Player Matchup

Cernunnos
Cernunnos
Magga999
Cernunnos
Level 4
God Stats
1W - 7L
1,065 SR
Queue Stats
1W - 10L
1,025 Elo+
Party 2
Da Ji
Da Ji
Mapratora
Da Ji
Level 159
God Stats
0W - 3L
1,301 SR
Queue Stats
118W - 110L
1,572 Elo+
Solo
Anubis
Anubis
Semkooxd
Anubis
Level 63
God Stats
1W - 11L
1,065 SR
Queue Stats
1W - 17L
877 Elo+
Party 2
Team Averages
Level 75
1,144 SR
1,158 Elo+

VS

Team Averages
Level 118
1,476 SR
1,510 Elo+
Anhur
Anhur
 
Anhur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
 
Ix Chel
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
OS-Decapre
Cthulhu
Level 82
God Stats
28W - 21L
1,427 SR
Queue Stats
1,391W - 1,177L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Magga999
Cernunnos
13
0 / 3 / 5
8,242
634
4,060
11,080
4,940
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
Mapratora
Da Ji
13
6 / 4 / 1
9,500
731
11,500
14,986
7,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Semkooxd
Anubis
13
1 / 5 / 3
8,441
649
6,590
9,957
5,242
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
7 / 2 / 4
10,380
798
13,637
9,444
2,868
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ix Chel
 
Ix Chel
13
0 / 2 / 9
8,531
656
4,692
3,663
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
OS-Decapre
Cthulhu
16
5 / 3 / 7
9,917
763
11,788
15,083
16,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
7
Kills
12
12
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
2
4
4.5
W
Ix Chel
 
Ix Chel
0
2
9
2.25
L
Cernunnos
Magga999
Cernunnos
0
3
5
0.83
L
Da Ji
Mapratora
Da Ji
6
4
1
1.63
W
Cthulhu
OS-Decapre
Cthulhu
5
3
7
2.83
L
Anubis
Semkooxd
Anubis
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,150
Damage
30,117
36,023
Taken
28,190
17,413
Mitigated
19,934
6,315
Healing
5,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
13,637
7,484
0
2,002
9,444
2,868
1,899
1,640
7,804
0
43,719
W
Ix Chel
 
Ix Chel
4,692
219
1,148
344
3,663
1,052
228
445
3,218
19,065
0
L
Cernunnos
Magga999
Cernunnos
4,060
3,453
0
2,435
11,080
4,940
0
4,938
6,003
0
22,975
L
Da Ji
Mapratora
Da Ji
11,500
2,983
0
1,692
14,986
7,231
0
5,598
8,911
0
38,642
W
Cthulhu
OS-Decapre
Cthulhu
11,788
273
392
1,327
15,083
16,014
297
4,547
10,536
33,123
1,037
L
Anubis
Semkooxd
Anubis
6,590
592
0
2,188
9,957
5,242
0
4,165
5,573
29,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,183
Gold Earned
28,828
138
Minions Killed
130
0
Camps Cleared
0
610,908
Distance Traveled
676,794
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,380
798
58
4
0
236,777
0
W
Ix Chel
8,531
656
39
3
0
198,097
2
L
Cernunnos
8,242
634
28
2
0
207,628
0
L
Da Ji
9,500
731
50
4
0
213,760
2
W
Cthulhu
9,917
763
33
3
0
241,920
0
L
Anubis
8,441
649
60
5
0
189,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role