1,967
5,486
19,432
0
L
Morgan Le Fay
killerfive89
Morgan Le Fay
4,928
1,401
218
1,286
6,214
2,423
0
2,653
3,344
31,918
0
L
Surtr
max123198
Surtr
4,396
2,249
91
1,001
11,423
6,024
0
2,871
8,020
476
15,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,484
Gold Earned
35,876
235
Minions Killed
368
0
Camps Cleared
0
1,163,191
Distance Traveled
1,150,842
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,284
607
63
5
0
267,970
0
W
Ra
7,240
603
98
8
0
246,933
2
L
Cerberus
5,515
460
42
4
0
237,247
0
W
Hou Yi
7,234
603
82
7
0
220,988
0
L
Jing Wei
5,330
444
64
5
0
231,019
0
L
Kukulkan
5,590
466
57
5
0
235,211
0
W
Mulan
7,891
658
99
8
0
192,607
2
W
Khepri
6,227
519
26
2
0
222,344
1
L
Morgan Le Fay
6,157
513
49
4
0
230,534
0
L
Surtr
4,892
408
23
2
0
229,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role