Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
BabadukQueen22
Baron Samedi
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 25L
1,147 Elo+
Party 1
Merlin
Merlin
ChiefSmackAhHoe
Merlin
Level 29
God Stats
16W - 30L
1,399 SR
Queue Stats
18W - 33L
1,335 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
EnergeticFluffo
Ah Muzen Cab
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 23L
1,157 Elo+
Party 1
Ishtar
Ishtar
blaccnative910
Ishtar
Level 86
God Stats
1W - 2L
1,302 SR
Queue Stats
105W - 124L
1,484 Elo+
Party 2
Team Averages
Level 39
1,440 SR
1,325 Elo+

VS

Team Averages
Level 80
1,415 SR
1,395 Elo+
Serqet
Serqet
BLIZARD QC
Serqet
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 147L
1,374 Elo+
Solo
Artemis
Artemis
Demona_Desmin
Artemis
Level 39
God Stats
55W - 65L
1,377 SR
Queue Stats
65W - 76L
1,358 Elo+
Party 3
Bacchus
Bacchus
ElToaster478
Bacchus
Level 45
God Stats
3W - 3L
1,500 SR
Queue Stats
128W - 141L
1,439 Elo+
Solo
Charybdis
Charybdis
MadVorpalBlade
Charybdis
Level 68
God Stats
15W - 22L
1,423 SR
Queue Stats
33W - 43L
1,385 Elo+
Party 3
Ix Chel
Ix Chel
Toasty24-7
Ix Chel
Level 94
God Stats
0W - 2L
1,274 SR
Queue Stats
45W - 49L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
3 / 0 / 17
10,915
1,092
8,015
9,661
7,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
BabadukQueen22
Baron Samedi
18
4 / 1 / 17
11,396
1,140
12,393
5,922
3,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 0 / 12
11,314
1,131
17,879
9,352
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
EnergeticFluffo
Ah Muzen Cab
17
1 / 2 / 13
10,234
1,023
6,604
10,047
4,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
10 / 3 / 11
12,881
1,288
18,569
13,665
5,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

306

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BLIZARD QC
Serqet
15
2 / 7 / 3
10,445
1,045
11,675
18,808
12,289
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
15
0 / 6 / 3
9,534
953
10,068
16,829
14,219
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
ElToaster478
Bacchus
15
1 / 1 / 5
9,748
975
8,490
6,891
5,423
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
MadVorpalBlade
Charybdis
15
3 / 4 / 3
10,168
1,017
7,147
10,143
4,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Toasty24-7
Ix Chel
15
0 / 4 / 2
9,471
947
8,460
15,802
12,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
22
22
Kills
6
6
Deaths
22
70
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
0
17
11.5
L
Serqet
BLIZARD QC
Serqet
2
7
3
0.5
W
Baron Samedi
BabadukQueen22
Baron Samedi
4
1
17
12.5
W
4
0
12
10
L
Artemis
0
6
3
0.25
L
Bacchus
ElToaster478
Bacchus
1
1
5
3.5
W
Ah Muzen Cab
EnergeticFluffo
Ah Muzen Cab
1
2
13
3.75
L
Charybdis
MadVorpalBlade
Charybdis
3
4
3
1.13
L
Ix Chel
Toasty24-7
Ix Chel
0
4
2
0.25
W
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,460
Damage
45,840
48,647
Taken
68,473
24,299
Mitigated
48,284
8,056
Healing
2,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
8,015
3,280
0
1,711
9,661
7,578
0
3,672
5,577
0
16,668
L
Serqet
BLIZARD QC
Serqet
11,675
3,510
0
458
18,808
12,289
0
7,880
10,521
0
29,320
W
Baron Samedi
BabadukQueen22
Baron Samedi
12,393
1,838
1,939
805
5,922
3,399
0
1,531
4,391
44,151
0
W
17,879
1,037
0
246
9,352
3,669
0
3,469
5,883
39,497
0
L
Artemis
10,068
5,183
0
51
16,829
14,219
0
5,522
11,040
0
21,793
L
Bacchus
ElToaster478
Bacchus
8,490
707
0
801
6,891
5,423
0
3,349
3,363
17,495
0
W
Ah Muzen Cab
EnergeticFluffo
Ah Muzen Cab
6,604
3,559
0
0
10,047
4,063
0
3,139
6,908
0
15,467
L
Charybdis
MadVorpalBlade
Charybdis
7,147
3,882
0
1,135
10,143
4,268
0
4,888
5,153
0
16,734
L
Ix Chel
Toasty24-7
Ix Chel
8,460
1,553
419
125
15,802
12,085
0
7,432
8,124
27,950
0
W
18,569
14,534
0
3,355
13,665
5,590
0
5,139
7,958
0
38,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,740
Gold Earned
49,366
225
Minions Killed
153
10
Camps Cleared
7
994,789
Distance Traveled
773,724
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,915
1,092
26
3
1
231,756
0
L
Serqet
10,445
1,045
53
5
4
194,725
0
W
Baron Samedi
11,396
1,140
87
9
0
183,374
0
W
Merlin
11,314
1,131
51
5
1
190,852
0
L
Artemis
9,534
953
30
3
0
158,864
0
L
Bacchus
9,748
975
10
1
2
167,852
0
W
Ah Muzen Cab
10,234
1,023
26
3
1
191,412
0
L
Charybdis
10,168
1,017
28
3
1
99,153
0
L
Ix Chel
9,471
947
32
3
0
153,130
0
W
Ishtar
12,881
1,288
35
4
7
197,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role