Player Matchup

Awilix
Awilix
Garcian_Ulmeyda
Awilix
Level 89
God Stats
19W - 16L
1,647 SR
Queue Stats
85W - 90L
1,440 Elo+
Solo
Charybdis
Charybdis
ImMexicanOk
Charybdis
Level 63
God Stats
5W - 3L
1,500 SR
Queue Stats
41W - 45L
1,365 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Kakazuma1241
Kumbhakarna
Level 106
God Stats
4W - 2L
1,829 SR
Queue Stats
100W - 117L
1,408 Elo+
Solo
Yu Huang
Yu Huang
TheBearisKing
Yu Huang
Level 67
God Stats
5W - 2L
1,500 SR
Queue Stats
132W - 112L
1,444 Elo+
Solo
Surtr
Surtr
xXMrgingyXx
Surtr
Level 56
God Stats
15W - 9L
1,500 SR
Queue Stats
47W - 49L
1,335 Elo+
Party 1
Team Averages
Level 76
1,595 SR
1,398 Elo+

VS

Team Averages
Level 95
1,514 SR
1,463 Elo+
Nox
Nox
 
Nox
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
Chadbrowick
Horus
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 26L
1,475 Elo+
Party 2
Sylvanus
Sylvanus
Hookerbot5000
Sylvanus
Level 106
God Stats
240W - 235L
1,530 SR
Queue Stats
696W - 735L
1,457 Elo+
Solo
Neith
Neith
Sukura47
Neith
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 20L
1,387 Elo+
Party 3
Nemesis
Nemesis
WRATHxOFxJON
Nemesis
Level 89
God Stats
22W - 19L
1,539 SR
Queue Stats
100W - 85L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 2
7,928
529
4,941
8,665
3,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
ImMexicanOk
Charybdis
12
1 / 1 / 0
7,202
480
2,615
8,680
3,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
Kakazuma1241
Kumbhakarna
14
2 / 0 / 5
8,006
534
5,992
13,594
9,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Yu Huang
TheBearisKing
Yu Huang
16
7 / 0 / 0
9,817
654
9,315
5,504
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 0
5,932
395
885
6,793
3,681
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
0 / 6 / 0
6,933
462
2,321
10,050
3,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 5 / 0
6,589
439
9,509
12,565
8,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Hookerbot5000
Sylvanus
9
0 / 0 / 1
6,345
423
1,449
3,842
2,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
Sukura47
Neith
12
0 / 0 / 2
7,183
479
6,464
3,277
1,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
WRATHxOFxJON
Nemesis
11
2 / 5 / 0
7,475
498
5,574
12,792
4,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
15
Kills
2
2
Deaths
16
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
6
0
0
L
0
5
0
0
W
5
1
2
6
L
Sylvanus
Hookerbot5000
Sylvanus
0
0
1
0.5
W
Charybdis
ImMexicanOk
Charybdis
1
1
0
1
W
Kumbhakarna
Kakazuma1241
Kumbhakarna
2
0
5
4.5
L
Neith
Sukura47
Neith
0
0
2
1
W
Yu Huang
TheBearisKing
Yu Huang
7
0
0
7
L
Nemesis
WRATHxOFxJON
Nemesis
2
5
0
0.4
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,748
Damage
25,317
43,236
Taken
42,526
22,225
Mitigated
20,293
17,425
Healing
8,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,321
181
0
374
10,050
3,535
280
7,008
3,042
49,358
0
L
9,509
4,860
70
1,886
12,565
8,588
85
5,070
7,099
0
40,205
W
4,941
2,337
0
3,215
8,665
3,369
0
41
8,408
0
44,942
L
Sylvanus
Hookerbot5000
Sylvanus
1,449
248
1,275
1,741
3,842
2,482
0
166
3,676
18,175
0
W
Charybdis
ImMexicanOk
Charybdis
2,615
1,778
0
3,670
8,680
3,290
795
311
8,369
0
51,971
W
Kumbhakarna
Kakazuma1241
Kumbhakarna
5,992
759
0
5,683
13,594
9,600
116
0
12,658
37,580
0
L
Neith
Sukura47
Neith
6,464
1,146
0
1,634
3,277
1,350
0
85
3,192
0
56,030
W
Yu Huang
TheBearisKing
Yu Huang
9,315
1,733
0
2,074
5,504
2,285
214
2,638
2,866
76,112
0
L
Nemesis
WRATHxOFxJON
Nemesis
5,574
3,412
0
2,001
12,792
4,338
764
2,502
10,210
0
55,426
W
885
241
68
2,715
6,793
3,681
522
780
6,013
432
20,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,885
Gold Earned
34,525
402
Minions Killed
341
0
Camps Cleared
0
1,453,005
Distance Traveled
1,363,320
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,933
462
89
6
0
254,633
0
L
Horus
6,589
439
45
3
0
272,289
0
W
Awilix
7,928
529
62
4
0
319,514
0
L
Sylvanus
6,345
423
39
3
0
256,877
3
W
Charybdis
7,202
480
92
6
0
265,140
6
W
Kumbhakarna
8,006
534
64
4
0
279,783
0
L
Neith
7,183
479
90
6
0
265,656
2
W
Yu Huang
9,817
654
135
9
0
292,217
0
L
Nemesis
7,475
498
78
5
0
313,865
0
W
Surtr
5,932
395
49
3
0
296,351
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role