Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Gammashiki
Apollo
Level 158
God Stats
1W - 2L
1,285 SR
Queue Stats
117W - 109L
1,552 Elo+
Party 1
Terra
Terra
THAT1guyinmyCAR
Terra
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 145L
1,574 Elo+
Solo
Martichoras
Martichoras
THExxBIGxxONE
Martichoras
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 86L
1,535 Elo+
Party 1
He Bo
He Bo
kettlepractor
He Bo
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 101L
1,538 Elo+
Party 1
Team Averages
Level 119
1,457 SR
1,540 Elo+

VS

Team Averages
Level 113
1,408 SR
1,456 Elo+
Chronos
Chronos
KriegerAzttek
Chronos
Level 149
God Stats
0W - 2L
1,091 SR
Queue Stats
86W - 90L
1,557 Elo+
Party 2
Merlin
Merlin
REPOIOxD
Merlin
Level 130
God Stats
2W - 2L
1,452 SR
Queue Stats
46W - 53L
1,568 Elo+
Party 2
Pele
Pele
SHR3DD3R619
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,337 Elo+
Party 3
Scylla
Scylla
iWhooWin
Scylla
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,332 Elo+
Party 3
Terra
Terra
srgblade
Terra
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
361W - 353L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
2 / 4 / 18
11,961
748
12,121
19,397
28,316
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apollo
Gammashiki
Apollo
20
13 / 3 / 9
14,320
895
24,320
13,995
7,041
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
0 / 0 / 0
7,800
488
0
0
0
Martichoras
THExxBIGxxONE
Martichoras
20
8 / 2 / 16
12,472
780
22,477
14,482
8,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
9 / 6 / 14
12,861
804
23,398
13,207
6,472
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
15
1 / 8 / 9
9,719
607
12,858
17,436
7,690
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
REPOIOxD
Merlin
20
7 / 5 / 5
13,675
855
16,928
13,405
8,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 9 / 4
9,548
597
5,709
18,483
8,412
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
iWhooWin
Scylla
18
3 / 6 / 9
11,104
694
7,667
14,286
6,121
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
srgblade
Terra
19
2 / 4 / 11
11,354
710
9,628
29,465
33,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
53
32
Kills
15
15
Deaths
32
57
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
4
18
2.75
W
Apollo
Gammashiki
Apollo
13
3
9
5.83
L
Chronos
1
8
9
0.69
L
Merlin
REPOIOxD
Merlin
7
5
5
1.9
L
2
9
4
0.44
W
0
0
0
0
W
Martichoras
THExxBIGxxONE
Martichoras
8
2
16
8
L
Scylla
iWhooWin
Scylla
3
6
9
1.25
W
9
6
14
2.67
L
Terra
srgblade
Terra
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,316
Damage
52,790
61,081
Taken
93,075
50,043
Mitigated
63,425
19,124
Healing
22,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
12,121
2,893
546
2,970
19,397
28,316
428
14,261
5,056
35,240
0
W
Apollo
Gammashiki
Apollo
24,320
18,131
1,897
5,592
13,995
7,041
4,415
11,196
2,748
0
45,961
L
Chronos
12,858
2,740
706
1,451
17,436
7,690
336
9,855
7,581
19,883
0
L
Merlin
REPOIOxD
Merlin
16,928
1,009
1,362
1,936
13,405
8,058
954
3,723
9,682
56,630
0
L
5,709
1,004
0
683
18,483
8,412
91
7,037
11,446
0
11,256
W
0
0
0
0
0
0
0
0
0
0
0
W
Martichoras
THExxBIGxxONE
Martichoras
22,477
6,657
1,221
3,294
14,482
8,214
3,336
11,757
2,674
0
47,285
L
Scylla
iWhooWin
Scylla
7,667
328
1,217
2,498
14,286
6,121
99
4,894
9,392
16,203
0
W
23,398
1,895
1,950
1,654
13,207
6,472
1,222
9,664
3,522
40,503
0
L
Terra
srgblade
Terra
9,628
1,409
2,184
10,962
29,465
33,144
204
10,010
19,455
20,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,414
Gold Earned
55,400
168
Minions Killed
158
0
Camps Cleared
0
1,106,905
Distance Traveled
1,347,961
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,961
748
25
2
0
254,600
0
W
Apollo
14,320
895
54
3
0
282,003
0
L
Chronos
9,719
607
19
1
0
262,263
0
L
Merlin
13,675
855
86
5
0
241,074
0
L
Pele
9,548
597
13
1
0
252,092
0
W
Terra
7,800
488
0
0
0
0
0
W
Martichoras
12,472
780
48
3
0
311,504
0
L
Scylla
11,104
694
17
1
0
283,008
0
W
He Bo
12,861
804
41
3
0
258,798
0
L
Terra
11,354
710
23
1
0
309,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role