Player Matchup

Jormungandr
Jormungandr
VirgoWorld
Jormungandr
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 19L
1,464 Elo+
Party 1
Hou Yi
Hou Yi
soljuh
Hou Yi
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,464 Elo+
Party 1
Thanatos
Thanatos
viodis
Thanatos
Level 14
God Stats
1W - 2L
1,463 SR
Queue Stats
4W - 14L
1,464 Elo+
Party 1
Team Averages
Level 48
1,488 SR
1,464 Elo+

VS

Team Averages
Level 41
1,683 SR
1,498 Elo+
Ix Chel
Ix Chel
TheCrispyCocoa
Ix Chel
Level 28
God Stats
8W - 4L
1,679 SR
Queue Stats
11W - 11L
1,387 Elo+
Party 2
Erlang Shen
Erlang Shen
happyszn
Erlang Shen
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 38L
1,521 Elo+
Party 2
Xing Tian
Xing Tian
xWheelsx10
Xing Tian
Level 45
God Stats
5W - 1L
1,870 SR
Queue Stats
44W - 27L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
VirgoWorld
Jormungandr
11
1 / 3 / 3
7,475
680
9,056
10,128
10,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
soljuh
Hou Yi
13
2 / 2 / 4
8,028
730
9,327
9,921
4,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
viodis
Thanatos
9
3 / 8 / 3
7,253
659
5,447
10,595
5,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 6
7,391
672
3,642
5,071
1,842
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Erlang Shen
happyszn
Erlang Shen
13
7 / 2 / 5
8,943
813
13,166
12,847
10,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
xWheelsx10
Xing Tian
14
5 / 2 / 7
9,257
842
4,861
13,779
13,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
6
Kills
13
13
Deaths
6
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
L
Jormungandr
VirgoWorld
Jormungandr
1
3
3
0.83
W
Erlang Shen
happyszn
Erlang Shen
7
2
5
4.75
L
Hou Yi
soljuh
Hou Yi
2
2
4
2
L
Thanatos
viodis
Thanatos
3
8
3
0.56
W
Xing Tian
xWheelsx10
Xing Tian
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,830
Damage
21,669
30,644
Taken
31,697
20,495
Mitigated
25,432
5,651
Healing
8,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,642
484
1,357
128
5,071
1,842
718
435
4,443
16,853
0
L
Jormungandr
VirgoWorld
Jormungandr
9,056
2,297
0
688
10,128
10,302
35
3,208
6,920
19,951
0
W
Erlang Shen
happyszn
Erlang Shen
13,166
8,859
0
3,775
12,847
10,208
1,672
4,022
8,241
0
36,424
L
Hou Yi
soljuh
Hou Yi
9,327
4,079
246
1,844
9,921
4,777
1,470
2,907
7,014
0
32,523
L
Thanatos
viodis
Thanatos
5,447
2,131
0
2,873
10,595
5,416
170
2,432
8,163
0
13,914
W
Xing Tian
xWheelsx10
Xing Tian
4,861
698
1,522
1,743
13,779
13,382
328
3,678
9,363
13,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,756
Gold Earned
25,591
105
Minions Killed
85
0
Camps Cleared
0
527,044
Distance Traveled
524,473
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,391
672
33
3
0
149,855
0
L
Jormungandr
7,475
680
32
3
0
188,104
0
W
Erlang Shen
8,943
813
34
3
0
168,264
0
L
Hou Yi
8,028
730
56
5
0
177,461
0
L
Thanatos
7,253
659
17
2
0
161,479
0
W
Xing Tian
9,257
842
18
2
0
206,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role