Player Matchup

Horus
Horus
 
Horus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Anaxandridas72
Ymir
Level 87
God Stats
25W - 27L
1,538 SR
Queue Stats
301W - 370L
1,369 Elo+
Party 1
Izanami
Izanami
BetterJungle
Izanami
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 73L
1,574 Elo+
Party 1
Hel
Hel
Greg1z
Hel
Level 129
God Stats
3W - 1L
1,505 SR
Queue Stats
35W - 46L
1,445 Elo+
Party 1
Loki
Loki
cosmiclord1337
Loki
Level 144
God Stats
4W - 3L
1,465 SR
Queue Stats
82W - 132L
1,367 Elo+
Party 1
Team Averages
Level 105
1,502 SR
1,451 Elo+

VS

Team Averages
Level 134
1,606 SR
1,562 Elo+
Heimdallr
Heimdallr
Fleet_Admiral38
Heimdallr
Level 144
God Stats
5W - 17L
1,351 SR
Queue Stats
316W - 291L
1,454 Elo+
Party 2
Kumbhakarna
Kumbhakarna
KRITICALITY
Kumbhakarna
Level 154
God Stats
6W - 3L
1,834 SR
Queue Stats
410W - 365L
1,527 Elo+
Party 2
Ix Chel
Ix Chel
Motionz_JP
Ix Chel
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,636 Elo+
Solo
Vamana
Vamana
SkrMcFlr
Vamana
Level 85
God Stats
8W - 4L
1,739 SR
Queue Stats
194W - 171L
1,592 Elo+
Solo
Anubis
Anubis
XplodingSushi-
Anubis
Level 156
God Stats
38W - 33L
1,603 SR
Queue Stats
335W - 311L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
2 / 3 / 5
7,144
595
4,739
10,253
4,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 6
7,019
585
1,645
9,378
7,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
BetterJungle
Izanami
13
6 / 1 / 1
7,842
654
8,967
7,533
3,133
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hel
Greg1z
Hel
11
1 / 4 / 3
6,632
553
11,074
12,668
5,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 0
6,868
572
3,018
8,025
2,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Fleet_Admiral38
Heimdallr
10
1 / 3 / 1
6,121
510
4,303
10,359
4,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
KRITICALITY
Kumbhakarna
9
0 / 2 / 3
5,661
472
1,355
9,579
6,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
Motionz_JP
Ix Chel
11
3 / 3 / 4
6,684
557
10,608
10,835
4,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vamana
SkrMcFlr
Vamana
14
6 / 1 / 3
8,218
685
8,162
9,402
4,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 1 / 4
8,084
674
4,881
7,084
3,247
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
10
Kills
11
12
Deaths
10
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
3
5
1.5
W
1
2
6
2
W
Izanami
BetterJungle
Izanami
6
1
1
6.5
L
Heimdallr
Fleet_Admiral38
Heimdallr
1
3
1
0.5
W
Hel
Greg1z
Hel
1
4
3
0.63
L
Kumbhakarna
KRITICALITY
Kumbhakarna
0
2
3
0.75
L
Ix Chel
Motionz_JP
Ix Chel
3
3
4
1.67
L
Vamana
SkrMcFlr
Vamana
6
1
3
7.5
L
1
1
4
3
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,443
Damage
29,309
47,857
Taken
47,259
22,792
Mitigated
23,054
17,644
Healing
13,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,739
1,961
756
3,097
10,253
4,758
0
2,257
7,996
0
31,307
W
1,645
137
1,734
1,144
9,378
7,250
29
4,215
5,163
12,852
0
W
Izanami
BetterJungle
Izanami
8,967
6,246
0
2,753
7,533
3,133
939
690
6,843
0
69,386
L
Heimdallr
Fleet_Admiral38
Heimdallr
4,303
924
0
3,215
10,359
4,349
0
37
10,322
0
44,839
W
Hel
Greg1z
Hel
11,074
748
2,102
5,723
12,668
5,553
0
5,477
7,191
53,889
0
L
Kumbhakarna
KRITICALITY
Kumbhakarna
1,355
103
0
2,205
9,579
6,425
0
2,669
6,910
11,473
0
L
Ix Chel
Motionz_JP
Ix Chel
10,608
1,239
707
2,507
10,835
4,139
0
7,013
3,822
47,296
0
L
Vamana
SkrMcFlr
Vamana
8,162
3,802
0
911
9,402
4,894
46
1,987
7,415
0
78,258
L
4,881
189
0
3,751
7,084
3,247
0
1,013
6,071
67,394
0
W
3,018
506
0
335
8,025
2,098
0
4,205
3,820
0
54,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,505
Gold Earned
34,768
389
Minions Killed
405
0
Camps Cleared
0
1,369,994
Distance Traveled
1,287,087
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,144
595
60
5
0
328,681
3
W
Ymir
7,019
585
22
2
0
250,297
6
W
Izanami
7,842
654
113
9
0
264,254
2
L
Heimdallr
6,121
510
77
6
0
231,139
0
W
Hel
6,632
553
97
8
0
261,038
1
L
Kumbhakarna
5,661
472
10
1
0
259,989
6
L
Ix Chel
6,684
557
77
6
0
244,100
1
L
Vamana
8,218
685
108
9
0
293,945
0
L
Anubis
8,084
674
133
11
0
257,914
6
W
Loki
6,868
572
97
8
0
265,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role