Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Soul Reaper AP
Mercury
Level 127
God Stats
28W - 34L
1,841 SR
Queue Stats
1,046W - 1,039L
1,472 Elo+
Solo
Surtr
Surtr
Warningsignz
Surtr
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 138L
1,501 Elo+
Party 2
Erlang Shen
Erlang Shen
XANARCHY09
Erlang Shen
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,329 Elo+
Party 2
Nemesis
Nemesis
metalprophet13
Nemesis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,292 Elo+
Party 2
Team Averages
Level 116
1,568 SR
1,419 Elo+

VS

Team Averages
Level 157
1,548 SR
1,469 Elo+
Osiris
Osiris
ACLSCV
Osiris
Level 147
God Stats
6W - 8L
1,507 SR
Queue Stats
724W - 731L
1,449 Elo+
Solo
Anubis
Anubis
Boldschlager
Anubis
Level 159
God Stats
3W - 1L
1,716 SR
Queue Stats
270W - 286L
1,450 Elo+
Party 1
Kuzenbo
Kuzenbo
Lockdnchoded
Kuzenbo
Level 156
God Stats
5W - 3L
1,815 SR
Queue Stats
222W - 237L
1,482 Elo+
Party 1
Arachne
Arachne
Pelangocho
Arachne
Level 163
God Stats
4W - 2L
1,171 SR
Queue Stats
265W - 271L
1,506 Elo+
Solo
Hou Yi
Hou Yi
UnikTsalmavet
Hou Yi
Level 158
God Stats
5W - 6L
1,533 SR
Queue Stats
279W - 295L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
6 / 3 / 4
9,041
904
15,192
11,336
5,180
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 9 / 4
7,226
723
10,215
14,830
5,886
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 6 / 5
7,705
771
7,948
16,485
14,771
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
XANARCHY09
Erlang Shen
15
4 / 5 / 6
8,618
862
8,082
16,123
14,270
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 8 / 8
7,890
789
5,409
12,171
4,567
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ACLSCV
Osiris
15
5 / 3 / 17
9,217
922
9,175
14,349
23,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
15
8 / 5 / 16
9,932
993
21,209
10,746
12,961
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
Lockdnchoded
Kuzenbo
16
4 / 3 / 20
9,222
922
10,927
15,491
30,743
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Pelangocho
Arachne
15
7 / 3 / 11
9,532
953
10,234
12,760
9,466
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
7 / 1 / 18
9,891
989
14,178
8,009
4,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
113
12
Kills
31
31
Deaths
15
27
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
6
3
4
2.67
W
Osiris
ACLSCV
Osiris
5
3
17
4.5
W
Anubis
8
5
16
3.2
W
Kuzenbo
Lockdnchoded
Kuzenbo
4
3
20
4.67
W
Arachne
Pelangocho
Arachne
7
3
11
4.17
L
1
9
4
0.33
W
7
1
18
16
L
1
6
5
0.58
L
Erlang Shen
XANARCHY09
Erlang Shen
4
5
6
1.4
L
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,846
Damage
65,723
70,945
Taken
61,355
44,674
Mitigated
81,392
13,841
Healing
19,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
15,192
12,639
653
3,659
11,336
5,180
0
4,768
6,568
0
35,331
W
Osiris
ACLSCV
Osiris
9,175
3,747
885
3,775
14,349
23,419
245
513
13,749
0
19,319
W
Anubis
21,209
2,111
0
2,047
10,746
12,961
669
169
10,480
34,193
0
W
Kuzenbo
Lockdnchoded
Kuzenbo
10,927
4,292
1,796
4,406
15,491
30,743
182
351
15,020
18,481
0
W
Arachne
Pelangocho
Arachne
10,234
8,007
609
4,115
12,760
9,466
1,621
20
12,692
0
18,366
L
10,215
6,119
315
1,541
14,830
5,886
0
4,952
9,878
0
22,607
W
14,178
5,031
908
1,266
8,009
4,803
4,290
176
7,743
0
33,007
L
7,948
2,266
335
2,537
16,485
14,771
0
8,592
7,893
1,527
14,156
L
Erlang Shen
XANARCHY09
Erlang Shen
8,082
3,340
450
3,709
16,123
14,270
0
8,856
7,267
0
13,920
L
5,409
2,002
53
589
12,171
4,567
0
4,968
7,203
0
10,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,480
Gold Earned
47,794
112
Minions Killed
135
0
Camps Cleared
0
859,011
Distance Traveled
934,263
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,041
904
41
4
0
183,287
0
W
Osiris
9,217
922
22
2
0
187,524
0
W
Anubis
9,932
993
33
3
0
162,673
0
W
Kuzenbo
9,222
922
12
1
0
205,609
0
W
Arachne
9,532
953
24
2
0
204,190
4
L
Mercury
7,226
723
29
3
0
174,577
0
W
Hou Yi
9,891
989
44
4
0
174,267
0
L
Surtr
7,705
771
12
1
0
179,315
0
L
Erlang Shen
8,618
862
12
1
0
177,920
0
L
Nemesis
7,890
789
18
2
0
143,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role