Player Matchup

Nemesis
Nemesis
BrocLeCoc
Nemesis
Level 127
God Stats
31W - 50L
1,487 SR
Queue Stats
227W - 233L
1,523 Elo+
Party 3
Danzaburou
Danzaburou
Bruser75
Danzaburou
Level 61
God Stats
102W - 98L
1,608 SR
Queue Stats
105W - 112L
1,536 Elo+
Party 2
Anubis
Anubis
GigaChadRizzGod
Anubis
Level 126
God Stats
38W - 17L
1,702 SR
Queue Stats
234W - 208L
1,578 Elo+
Party 3
Vulcan
Vulcan
Martelisbad
Vulcan
Level 66
God Stats
2W - 3L
1,773 SR
Queue Stats
220W - 180L
1,574 Elo+
Party 2
Horus
Horus
imfearful
Horus
Level 129
God Stats
1W - 1L
1,858 SR
Queue Stats
150W - 111L
1,658 Elo+
Party 2
Team Averages
Level 102
1,686 SR
1,574 Elo+

VS

Team Averages
Level 147
1,544 SR
1,598 Elo+
Vamana
Vamana
 
Vamana
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bacchus
Bacchus
Dahh
Bacchus
Level 159
God Stats
3W - 4L
1,417 SR
Queue Stats
177W - 167L
1,566 Elo+
Party 4
Artemis
Artemis
Lynx
Artemis
Level 155
God Stats
8W - 4L
1,676 SR
Queue Stats
80W - 55L
1,659 Elo+
Party 1
Ratatoskr
Ratatoskr
iBeter
Ratatoskr
Level 136
God Stats
2W - 2L
1,627 SR
Queue Stats
264W - 239L
1,643 Elo+
Party 1
Scylla
Scylla
iJuanPa
Scylla
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 82L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BrocLeCoc
Nemesis
11
1 / 2 / 1
6,458
461
4,216
10,587
4,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Danzaburou
Bruser75
Danzaburou
9
0 / 7 / 2
6,003
429
4,522
10,617
4,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 6 / 0
8,225
588
10,581
11,613
5,779
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
11
2 / 5 / 1
7,174
512
9,000
9,398
4,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
imfearful
Horus
9
0 / 1 / 1
6,073
434
4,196
9,085
7,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
4 / 3 / 0
8,319
594
7,293
13,375
9,845
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Dahh
Bacchus
12
2 / 0 / 6
7,224
516
6,123
12,578
10,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
Lynx
Artemis
14
7 / 2 / 1
8,631
617
9,950
10,106
3,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
iBeter
Ratatoskr
15
4 / 0 / 5
8,554
611
5,621
12,091
4,639
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Scylla
iJuanPa
Scylla
13
4 / 1 / 3
7,750
554
7,229
8,164
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
6
Kills
21
21
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
3
0
1.33
L
Nemesis
BrocLeCoc
Nemesis
1
2
1
0.75
L
Danzaburou
Bruser75
Danzaburou
0
7
2
0.14
W
Bacchus
Dahh
Bacchus
2
0
6
5
L
3
6
0
0.5
W
Artemis
Lynx
Artemis
7
2
1
3.75
L
Vulcan
2
5
1
0.5
W
Ratatoskr
iBeter
Ratatoskr
4
0
5
6.5
W
Scylla
iJuanPa
Scylla
4
1
3
5.5
L
Horus
imfearful
Horus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,515
Damage
36,216
51,300
Taken
56,314
25,143
Mitigated
31,739
11,836
Healing
13,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
7,293
2,988
0
4,018
13,375
9,845
0
8,846
4,529
0
64,823
L
Nemesis
BrocLeCoc
Nemesis
4,216
1,861
0
1,342
10,587
4,073
0
2,387
8,200
0
45,961
L
Danzaburou
Bruser75
Danzaburou
4,522
989
0
1,247
10,617
4,047
0
2,387
8,230
0
36,987
W
Bacchus
Dahh
Bacchus
6,123
507
1,620
2,411
12,578
10,598
0
3,499
8,989
20,445
0
L
10,581
538
0
4,514
11,613
5,779
0
1,052
10,561
77,415
0
W
Artemis
Lynx
Artemis
9,950
4,418
0
3,531
10,106
3,911
1,033
1,686
8,334
0
71,854
L
Vulcan
9,000
1,709
0
777
9,398
4,008
212
4,612
4,786
56,002
0
W
Ratatoskr
iBeter
Ratatoskr
5,621
605
0
1,081
12,091
4,639
0
1,865
10,144
0
73,297
W
Scylla
iJuanPa
Scylla
7,229
360
0
750
8,164
2,746
663
3,183
4,737
58,911
0
L
Horus
imfearful
Horus
4,196
2,031
414
3,542
9,085
7,236
17
2,914
6,171
0
15,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,933
Gold Earned
40,478
388
Minions Killed
443
0
Camps Cleared
0
1,347,778
Distance Traveled
1,428,877
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,319
594
101
7
0
265,076
5
L
Nemesis
6,458
461
76
5
0
317,998
0
L
Danzaburou
6,003
429
56
4
0
226,518
0
W
Bacchus
7,224
516
15
1
0
289,521
0
L
Anubis
8,225
588
128
9
0
236,742
0
W
Artemis
8,631
617
116
8
0
244,486
1
L
Vulcan
7,174
512
109
8
0
287,521
0
W
Ratatoskr
8,554
611
116
8
0
345,770
0
W
Scylla
7,750
554
95
7
0
284,024
0
L
Horus
6,073
434
19
1
0
278,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role