Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Azulavis
Discordia
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,404 Elo+
Party 2
Ares
Ares
Blackwaolf
Ares
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,368 Elo+
Party 2
Ymir
Ymir
Lunathewolf87TTV
Ymir
Level 64
God Stats
1W - 1L
1,715 SR
Queue Stats
51W - 56L
1,394 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
nuhMake
Morgan Le Fay
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 82L
1,442 Elo+
Solo
Team Averages
Level 78
1,543 SR
1,422 Elo+

VS

Team Averages
Level 115
1,686 SR
1,444 Elo+
Fenrir
Fenrir
 
Fenrir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
AlphaPrime78839
Maui
Level 151
God Stats
3W - 2L
1,633 SR
Queue Stats
164W - 171L
1,391 Elo+
Party 1
Sun Wukong
Sun Wukong
SASHAPOKEMON
Sun Wukong
Level 36
God Stats
10W - 6L
1,883 SR
Queue Stats
484W - 489L
1,426 Elo+
Solo
Chernobog
Chernobog
ZombiexMeg
Chernobog
Level 120
God Stats
3W - 3L
1,708 SR
Queue Stats
418W - 406L
1,419 Elo+
Party 1
Bacchus
Bacchus
cupquake528
Bacchus
Level 115
God Stats
9W - 2L
1,705 SR
Queue Stats
271W - 249L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
6 / 4 / 6
9,920
709
15,076
13,752
8,745
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Azulavis
Discordia
17
5 / 5 / 7
9,766
698
18,359
13,521
7,951
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 7 / 8
8,654
618
6,872
19,626
34,913
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
2 / 5 / 9
10,124
723
6,989
20,846
24,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Morgan Le Fay
nuhMake
Morgan Le Fay
12
1 / 5 / 5
7,826
559
4,783
8,016
3,919

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 6 / 10
9,614
687
10,957
16,538
12,334
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 3 / 18
11,128
795
6,891
16,121
21,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
SASHAPOKEMON
Sun Wukong
18
6 / 1 / 11
10,846
775
10,821
15,745
15,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
ZombiexMeg
Chernobog
20
9 / 1 / 14
11,942
853
22,955
14,016
9,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
cupquake528
Bacchus
17
4 / 5 / 18
10,396
743
11,589
17,749
33,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
96
16
Kills
25
26
Deaths
16
35
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
6
4
6
2.25
W
Fenrir
 
Fenrir
3
6
10
1.33
W
3
3
18
4
L
Discordia
Azulavis
Discordia
5
5
7
1.7
L
2
7
8
0.86
L
2
5
9
1.3
W
Sun Wukong
SASHAPOKEMON
Sun Wukong
6
1
11
11.5
W
Chernobog
ZombiexMeg
Chernobog
9
1
14
16
W
Bacchus
cupquake528
Bacchus
4
5
18
2.6
L
Morgan Le Fay
nuhMake
Morgan Le Fay
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,079
Damage
63,213
75,761
Taken
80,169
79,836
Mitigated
92,460
15,569
Healing
32,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
15,076
11,449
0
3,222
13,752
8,745
0
3,245
10,360
0
34,422
W
Fenrir
 
Fenrir
10,957
3,316
2,201
4,201
16,538
12,334
1,452
6,986
9,552
0
19,465
W
6,891
1,474
4,542
2,915
16,121
21,526
402
6,920
9,201
12,943
0
L
Discordia
Azulavis
Discordia
18,359
2,401
964
2,886
13,521
7,951
43
4,539
8,758
30,864
0
L
6,872
1,327
1,062
1,188
19,626
34,913
41
4,079
14,964
11,860
0
L
6,989
335
2,229
2,687
20,846
24,308
69
3,006
17,647
18,634
0
W
Sun Wukong
SASHAPOKEMON
Sun Wukong
10,821
2,351
2,305
5,253
15,745
15,922
539
7,238
8,507
0
24,003
W
Chernobog
ZombiexMeg
Chernobog
22,955
13,392
2,234
4,791
14,016
9,395
3,726
8,838
5,178
0
48,829
W
Bacchus
cupquake528
Bacchus
11,589
541
1,899
1,971
17,749
33,283
1,380
7,021
10,728
25,401
0
L
Morgan Le Fay
nuhMake
Morgan Le Fay
4,783
487
860
471
8,016
3,919
52
2,335
5,552
8,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,290
Gold Earned
53,926
118
Minions Killed
123
0
Camps Cleared
0
1,056,914
Distance Traveled
1,254,589
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,920
709
52
4
0
227,565
0
W
Fenrir
9,614
687
12
1
0
269,770
0
W
Maui
11,128
795
14
1
0
244,132
0
L
Discordia
9,766
698
27
2
0
236,107
0
L
Ares
8,654
618
6
0
0
220,491
0
L
Ymir
10,124
723
26
2
0
217,296
0
W
Sun Wukong
10,846
775
28
2
0
273,585
0
W
Chernobog
11,942
853
44
3
0
239,236
0
W
Bacchus
10,396
743
25
2
0
227,866
0
L
Morgan Le Fay
7,826
559
7
1
0
155,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role